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gl_shader_decompiler: Fix warnings with MarkAsUsed.

This commit is contained in:
bunnei 2018-04-17 16:33:05 -04:00
parent ed542a7309
commit 1f6fe062ca
1 changed files with 2 additions and 1 deletions

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@ -207,7 +207,8 @@ private:
/// Generates code representing a uniform (C buffer) register.
std::string GetUniform(const Uniform& reg) {
declr_const_buffers[reg.index].MarkAsUsed(reg.index, reg.offset, stage);
declr_const_buffers[reg.index].MarkAsUsed(static_cast<unsigned>(reg.index),
static_cast<unsigned>(reg.offset), stage);
return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']';
}