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Merge pull request #10888 from 8bitDream/native

android: (native) Parameter types from Android Studio
This commit is contained in:
liamwhite 2023-06-26 14:31:00 -04:00 committed by GitHub
commit 28df6ac0aa
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 47 additions and 44 deletions

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@ -60,6 +60,9 @@
#include "video_core/rasterizer_interface.h" #include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
namespace { namespace {
class EmulationSession final { class EmulationSession final {
@ -99,8 +102,8 @@ public:
} }
int InstallFileToNand(std::string filename) { int InstallFileToNand(std::string filename) {
const auto copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) { std::size_t block_size) {
if (src == nullptr || dest == nullptr) { if (src == nullptr || dest == nullptr) {
return false; return false;
} }
@ -109,10 +112,10 @@ public:
} }
using namespace Common::Literals; using namespace Common::Literals;
std::vector<u8> buffer(1_MiB); [[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
const auto read = src->Read(buffer.data(), buffer.size(), i); jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i); dest->Write(buffer.data(), read, i);
} }
return true; return true;
@ -129,14 +132,14 @@ public:
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs); m_system.GetFileSystemController().CreateFactories(*m_vfs);
std::shared_ptr<FileSys::NSP> nsp; [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (filename.ends_with("nsp")) { if (filename.ends_with("nsp")) {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) { if (nsp->IsExtractedType()) {
return InstallError; return InstallError;
} }
} else if (filename.ends_with("xci")) { } else if (filename.ends_with("xci")) {
const auto xci = jconst xci =
std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); std::make_shared<FileSys::XCI>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
nsp = xci->GetSecurePartitionNSP(); nsp = xci->GetSecurePartitionNSP();
} else { } else {
@ -151,7 +154,7 @@ public:
return InstallError; return InstallError;
} }
const auto res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry( jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(
*nsp, true, copy_func); *nsp, true, copy_func);
switch (res) { switch (res) {
@ -234,7 +237,7 @@ public:
m_system.SetFilesystem(m_vfs); m_system.SetFilesystem(m_vfs);
// Initialize system. // Initialize system.
auto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get(); m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false); m_system.SetShuttingDown(false);
m_system.ApplySettings(); m_system.ApplySettings();
@ -332,7 +335,7 @@ public:
while (true) { while (true) {
{ {
std::unique_lock lock(m_mutex); [[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800), if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) { [&]() { return !m_is_running; })) {
// Emulation halted. // Emulation halted.
@ -364,7 +367,7 @@ public:
} }
bool IsHandheldOnly() { bool IsHandheldOnly() {
const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) { if (npad_style_set.fullkey == 1) {
return false; return false;
@ -377,17 +380,17 @@ public:
return !Settings::values.use_docked_mode.GetValue(); return !Settings::values.use_docked_mode.GetValue();
} }
void SetDeviceType(int index, int type) { void SetDeviceType([[maybe_unused]] int index, int type) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
} }
void OnGamepadConnectEvent(int index) { void OnGamepadConnectEvent([[maybe_unused]] int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected // Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
auto handheld = jauto handheld =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
@ -399,7 +402,8 @@ public:
// Ensure that handheld is configured correctly and player 1 disconnected // Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); jauto player1 =
m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
@ -413,8 +417,8 @@ public:
} }
} }
void OnGamepadDisconnectEvent(int index) { void OnGamepadDisconnectEvent([[maybe_unused]] int index) {
auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect(); controller->Disconnect();
} }
@ -430,7 +434,7 @@ private:
}; };
RomMetadata GetRomMetadata(const std::string& path) { RomMetadata GetRomMetadata(const std::string& path) {
if (auto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) { if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) {
return search->second; return search->second;
} }
@ -438,14 +442,14 @@ private:
} }
RomMetadata CacheRomMetadata(const std::string& path) { RomMetadata CacheRomMetadata(const std::string& path) {
const auto file = Core::GetGameFileFromPath(m_vfs, path); jconst file = Core::GetGameFileFromPath(m_vfs, path);
auto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0);
RomMetadata entry; RomMetadata entry;
loader->ReadTitle(entry.title); loader->ReadTitle(entry.title);
loader->ReadIcon(entry.icon); loader->ReadIcon(entry.icon);
if (loader->GetFileType() == Loader::FileType::NRO) { if (loader->GetFileType() == Loader::FileType::NRO) {
auto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get()); jauto loader_nro = dynamic_cast<Loader::AppLoader_NRO*>(loader.get());
entry.isHomebrew = loader_nro->IsHomebrew(); entry.isHomebrew = loader_nro->IsHomebrew();
} else { } else {
entry.isHomebrew = false; entry.isHomebrew = false;
@ -516,7 +520,7 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); }); SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
const auto result = EmulationSession::GetInstance().InitializeEmulation(filepath); jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
if (result != Core::SystemResultStatus::Success) { if (result != Core::SystemResultStatus::Success) {
return result; return result;
} }
@ -528,24 +532,25 @@ static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
extern "C" { extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jclass clazz, jobject surf) { void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
[[maybe_unused]] jobject surf) {
EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf)); EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
EmulationSession::GetInstance().SurfaceChanged(); EmulationSession::GetInstance().SurfaceChanged();
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jclass clazz) { void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow()); ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr); EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged(); EmulationSession::GetInstance().SurfaceChanged();
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jclass clazz, void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
jstring j_directory) { [[maybe_unused]] jstring j_directory) {
Common::FS::SetAppDirectory(GetJString(env, j_directory)); Common::FS::SetAppDirectory(GetJString(env, j_directory));
} }
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jclass clazz, int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
jstring j_file) { [[maybe_unused]] jstring j_file) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file)); return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file));
} }
@ -570,7 +575,7 @@ void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* e
} }
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading( jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
JNIEnv* env, [[maybe_unused]] jobject instance) { JNIEnv* env, jobject instance) {
#ifdef ARCHITECTURE_arm64 #ifdef ARCHITECTURE_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools // If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver(); return SupportsCustomDriver();
@ -648,8 +653,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv*
return static_cast<jboolean>(true); return static_cast<jboolean>(true);
} }
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz, jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
[[maybe_unused]] jint j_device, jint j_device, jint j_button,
jint j_button, jint action) { jint action) {
if (EmulationSession::GetInstance().IsRunning()) { if (EmulationSession::GetInstance().IsRunning()) {
// Ensure gamepad is connected // Ensure gamepad is connected
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device); EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
@ -718,8 +723,8 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass c
} }
jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz, jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) { jstring j_filename) {
auto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename)); jauto icon_data = EmulationSession::GetInstance().GetRomIcon(GetJString(env, j_filename));
jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size())); jbyteArray icon = env->NewByteArray(static_cast<jsize>(icon_data.size()));
env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon), env->SetByteArrayRegion(icon, 0, env->GetArrayLength(icon),
reinterpret_cast<jbyte*>(icon_data.data())); reinterpret_cast<jbyte*>(icon_data.data()));
@ -727,8 +732,8 @@ jbyteArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getIcon(JNIEnv* env, jclass cla
} }
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz, jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getTitle(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) { jstring j_filename) {
auto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename)); jauto title = EmulationSession::GetInstance().GetRomTitle(GetJString(env, j_filename));
return env->NewStringUTF(title.c_str()); return env->NewStringUTF(title.c_str());
} }
@ -743,22 +748,21 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGameId(JNIEnv* env, jclass claz
} }
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz, jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getRegions(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) { jstring j_filename) {
return env->NewStringUTF(""); return env->NewStringUTF("");
} }
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz, jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCompany(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) { jstring j_filename) {
return env->NewStringUTF(""); return env->NewStringUTF("");
} }
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz, jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHomebrew(JNIEnv* env, jclass clazz,
[[maybe_unused]] jstring j_filename) { jstring j_filename) {
return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename)); return EmulationSession::GetInstance().GetIsHomebrew(GetJString(env, j_filename));
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmulation(JNIEnv* env, jclass clazz) {
[[maybe_unused]] (JNIEnv* env, jclass clazz) {
// Create the default config.ini. // Create the default config.ini.
Config{}; Config{};
// Initialize the emulated system. // Initialize the emulated system.
@ -770,8 +774,7 @@ jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass cl
} }
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z( void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, [[maybe_unused]] jstring j_file, JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) { void Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadSettings(JNIEnv* env, jclass clazz) {
Config{}; Config{};
@ -816,7 +819,7 @@ jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jcl
jdoubleArray j_stats = env->NewDoubleArray(4); jdoubleArray j_stats = env->NewDoubleArray(4);
if (EmulationSession::GetInstance().IsRunning()) { if (EmulationSession::GetInstance().IsRunning()) {
const auto results = EmulationSession::GetInstance().PerfStats(); jconst results = EmulationSession::GetInstance().PerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend // Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime, double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,