Use more descriptive error codes and messages
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9d59b96ef9
commit
187d8e215f
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@ -101,8 +101,10 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
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static_cast<int>(system_mode.second));
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switch (system_mode.second) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorMissingKeys:
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return ResultStatus::ErrorLoader_ErrorMissingKeys;
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case Loader::ResultStatus::ErrorDecrypting:
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return ResultStatus::ErrorLoader_ErrorDecrypting;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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case Loader::ResultStatus::ErrorUnsupportedArch:
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@ -126,8 +128,10 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
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System::Shutdown();
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switch (load_result) {
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case Loader::ResultStatus::ErrorEncrypted:
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return ResultStatus::ErrorLoader_ErrorEncrypted;
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case Loader::ResultStatus::ErrorMissingKeys:
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return ResultStatus::ErrorLoader_ErrorMissingKeys;
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case Loader::ResultStatus::ErrorDecrypting:
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return ResultStatus::ErrorLoader_ErrorDecrypting;
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case Loader::ResultStatus::ErrorInvalidFormat:
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return ResultStatus::ErrorLoader_ErrorInvalidFormat;
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case Loader::ResultStatus::ErrorUnsupportedArch:
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@ -43,12 +43,14 @@ public:
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/// Enumeration representing the return values of the System Initialize and Load process.
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enum class ResultStatus : u32 {
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Success, ///< Succeeded
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ErrorNotInitialized, ///< Error trying to use core prior to initialization
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ErrorGetLoader, ///< Error finding the correct application loader
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ErrorSystemMode, ///< Error determining the system mode
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ErrorLoader, ///< Error loading the specified application
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ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
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Success, ///< Succeeded
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ErrorNotInitialized, ///< Error trying to use core prior to initialization
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ErrorGetLoader, ///< Error finding the correct application loader
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ErrorSystemMode, ///< Error determining the system mode
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ErrorLoader, ///< Error loading the specified application
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ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
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///< found.
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ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
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ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
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/// invalid format
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ErrorSystemFiles, ///< Error in finding system files
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@ -53,8 +53,8 @@ std::array<u8, 32> operator""_array32(const char* str, size_t len) {
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KeyManager::KeyManager() {
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// Initialize keys
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std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
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std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
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const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
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const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
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if (Settings::values.use_dev_keys) {
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dev_mode = true;
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AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
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@ -109,9 +109,9 @@ void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
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void KeyManager::AttemptLoadKeyFile(std::string_view dir1_, std::string_view dir2_,
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std::string_view filename_, bool title) {
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std::string dir1(dir1_);
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std::string dir2(dir2_);
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std::string filename(filename_);
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const std::string dir1(dir1_);
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const std::string dir2(dir2_);
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const std::string filename(filename_);
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if (FileUtil::Exists(dir1 + DIR_SEP + filename))
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LoadFromFile(dir1 + DIR_SEP + filename, title);
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else if (FileUtil::Exists(dir2 + DIR_SEP + filename))
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@ -146,6 +146,23 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
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s256_keys[{id, field1, field2}] = key;
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}
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bool KeyManager::KeyFileExists(bool title) {
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const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
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const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
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if (title) {
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return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
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FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
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}
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if (Settings::values.use_dev_keys) {
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return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
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FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
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}
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return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
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FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
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}
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const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
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{"master_key_00", {S128KeyType::Master, 0, 0}},
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{"master_key_01", {S128KeyType::Master, 1, 0}},
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@ -102,6 +102,8 @@ public:
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void SetKey(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
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void SetKey(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
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static bool KeyFileExists(bool title);
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private:
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std::unordered_map<KeyIndex<S128KeyType>, Key128> s128_keys;
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std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
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@ -156,9 +156,9 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
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encrypted = true;
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} else {
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if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
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status = Loader::ResultStatus::ErrorEncrypted;
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status = Loader::ResultStatus::ErrorMissingKeys;
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else
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status = Loader::ResultStatus::ErrorInvalidFormat;
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status = Loader::ResultStatus::ErrorDecrypting;
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return;
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}
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}
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@ -194,6 +194,9 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
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if (dec != nullptr) {
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files.emplace_back();
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romfs = files.back();
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} else {
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status = Loader::ResultStatus::ErrorMissingKeys;
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return;
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}
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} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
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u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
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@ -211,6 +214,9 @@ NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
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if (IsDirectoryExeFS(dirs.back()))
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exefs = dirs.back();
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}
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} else {
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status = Loader::ResultStatus::ErrorMissingKeys;
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return;
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}
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}
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}
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@ -73,7 +73,8 @@ enum class ResultStatus {
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ErrorNotUsed,
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ErrorAlreadyLoaded,
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ErrorMemoryAllocationFailed,
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ErrorEncrypted,
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ErrorMissingKeys,
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ErrorDecrypting,
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ErrorUnsupportedArch,
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};
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@ -49,7 +49,7 @@ ResultStatus AppLoader_XCI::Load(Kernel::SharedPtr<Kernel::Process>& process) {
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}
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if (xci->GetNCAFileByType(FileSys::NCAContentType::Program) == nullptr) {
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return ResultStatus::ErrorEncrypted;
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return ResultStatus::ErrorDecrypting;
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}
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auto result = nca_loader->Load(process);
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@ -425,18 +425,49 @@ bool GMainWindow::LoadROM(const QString& filename) {
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tr("Could not determine the system mode."));
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break;
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case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: {
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case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys: {
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const auto reg_found = Core::Crypto::KeyManager::KeyFileExists(false);
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const auto title_found = Core::Crypto::KeyManager::KeyFileExists(true);
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std::string file_text;
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if (!reg_found && !title_found) {
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file_text = "A proper key file (prod.keys, dev.keys, or title.keys) could not be "
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"found. You will need to dump your keys from your switch to continue.";
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} else if (reg_found && title_found) {
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file_text =
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"Both key files were found in your config directory, but the correct key could"
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"not be found. You may be missing a titlekey or general key, depending on "
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"the game.";
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} else if (reg_found) {
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file_text =
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"The regular keys file (prod.keys/dev.keys) was found in your config, but the "
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"titlekeys file (title.keys) was not. You are either missing the correct "
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"titlekey or missing a general key required to decrypt the game.";
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} else {
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file_text = "The title keys file (title.keys) was found in your config, but "
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"the regular keys file (prod.keys/dev.keys) was not. Unfortunately, "
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"having the titlekey is not enough, you need additional general keys "
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"to properly decrypt the game. You should double-check to make sure "
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"your keys are correct.";
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}
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QMessageBox::critical(
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this, tr("Error while loading ROM!"),
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tr("The game that you are trying to load must be decrypted before being used with "
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"yuzu. A real Switch is required.<br/><br/>"
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"For more information on dumping and decrypting games, please see the following "
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"wiki pages: <ul>"
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"<li><a href='https://yuzu-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
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"Cartridges</a></li>"
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"<li><a href='https://yuzu-emu.org/wiki/dumping-installed-titles/'>Dumping "
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"Installed Titles</a></li>"
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"</ul>"));
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tr(("The game you are trying to load is encrypted and the required keys to load "
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"the game could not be found in your configuration. " +
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file_text + " Please refer to <a href=''>How to Dump Keys</a> for help.")
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.c_str()));
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break;
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}
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case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting: {
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QMessageBox::critical(
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this, tr("Error while loading ROM!"),
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tr("There was a general error while decrypting the game. This means that the keys "
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"necessary were found, but were either incorrect, the game itself was not a "
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"valid game or the game uses an unhandled cryptographic scheme. Please refer to "
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"<a href=''>How to Dump Keys</a> to double check that you have the correct "
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"keys."));
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break;
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}
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case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
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@ -173,11 +173,15 @@ int main(int argc, char** argv) {
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case Core::System::ResultStatus::ErrorLoader:
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LOG_CRITICAL(Frontend, "Failed to load ROM!");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
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LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
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"being used with yuzu. \n\n For more information on dumping and "
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"decrypting games, please refer to: "
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"https://yuzu-emu.org/wiki/dumping-game-cartridges/");
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case Core::System::ResultStatus::ErrorLoader_ErrorMissingKeys:
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LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and the keys required "
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"could not be found. Please refer to <LINK> for help");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorDecrypting:
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LOG_CRITICAL(Frontend, "The game you are trying to load is encrypted and there was a "
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"general error while decrypting. This could mean that the keys are "
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"incorrect, game is invalid or game uses an unsupported method of "
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"crypto. Please refer to <LINK> to double-check your keys");
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return -1;
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case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
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LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
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