Texture Cache: Fix calculations when scaling.
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@ -858,6 +858,12 @@ bool TextureCache<P>::ScaleUp(Image& image) {
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if (!rescaled) {
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return false;
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}
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const auto& add_to_size = Settings::values.resolution_info.up_factor - 1.0f;
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const auto sign = std::signbit(add_to_size);
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const u64 tentative_size = static_cast<u64>(
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std::max(image.guest_size_bytes, image.unswizzled_size_bytes) * std::abs(add_to_size));
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const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
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total_used_memory += sign ? -fitted_size : fitted_size;
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InvalidateScale(image);
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return true;
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}
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@ -868,6 +874,12 @@ bool TextureCache<P>::ScaleDown(Image& image) {
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if (!rescaled) {
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return false;
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}
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const auto& add_to_size = Settings::values.resolution_info.up_factor - 1.0f;
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const auto sign = std::signbit(add_to_size);
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const u64 tentative_size = static_cast<u64>(
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std::max(image.guest_size_bytes, image.unswizzled_size_bytes) * std::abs(add_to_size));
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const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
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total_used_memory += sign ? fitted_size : -fitted_size;
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InvalidateScale(image);
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return true;
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}
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