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Merge pull request #942 from lioncash/default

qt: Minor cleanup-related changes
This commit is contained in:
bunnei 2018-08-06 21:32:25 -04:00 committed by GitHub
commit 168958f8e2
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GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 26 additions and 24 deletions

View File

@ -15,4 +15,4 @@ AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDia
Common::g_scm_desc, QString(Common::g_build_date).left(10)));
}
AboutDialog::~AboutDialog() {}
AboutDialog::~AboutDialog() = default;

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@ -16,7 +16,7 @@ class AboutDialog : public QDialog {
public:
explicit AboutDialog(QWidget* parent);
~AboutDialog();
~AboutDialog() override;
private:
std::unique_ptr<Ui::AboutDialog> ui;

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@ -106,7 +106,7 @@ class GRenderWindow : public QWidget, public EmuWindow {
public:
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
~GRenderWindow();
~GRenderWindow() override;
// EmuWindow implementation
void SwapBuffers() override;

View File

@ -24,7 +24,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
});
}
ConfigureDebug::~ConfigureDebug() {}
ConfigureDebug::~ConfigureDebug() = default;
void ConfigureDebug::setConfiguration() {
ui->toggle_gdbstub->setChecked(Settings::values.use_gdbstub);

View File

@ -12,7 +12,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureDialog::~ConfigureDialog() {}
ConfigureDialog::~ConfigureDialog() = default;
void ConfigureDialog::setConfiguration() {}

View File

@ -24,7 +24,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
}
ConfigureGeneral::~ConfigureGeneral() {}
ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::setConfiguration() {
ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);

View File

@ -14,7 +14,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
this->setConfiguration();
}
ConfigureGraphics::~ConfigureGraphics() {}
ConfigureGraphics::~ConfigureGraphics() = default;
enum class Resolution : int {
Auto,

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@ -35,7 +35,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
this->setConfiguration();
}
ConfigureSystem::~ConfigureSystem() {}
ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::setConfiguration() {
enabled = !Core::System::GetInstance().IsPoweredOn();

View File

@ -34,7 +34,8 @@ static Tegra::Texture::TextureFormat ConvertToTextureFormat(
SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_)
: QLabel(parent), surface_widget(surface_widget_) {}
SurfacePicture::~SurfacePicture() {}
SurfacePicture::~SurfacePicture() = default;
void SurfacePicture::mousePressEvent(QMouseEvent* event) {
// Only do something while the left mouse button is held down

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@ -22,11 +22,11 @@ class SurfacePicture : public QLabel {
public:
explicit SurfacePicture(QWidget* parent = nullptr,
GraphicsSurfaceWidget* surface_widget = nullptr);
~SurfacePicture();
~SurfacePicture() override;
protected slots:
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
void mouseMoveEvent(QMouseEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
private:
GraphicsSurfaceWidget* surface_widget;

View File

@ -14,7 +14,7 @@
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/wait_object.h"
WaitTreeItem::~WaitTreeItem() {}
WaitTreeItem::~WaitTreeItem() = default;
QColor WaitTreeItem::GetColor() const {
return QColor(Qt::GlobalColor::black);

View File

@ -25,11 +25,13 @@ class WaitTreeThread;
class WaitTreeItem : public QObject {
Q_OBJECT
public:
~WaitTreeItem() override;
virtual bool IsExpandable() const;
virtual std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const;
virtual QString GetText() const = 0;
virtual QColor GetColor() const;
virtual ~WaitTreeItem();
void Expand();
WaitTreeItem* Parent() const;
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;

View File

@ -5,6 +5,7 @@
#pragma once
#include <atomic>
#include <utility>
#include <QImage>
#include <QRunnable>
#include <QStandardItem>
@ -27,9 +28,8 @@ static QPixmap GetDefaultIcon(bool large) {
class GameListItem : public QStandardItem {
public:
GameListItem() : QStandardItem() {}
GameListItem(const QString& string) : QStandardItem(string) {}
virtual ~GameListItem() override {}
GameListItem() = default;
explicit GameListItem(const QString& string) : QStandardItem(string) {}
};
/**
@ -45,9 +45,8 @@ public:
static const int TitleRole = Qt::UserRole + 2;
static const int ProgramIdRole = Qt::UserRole + 3;
GameListItemPath() : GameListItem() {}
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id)
: GameListItem() {
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& smdh_data, u64 program_id) {
setData(game_path, FullPathRole);
setData(qulonglong(program_id), ProgramIdRole);
}
@ -75,8 +74,8 @@ class GameListItemSize : public GameListItem {
public:
static const int SizeRole = Qt::UserRole + 1;
GameListItemSize() : GameListItem() {}
GameListItemSize(const qulonglong size_bytes) : GameListItem() {
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
setData(size_bytes, SizeRole);
}
@ -111,7 +110,7 @@ class GameListWorker : public QObject, public QRunnable {
public:
GameListWorker(QString dir_path, bool deep_scan)
: QObject(), QRunnable(), dir_path(dir_path), deep_scan(deep_scan) {}
: dir_path(std::move(dir_path)), deep_scan(deep_scan) {}
public slots:
/// Starts the processing of directory tree information.

View File

@ -43,7 +43,7 @@ public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
GMainWindow();
~GMainWindow();
~GMainWindow() override;
signals: