hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers.
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7610554b1e
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@ -18,8 +18,7 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
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BufferQueueConsumer::~BufferQueueConsumer() = default;
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BufferQueueConsumer::~BufferQueueConsumer() = default;
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Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
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Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
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std::chrono::nanoseconds expected_present,
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std::chrono::nanoseconds expected_present) {
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u64 max_frame_number) {
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std::scoped_lock lock(core->mutex);
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std::scoped_lock lock(core->mutex);
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// Check that the consumer doesn't currently have the maximum number of buffers acquired.
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// Check that the consumer doesn't currently have the maximum number of buffers acquired.
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@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
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while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
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while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
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const auto& buffer_item{core->queue[1]};
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const auto& buffer_item{core->queue[1]};
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// If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
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// for, don't drop it.
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if (max_frame_number && buffer_item.frame_number > max_frame_number) {
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break;
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}
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// If entry[1] is timely, drop entry[0] (and repeat).
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// If entry[1] is timely, drop entry[0] (and repeat).
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const auto desired_present = buffer_item.timestamp;
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const auto desired_present = buffer_item.timestamp;
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if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
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if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
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@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
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return Status::NoError;
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return Status::NoError;
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}
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}
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Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
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if (out_slot_mask == nullptr) {
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LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
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return Status::BadValue;
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}
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std::scoped_lock lock(core->mutex);
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if (core->is_abandoned) {
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LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
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return Status::NoInit;
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}
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u64 mask = 0;
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for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
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if (!slots[s].acquire_called) {
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mask |= (1ULL << s);
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}
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}
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// Remove from the mask queued buffers for which acquire has been called, since the consumer
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// will not receive their buffer addresses and so must retain their cached information
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auto current(core->queue.begin());
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while (current != core->queue.end()) {
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if (current->acquire_called) {
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mask &= ~(1ULL << current->slot);
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}
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++current;
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}
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LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
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*out_slot_mask = mask;
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return Status::NoError;
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}
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} // namespace Service::android
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} // namespace Service::android
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@ -24,10 +24,10 @@ public:
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
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explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
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~BufferQueueConsumer();
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~BufferQueueConsumer();
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Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
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Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
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u64 max_frame_number = 0);
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Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
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Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
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Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
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Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
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Status GetReleasedBuffers(u64* out_slot_mask);
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private:
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private:
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std::shared_ptr<BufferQueueCore> core;
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std::shared_ptr<BufferQueueCore> core;
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