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decoders: Remove unused variable within SwizzledData()

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Lioncash 2018-10-23 23:51:13 -04:00
parent a97cdb5eb4
commit 257b7bbfee
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@ -142,7 +142,6 @@ void SwizzledData(u8* swizzled_data, u8* unswizzled_data, const bool unswizzle,
const u32 blocks_on_x = div_ceil(width, block_x_elements); const u32 blocks_on_x = div_ceil(width, block_x_elements);
const u32 blocks_on_y = div_ceil(height, block_y_elements); const u32 blocks_on_y = div_ceil(height, block_y_elements);
const u32 blocks_on_z = div_ceil(depth, block_z_elements); const u32 blocks_on_z = div_ceil(depth, block_z_elements);
const u32 blocks = blocks_on_x * blocks_on_y * blocks_on_z;
const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z; const u32 gob_size = gob_x_bytes * gob_elements_y * gob_elements_z;
const u32 xy_block_size = gob_size * block_height; const u32 xy_block_size = gob_size * block_height;
const u32 block_size = xy_block_size * block_depth; const u32 block_size = xy_block_size * block_depth;