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yuzu-android
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astc: Increase integer encoded vector size

Invalid ASTC textures seem to write more bytes here, increase
the size to something that can't make us push out of bounds.
This commit is contained in:
ReinUsesLisp 2021-01-15 02:17:47 -03:00
parent 0ec71b78fb
commit 22be115eb2
1 changed files with 1 additions and 1 deletions

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@ -197,7 +197,7 @@ struct IntegerEncodedValue {
}; };
}; };
using IntegerEncodedVector = boost::container::static_vector< using IntegerEncodedVector = boost::container::static_vector<
IntegerEncodedValue, 64, IntegerEncodedValue, 256,
boost::container::static_vector_options< boost::container::static_vector_options<
boost::container::inplace_alignment<alignof(IntegerEncodedValue)>, boost::container::inplace_alignment<alignof(IntegerEncodedValue)>,
boost::container::throw_on_overflow<false>>::type>; boost::container::throw_on_overflow<false>>::type>;