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video_core: Remove unused Renderer enumeration

Currently we only have an OpenGL renderer, so this is unused in code
(and occupies the Renderer identifier in the VideoCore namespace).
This commit is contained in:
Lioncash 2018-08-10 18:27:37 -04:00
parent 0a003efde4
commit 2e80e7480d
1 changed files with 0 additions and 2 deletions

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@ -13,8 +13,6 @@ namespace VideoCore {
class RendererBase;
enum class Renderer { Software, OpenGL };
// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
// qt ui)
extern std::atomic<bool> g_toggle_framelimit_enabled;