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Don't handle cycles late if stretcher is active

Timestretcher seems to be broken
This commit is contained in:
David Marcec 2020-07-01 16:59:42 +10:00
parent 24c2930012
commit 28aa697528
1 changed files with 3 additions and 1 deletions

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@ -105,7 +105,9 @@ void Stream::PlayNextBuffer(s64 cycles_late) {
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - cycles_late, release_event, {}); core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) -
(Settings::values.enable_audio_stretching ? 0 : cycles_late),
release_event, {});
} }
void Stream::ReleaseActiveBuffer(s64 cycles_late) { void Stream::ReleaseActiveBuffer(s64 cycles_late) {