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Merge pull request #315 from chinhodado/master

Clean up some warnings
This commit is contained in:
bunnei 2014-12-20 11:59:18 -05:00
commit 2b0d7a1d29
8 changed files with 27 additions and 20 deletions

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@ -27,10 +27,10 @@ void CallstackWidget::OnCPUStepped()
ARM_Interface* app_core = Core::g_app_core; ARM_Interface* app_core = Core::g_app_core;
u32 sp = app_core->GetReg(13); //stack pointer u32 sp = app_core->GetReg(13); //stack pointer
u32 addr, ret_addr, call_addr, func_addr; u32 ret_addr, call_addr, func_addr;
int counter = 0; int counter = 0;
for (int addr = 0x10000000; addr >= sp; addr -= 4) for (u32 addr = 0x10000000; addr >= sp; addr -= 4)
{ {
ret_addr = Memory::Read32(addr); ret_addr = Memory::Read32(addr);
call_addr = ret_addr - 4; //get call address??? call_addr = ret_addr - 4; //get call address???

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@ -224,8 +224,8 @@ void GraphicsFramebufferWidget::OnUpdate()
{ {
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address); u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
for (int y = 0; y < framebuffer_height; ++y) { for (unsigned y = 0; y < framebuffer_height; ++y) {
for (int x = 0; x < framebuffer_width; ++x) { for (unsigned x = 0; x < framebuffer_width; ++x) {
u32 value = *(color_buffer + x + y * framebuffer_width); u32 value = *(color_buffer + x + y * framebuffer_width);
decoded_image.setPixel(x, y, qRgba((value >> 16) & 0xFF, (value >> 8) & 0xFF, value & 0xFF, 255/*value >> 24*/)); decoded_image.setPixel(x, y, qRgba((value >> 16) & 0xFF, (value >> 8) & 0xFF, value & 0xFF, 255/*value >> 24*/));
@ -239,8 +239,8 @@ void GraphicsFramebufferWidget::OnUpdate()
{ {
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
u8* color_buffer = Memory::GetPointer(framebuffer_address); u8* color_buffer = Memory::GetPointer(framebuffer_address);
for (int y = 0; y < framebuffer_height; ++y) { for (unsigned y = 0; y < framebuffer_height; ++y) {
for (int x = 0; x < framebuffer_width; ++x) { for (unsigned x = 0; x < framebuffer_width; ++x) {
u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width; u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width;
decoded_image.setPixel(x, y, qRgba(pixel_pointer[0], pixel_pointer[1], pixel_pointer[2], 255/*value >> 24*/)); decoded_image.setPixel(x, y, qRgba(pixel_pointer[0], pixel_pointer[1], pixel_pointer[2], 255/*value >> 24*/));
@ -254,8 +254,8 @@ void GraphicsFramebufferWidget::OnUpdate()
{ {
QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32);
u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address); u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address);
for (int y = 0; y < framebuffer_height; ++y) { for (unsigned y = 0; y < framebuffer_height; ++y) {
for (int x = 0; x < framebuffer_width; ++x) { for (unsigned x = 0; x < framebuffer_width; ++x) {
u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2); u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2);
u8 r = (value >> 11) & 0x1F; u8 r = (value >> 11) & 0x1F;
u8 g = (value >> 6) & 0x1F; u8 g = (value >> 6) & 0x1F;

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@ -238,7 +238,7 @@ QValidator::State CSpinBox::validate(QString& input, int& pos) const
if (!prefix.isEmpty() && input.left(prefix.length()) != prefix) if (!prefix.isEmpty() && input.left(prefix.length()) != prefix)
return QValidator::Invalid; return QValidator::Invalid;
unsigned strpos = prefix.length(); int strpos = prefix.length();
// Empty "numbers" allowed as intermediate values // Empty "numbers" allowed as intermediate values
if (strpos >= input.length() - HasSign() - suffix.length()) if (strpos >= input.length() - HasSign() - suffix.length())

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@ -143,7 +143,16 @@ public:
case Char: case Char:
return std::vector<u8>(string.begin(), string.end()); return std::vector<u8>(string.begin(), string.end());
case Wchar: case Wchar:
return std::vector<u8>(u16str.begin(), u16str.end()); {
// use two u8 for each character of u16str
std::vector<u8> to_return(u16str.size() * 2);
for (size_t i = 0; i < u16str.size(); ++i) {
u16 tmp_char = u16str.at(i);
to_return[i*2] = (tmp_char & 0xFF00) >> 8;
to_return[i*2 + 1] = (tmp_char & 0x00FF);
}
return to_return;
}
case Empty: case Empty:
return {}; return {};
default: default:

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@ -20,8 +20,8 @@ public:
static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; } static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Semaphore; }
Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; } Kernel::HandleType GetHandleType() const override { return Kernel::HandleType::Semaphore; }
u32 max_count; ///< Maximum number of simultaneous holders the semaphore can have s32 max_count; ///< Maximum number of simultaneous holders the semaphore can have
u32 available_count; ///< Number of free slots left in the semaphore s32 available_count; ///< Number of free slots left in the semaphore
std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore std::queue<Handle> waiting_threads; ///< Threads that are waiting for the semaphore
std::string name; ///< Name of semaphore (optional) std::string name; ///< Name of semaphore (optional)
@ -49,8 +49,8 @@ public:
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
ResultCode CreateSemaphore(Handle* handle, u32 initial_count, ResultCode CreateSemaphore(Handle* handle, s32 initial_count,
u32 max_count, const std::string& name) { s32 max_count, const std::string& name) {
if (initial_count > max_count) if (initial_count > max_count)
return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel, return ResultCode(ErrorDescription::InvalidCombination, ErrorModule::Kernel,

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@ -18,7 +18,7 @@ namespace Kernel {
* @param name Optional name of semaphore * @param name Optional name of semaphore
* @return ResultCode of the error * @return ResultCode of the error
*/ */
ResultCode CreateSemaphore(Handle* handle, u32 initial_count, u32 max_count, const std::string& name = "Unknown"); ResultCode CreateSemaphore(Handle* handle, s32 initial_count, s32 max_count, const std::string& name = "Unknown");
/** /**
* Releases a certain number of slots from a semaphore. * Releases a certain number of slots from a semaphore.

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@ -223,9 +223,7 @@ int THREEDSXReader::Load3DSXFile(const std::string& filename, u32 base_addr)
LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str()); LOG_INFO(Loader, "Loading 3DSX file %s...", filename.c_str());
FileUtil::IOFile file(filename, "rb"); FileUtil::IOFile file(filename, "rb");
if (file.IsOpen()) { if (file.IsOpen()) {
THREEDSXReader::Load3DSXFile(filename, 0x00100000);
THREEDSXReader reader;
reader.Load3DSXFile(filename, 0x00100000);
Kernel::LoadExec(0x00100000); Kernel::LoadExec(0x00100000);
} else { } else {
return ResultStatus::Error; return ResultStatus::Error;

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@ -240,14 +240,14 @@ MathUtil::Rectangle<unsigned> RendererOpenGL::GetViewportExtent() {
MathUtil::Rectangle<unsigned> viewport_extent; MathUtil::Rectangle<unsigned> viewport_extent;
if (window_aspect_ratio > emulation_aspect_ratio) { if (window_aspect_ratio > emulation_aspect_ratio) {
// Window is narrower than the emulation content => apply borders to the top and bottom // Window is narrower than the emulation content => apply borders to the top and bottom
unsigned viewport_height = std::round(emulation_aspect_ratio * framebuffer_width); unsigned viewport_height = static_cast<unsigned>(std::round(emulation_aspect_ratio * framebuffer_width));
viewport_extent.left = 0; viewport_extent.left = 0;
viewport_extent.top = (framebuffer_height - viewport_height) / 2; viewport_extent.top = (framebuffer_height - viewport_height) / 2;
viewport_extent.right = viewport_extent.left + framebuffer_width; viewport_extent.right = viewport_extent.left + framebuffer_width;
viewport_extent.bottom = viewport_extent.top + viewport_height; viewport_extent.bottom = viewport_extent.top + viewport_height;
} else { } else {
// Otherwise, apply borders to the left and right sides of the window. // Otherwise, apply borders to the left and right sides of the window.
unsigned viewport_width = std::round(framebuffer_height / emulation_aspect_ratio); unsigned viewport_width = static_cast<unsigned>(std::round(framebuffer_height / emulation_aspect_ratio));
viewport_extent.left = (framebuffer_width - viewport_width) / 2; viewport_extent.left = (framebuffer_width - viewport_width) / 2;
viewport_extent.top = 0; viewport_extent.top = 0;
viewport_extent.right = viewport_extent.left + viewport_width; viewport_extent.right = viewport_extent.left + viewport_width;