yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

vk_blit_screen: Make Draw method more generic

Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
This commit is contained in:
ameerj 2021-07-28 21:37:30 -04:00
parent 92887a65f0
commit 1e6c5d323d
3 changed files with 70 additions and 54 deletions

View File

@ -162,7 +162,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (has_been_recreated) {
blit_screen.Recreate();
}
const VkSemaphore render_semaphore = blit_screen.Draw(*framebuffer, use_accelerated);
const VkSemaphore render_semaphore = blit_screen.DrawToSwapchain(*framebuffer, use_accelerated);
scheduler.Flush(render_semaphore);
scheduler.WaitWorker();
swapchain.Present(render_semaphore);

View File

@ -130,7 +130,10 @@ void VKBlitScreen::Recreate() {
CreateDynamicResources();
}
VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated) {
VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const VkFramebuffer& host_framebuffer,
const Layout::FramebufferLayout layout, VkExtent2D render_area,
bool use_accelerated) {
RefreshResources(framebuffer);
// Finish any pending renderpass
@ -145,8 +148,8 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
use_accelerated ? screen_info.image_view : *raw_image_views[image_index]);
BufferData data;
SetUniformData(data, framebuffer);
SetVertexData(data, framebuffer);
SetUniformData(data, layout);
SetVertexData(data, framebuffer, layout);
const std::span<u8> mapped_span = buffer_commit.Map();
std::memcpy(mapped_span.data(), &data, sizeof(data));
@ -220,52 +223,61 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer, bool
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, write_barrier);
});
}
scheduler.Record([this, image_index, size = swapchain.GetSize()](vk::CommandBuffer cmdbuf) {
const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
const VkClearValue clear_color{
.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
};
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.pNext = nullptr,
.renderPass = *renderpass,
.framebuffer = *framebuffers[image_index],
.renderArea =
{
.offset = {0, 0},
.extent = size,
},
.clearValueCount = 1,
.pClearValues = &clear_color,
};
const VkViewport viewport{
.x = 0.0f,
.y = 0.0f,
.width = static_cast<float>(size.width),
.height = static_cast<float>(size.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
const VkRect2D scissor{
.offset = {0, 0},
.extent = size,
};
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
scheduler.Record(
[this, host_framebuffer, image_index, size = render_area](vk::CommandBuffer cmdbuf) {
const f32 bg_red = Settings::values.bg_red.GetValue() / 255.0f;
const f32 bg_green = Settings::values.bg_green.GetValue() / 255.0f;
const f32 bg_blue = Settings::values.bg_blue.GetValue() / 255.0f;
const VkClearValue clear_color{
.color = {.float32 = {bg_red, bg_green, bg_blue, 1.0f}},
};
const VkRenderPassBeginInfo renderpass_bi{
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.pNext = nullptr,
.renderPass = *renderpass,
.framebuffer = host_framebuffer,
.renderArea =
{
.offset = {0, 0},
.extent = size,
},
.clearValueCount = 1,
.pClearValues = &clear_color,
};
const VkViewport viewport{
.x = 0.0f,
.y = 0.0f,
.width = static_cast<float>(size.width),
.height = static_cast<float>(size.height),
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
const VkRect2D scissor{
.offset = {0, 0},
.extent = size,
};
cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
cmdbuf.SetViewport(0, viewport);
cmdbuf.SetScissor(0, scissor);
cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
descriptor_sets[image_index], {});
cmdbuf.Draw(4, 1, 0, 0);
cmdbuf.EndRenderPass();
});
cmdbuf.BindVertexBuffer(0, *buffer, offsetof(BufferData, vertices));
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline_layout, 0,
descriptor_sets[image_index], {});
cmdbuf.Draw(4, 1, 0, 0);
cmdbuf.EndRenderPass();
});
return *semaphores[image_index];
}
VkSemaphore VKBlitScreen::DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
bool use_accelerated) {
const std::size_t image_index = swapchain.GetImageIndex();
const VkExtent2D render_area = swapchain.GetSize();
const Layout::FramebufferLayout layout = render_window.GetFramebufferLayout();
return Draw(framebuffer, *framebuffers[image_index], layout, render_area, use_accelerated);
}
void VKBlitScreen::CreateStaticResources() {
CreateShaders();
CreateSemaphores();
@ -752,15 +764,13 @@ void VKBlitScreen::UpdateDescriptorSet(std::size_t image_index, VkImageView imag
device.GetLogical().UpdateDescriptorSets(std::array{ubo_write, sampler_write}, {});
}
void VKBlitScreen::SetUniformData(BufferData& data,
const Tegra::FramebufferConfig& framebuffer) const {
const auto& layout = render_window.GetFramebufferLayout();
void VKBlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const {
data.uniform.modelview_matrix =
MakeOrthographicMatrix(static_cast<f32>(layout.width), static_cast<f32>(layout.height));
}
void VKBlitScreen::SetVertexData(BufferData& data,
const Tegra::FramebufferConfig& framebuffer) const {
void VKBlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
const Layout::FramebufferLayout layout) const {
const auto& framebuffer_transform_flags = framebuffer.transform_flags;
const auto& framebuffer_crop_rect = framebuffer.crop_rect;
@ -798,7 +808,7 @@ void VKBlitScreen::SetVertexData(BufferData& data,
static_cast<f32>(screen_info.height);
}
const auto& screen = render_window.GetFramebufferLayout().screen;
const auto& screen = layout.screen;
const auto x = static_cast<f32>(screen.left);
const auto y = static_cast<f32>(screen.top);
const auto w = static_cast<f32>(screen.GetWidth());

View File

@ -56,8 +56,13 @@ public:
void Recreate();
[[nodiscard]] VkSemaphore Draw(const Tegra::FramebufferConfig& framebuffer,
const VkFramebuffer& host_framebuffer,
const Layout::FramebufferLayout layout, VkExtent2D render_area,
bool use_accelerated);
[[nodiscard]] VkSemaphore DrawToSwapchain(const Tegra::FramebufferConfig& framebuffer,
bool use_accelerated);
private:
struct BufferData;
@ -81,8 +86,9 @@ private:
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
void UpdateDescriptorSet(std::size_t image_index, VkImageView image_view) const;
void SetUniformData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer) const;
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
const Layout::FramebufferLayout layout) const;
u64 CalculateBufferSize(const Tegra::FramebufferConfig& framebuffer) const;
u64 GetRawImageOffset(const Tegra::FramebufferConfig& framebuffer,