acc: Fix InitializeApplicationInfo
We're not suppose to pop a u64, should just read the sent pid and check that
This commit is contained in:
parent
8e64fb3225
commit
1fbc341aba
|
@ -319,46 +319,37 @@ void Module::Interface::IsUserRegistrationRequestPermitted(Kernel::HLERequestCon
|
||||||
|
|
||||||
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
auto pid = rp.Pop<u64>();
|
|
||||||
|
|
||||||
LOG_DEBUG(Service_ACC, "called, process_id={}", pid);
|
LOG_DEBUG(Service_ACC, "called");
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(InitializeApplicationInfoBase(pid));
|
rb.Push(InitializeApplicationInfoBase());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
|
void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx) {
|
||||||
IPC::RequestParser rp{ctx};
|
IPC::RequestParser rp{ctx};
|
||||||
auto pid = rp.Pop<u64>();
|
|
||||||
|
|
||||||
LOG_WARNING(Service_ACC, "(Partial implementation) called, process_id={}", pid);
|
LOG_WARNING(Service_ACC, "(Partial implementation) called");
|
||||||
|
|
||||||
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
|
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
|
||||||
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
|
// currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
|
||||||
// first then we do extra checks if the game is a digital copy.
|
// first then we do extra checks if the game is a digital copy.
|
||||||
|
|
||||||
IPC::ResponseBuilder rb{ctx, 2};
|
IPC::ResponseBuilder rb{ctx, 2};
|
||||||
rb.Push(InitializeApplicationInfoBase(pid));
|
rb.Push(InitializeApplicationInfoBase());
|
||||||
}
|
}
|
||||||
|
|
||||||
ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
|
ResultCode Module::Interface::InitializeApplicationInfoBase() {
|
||||||
if (application_info) {
|
if (application_info) {
|
||||||
LOG_ERROR(Service_ACC, "Application already initialized");
|
LOG_ERROR(Service_ACC, "Application already initialized");
|
||||||
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
|
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto& list = system.Kernel().GetProcessList();
|
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
|
||||||
const auto iter = std::find_if(list.begin(), list.end(), [&process_id](const auto& process) {
|
// processes emulated. As we don't actually have pid support we should assume we're just using
|
||||||
return process->GetProcessID() == process_id;
|
// our own process
|
||||||
});
|
const auto& current_process = system.Kernel().CurrentProcess();
|
||||||
|
const auto launch_property =
|
||||||
if (iter == list.end()) {
|
system.GetARPManager().GetLaunchProperty(current_process->GetTitleID());
|
||||||
LOG_ERROR(Service_ACC, "Failed to find process ID");
|
|
||||||
application_info.application_type = ApplicationType::Unknown;
|
|
||||||
|
|
||||||
return ERR_ACCOUNTINFO_BAD_APPLICATION;
|
|
||||||
}
|
|
||||||
|
|
||||||
const auto launch_property = system.GetARPManager().GetLaunchProperty((*iter)->GetTitleID());
|
|
||||||
|
|
||||||
if (launch_property.Failed()) {
|
if (launch_property.Failed()) {
|
||||||
LOG_ERROR(Service_ACC, "Failed to get launch property");
|
LOG_ERROR(Service_ACC, "Failed to get launch property");
|
||||||
|
@ -372,10 +363,12 @@ ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
|
||||||
case FileSys::StorageId::Host:
|
case FileSys::StorageId::Host:
|
||||||
case FileSys::StorageId::NandUser:
|
case FileSys::StorageId::NandUser:
|
||||||
case FileSys::StorageId::SdCard:
|
case FileSys::StorageId::SdCard:
|
||||||
|
case FileSys::StorageId::None: // Yuzu specific, differs from hardware
|
||||||
application_info.application_type = ApplicationType::Digital;
|
application_info.application_type = ApplicationType::Digital;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
LOG_ERROR(Service_ACC, "Invalid game storage ID");
|
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
|
||||||
|
launch_property->base_game_storage_id);
|
||||||
return ERR_ACCOUNTINFO_BAD_APPLICATION;
|
return ERR_ACCOUNTINFO_BAD_APPLICATION;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -35,7 +35,7 @@ public:
|
||||||
void GetProfileEditor(Kernel::HLERequestContext& ctx);
|
void GetProfileEditor(Kernel::HLERequestContext& ctx);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ResultCode InitializeApplicationInfoBase(u64 process_id);
|
ResultCode InitializeApplicationInfoBase();
|
||||||
|
|
||||||
enum class ApplicationType : u32_le {
|
enum class ApplicationType : u32_le {
|
||||||
GameCard = 0,
|
GameCard = 0,
|
||||||
|
|
Reference in New Issue