Common: Remove mem_arena.cpp/h
It is superfluous for Citra. (It's only really necessary if you're doing JIT. We were using it but not taking any advantage from it.) This should make 32-bit builds work again.
This commit is contained in:
parent
d9df5b575a
commit
3396f352cb
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@ -10,7 +10,6 @@ set(SRCS
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logging/text_formatter.cpp
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logging/backend.cpp
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math_util.cpp
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mem_arena.cpp
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memory_util.cpp
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misc.cpp
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profiler.cpp
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@ -43,7 +42,6 @@ set(HEADERS
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logging/backend.h
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make_unique.h
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math_util.h
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mem_arena.h
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memory_util.h
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platform.h
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profiler.h
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@ -1,394 +0,0 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <string>
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#include "common/logging/log.h"
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#include "common/mem_arena.h"
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#include "common/memory_util.h"
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#include "common/platform.h"
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#include "common/string_util.h"
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#ifndef _WIN32
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#include <fcntl.h>
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#include <string.h>
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#include <unistd.h>
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#ifdef ANDROID
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#include <sys/ioctl.h>
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#include <linux/ashmem.h>
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#endif
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#endif
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#ifdef ANDROID
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// Hopefully this ABI will never change...
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#define ASHMEM_DEVICE "/dev/ashmem"
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/*
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* ashmem_create_region - creates a new ashmem region and returns the file
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* descriptor, or <0 on error
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*
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* `name' is an optional label to give the region (visible in /proc/pid/maps)
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* `size' is the size of the region, in page-aligned bytes
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*/
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int ashmem_create_region(const char *name, size_t size)
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{
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int fd, ret;
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fd = open(ASHMEM_DEVICE, O_RDWR);
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if (fd < 0)
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return fd;
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if (name) {
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char buf[ASHMEM_NAME_LEN];
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strncpy(buf, name, sizeof(buf));
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ret = ioctl(fd, ASHMEM_SET_NAME, buf);
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if (ret < 0)
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goto error;
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}
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ret = ioctl(fd, ASHMEM_SET_SIZE, size);
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if (ret < 0)
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goto error;
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return fd;
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error:
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LOG_ERROR(Common_Memory, "NASTY ASHMEM ERROR: ret = %08x", ret);
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close(fd);
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return ret;
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}
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int ashmem_set_prot_region(int fd, int prot)
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{
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return ioctl(fd, ASHMEM_SET_PROT_MASK, prot);
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}
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int ashmem_pin_region(int fd, size_t offset, size_t len)
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{
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struct ashmem_pin pin = { offset, len };
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return ioctl(fd, ASHMEM_PIN, &pin);
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}
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int ashmem_unpin_region(int fd, size_t offset, size_t len)
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{
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struct ashmem_pin pin = { offset, len };
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return ioctl(fd, ASHMEM_UNPIN, &pin);
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}
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#endif // Android
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#if defined(_WIN32)
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SYSTEM_INFO sysInfo;
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#endif
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// Windows mappings need to be on 64K boundaries, due to Alpha legacy.
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#ifdef _WIN32
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size_t roundup(size_t x) {
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int gran = sysInfo.dwAllocationGranularity ? sysInfo.dwAllocationGranularity : 0x10000;
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return (x + gran - 1) & ~(gran - 1);
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}
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#else
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size_t roundup(size_t x) {
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return x;
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}
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#endif
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void MemArena::GrabLowMemSpace(size_t size)
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{
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#ifdef _WIN32
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hMemoryMapping = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, (DWORD)(size), nullptr);
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GetSystemInfo(&sysInfo);
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#elif defined(ANDROID)
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// Use ashmem so we don't have to allocate a file on disk!
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fd = ashmem_create_region("Citra_RAM", size);
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// Note that it appears that ashmem is pinned by default, so no need to pin.
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if (fd < 0)
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{
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LOG_ERROR(Common_Memory, "Failed to grab ashmem space of size: %08x errno: %d", (int)size, (int)(errno));
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return;
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}
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#else
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// Try to find a non-existing filename for our shared memory.
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// In most cases the first one will be available, but it's nicer to search
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// a bit more.
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for (int i = 0; i < 10000; i++)
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{
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std::string file_name = Common::StringFromFormat("/citramem.%d", i);
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fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600);
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if (fd != -1)
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{
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shm_unlink(file_name.c_str());
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break;
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}
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else if (errno != EEXIST)
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{
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LOG_ERROR(Common_Memory, "shm_open failed: %s", strerror(errno));
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return;
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}
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}
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if (ftruncate(fd, size) < 0)
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LOG_ERROR(Common_Memory, "Failed to allocate low memory space");
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#endif
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}
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void MemArena::ReleaseSpace()
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{
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#ifdef _WIN32
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CloseHandle(hMemoryMapping);
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hMemoryMapping = 0;
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#else
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close(fd);
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#endif
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}
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void *MemArena::CreateView(s64 offset, size_t size, void *base)
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{
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#ifdef _WIN32
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size = roundup(size);
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void *ptr = MapViewOfFileEx(hMemoryMapping, FILE_MAP_ALL_ACCESS, 0, (DWORD)((u64)offset), size, base);
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return ptr;
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#else
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void *retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED |
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// Do not sync memory to underlying file. Linux has this by default.
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#ifdef __FreeBSD__
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MAP_NOSYNC |
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#endif
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((base == nullptr) ? 0 : MAP_FIXED), fd, offset);
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if (retval == MAP_FAILED)
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{
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LOG_ERROR(Common_Memory, "mmap failed");
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return nullptr;
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}
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return retval;
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#endif
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}
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void MemArena::ReleaseView(void* view, size_t size)
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{
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#ifdef _WIN32
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UnmapViewOfFile(view);
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#else
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munmap(view, size);
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#endif
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}
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u8* MemArena::Find4GBBase()
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{
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#if EMU_ARCH_BITS == 64
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#ifdef _WIN32
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// 64 bit
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u8* base = (u8*)VirtualAlloc(0, 0xE1000000, MEM_RESERVE, PAGE_READWRITE);
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VirtualFree(base, 0, MEM_RELEASE);
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return base;
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#else
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// Very precarious - mmap cannot return an error when trying to map already used pages.
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// This makes the Windows approach above unusable on Linux, so we will simply pray...
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return reinterpret_cast<u8*>(0x2300000000ULL);
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#endif
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#else // 32 bit
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#ifdef _WIN32
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u8* base = (u8*)VirtualAlloc(0, 0x10000000, MEM_RESERVE, PAGE_READWRITE);
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if (base) {
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VirtualFree(base, 0, MEM_RELEASE);
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}
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return base;
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#else
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void* base = mmap(0, 0x10000000, PROT_READ | PROT_WRITE,
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MAP_ANON | MAP_SHARED, -1, 0);
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if (base == MAP_FAILED) {
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LOG_ERROR(Common_Memory, "Failed to map 256 MB of memory space: %s", strerror(errno));
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return 0;
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}
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munmap(base, 0x10000000);
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return static_cast<u8*>(base);
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#endif
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#endif
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}
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// yeah, this could also be done in like two bitwise ops...
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#define SKIP(a_flags, b_flags)
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//if (!(a_flags & MV_WII_ONLY) && (b_flags & MV_WII_ONLY))
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// continue;
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//if (!(a_flags & MV_FAKE_VMEM) && (b_flags & MV_FAKE_VMEM))
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// continue;
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static bool Memory_TryBase(u8 *base, const MemoryView *views, int num_views, u32 flags, MemArena *arena) {
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// OK, we know where to find free space. Now grab it!
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// We just mimic the popular BAT setup.
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size_t position = 0;
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size_t last_position = 0;
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// Zero all the pointers to be sure.
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = 0;
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if (views[i].out_ptr)
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*views[i].out_ptr = 0;
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}
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int i;
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for (i = 0; i < num_views; i++)
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{
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const MemoryView &view = views[i];
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if (view.size == 0)
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continue;
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SKIP(flags, view.flags);
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if (view.flags & MV_MIRROR_PREVIOUS) {
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position = last_position;
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}
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else {
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*(view.out_ptr_low) = (u8*)arena->CreateView(position, view.size);
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if (!*view.out_ptr_low)
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goto bail;
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}
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#if EMU_ARCH_BITS == 64
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + view.virtual_address);
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#else
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if (view.flags & MV_MIRROR_PREVIOUS) { // TODO: should check if the two & 0x3FFFFFFF are identical.
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// No need to create multiple identical views.
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*view.out_ptr = *views[i - 1].out_ptr;
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}
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else {
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*view.out_ptr = (u8*)arena->CreateView(
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position, view.size, base + (view.virtual_address & 0x3FFFFFFF));
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if (!*view.out_ptr)
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goto bail;
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}
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#endif
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last_position = position;
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position += roundup(view.size);
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}
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return true;
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bail:
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// Argh! ERROR! Free what we grabbed so far so we can try again.
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for (int j = 0; j <= i; j++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[j].out_ptr_low && *views[j].out_ptr_low)
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{
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arena->ReleaseView(*views[j].out_ptr_low, views[j].size);
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*views[j].out_ptr_low = nullptr;
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}
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if (*views[j].out_ptr)
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{
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#if EMU_ARCH_BITS == 64
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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#else
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if (!(views[j].flags & MV_MIRROR_PREVIOUS))
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{
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arena->ReleaseView(*views[j].out_ptr, views[j].size);
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}
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#endif
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*views[j].out_ptr = nullptr;
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}
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}
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return false;
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}
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u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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size_t total_mem = 0;
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int base_attempts = 0;
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if ((views[i].flags & MV_MIRROR_PREVIOUS) == 0)
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total_mem += roundup(views[i].size);
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}
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// Grab some pagefile backed memory out of the void ...
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arena->GrabLowMemSpace(total_mem);
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// Now, create views in high memory where there's plenty of space.
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#if EMU_ARCH_BITS == 64
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u8 *base = MemArena::Find4GBBase();
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// This really shouldn't fail - in 64-bit, there will always be enough
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// address space.
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#elif defined(_WIN32)
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// Try a whole range of possible bases. Return once we got a valid one.
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u32 max_base_addr = 0x7FFF0000 - 0x10000000;
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u8 *base = nullptr;
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for (u32 base_addr = 0x01000000; base_addr < max_base_addr; base_addr += 0x400000)
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{
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base_attempts++;
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base = (u8 *)base_addr;
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if (Memory_TryBase(base, views, num_views, flags, arena))
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{
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LOG_DEBUG(Common_Memory, "Found valid memory base at %p after %i tries.", base, base_attempts);
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base_attempts = 0;
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break;
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}
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}
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#else
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// Linux32 is fine with the x64 method, although limited to 32-bit with no automirrors.
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u8 *base = MemArena::Find4GBBase();
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if (!Memory_TryBase(base, views, num_views, flags, arena))
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{
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LOG_ERROR(Common_Memory, "MemoryMap_Setup: Failed finding a memory base.");
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return 0;
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}
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#endif
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if (base_attempts)
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LOG_ERROR(Common_Memory, "No possible memory base pointer found!");
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return base;
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}
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void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena)
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{
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for (int i = 0; i < num_views; i++)
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{
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if (views[i].size == 0)
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continue;
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SKIP(flags, views[i].flags);
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if (views[i].out_ptr_low && *views[i].out_ptr_low)
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arena->ReleaseView(*views[i].out_ptr_low, views[i].size);
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if (*views[i].out_ptr && (views[i].out_ptr_low && *views[i].out_ptr != *views[i].out_ptr_low))
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arena->ReleaseView(*views[i].out_ptr, views[i].size);
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*views[i].out_ptr = nullptr;
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if (views[i].out_ptr_low)
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*views[i].out_ptr_low = nullptr;
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||||
}
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||||
}
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@ -1,70 +0,0 @@
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// Copyright (C) 2003 Dolphin Project.
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||||
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0 or later versions.
|
||||
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
|
||||
#pragma once
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||||
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||||
#ifdef _WIN32
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||||
#include <windows.h>
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||||
#endif
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||||
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||||
#include "common/common_types.h"
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// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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// Multiple views can mirror the same section of the block, which makes it very convient for emulating
|
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// memory mirrors.
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||||
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||||
class MemArena
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{
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||||
public:
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||||
void GrabLowMemSpace(size_t size);
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||||
void ReleaseSpace();
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||||
void *CreateView(s64 offset, size_t size, void *base = 0);
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void ReleaseView(void *view, size_t size);
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||||
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// This only finds 1 GB in 32-bit
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||||
static u8 *Find4GBBase();
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||||
private:
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||||
|
||||
#ifdef _WIN32
|
||||
HANDLE hMemoryMapping;
|
||||
#else
|
||||
int fd;
|
||||
#endif
|
||||
};
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||||
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||||
enum {
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||||
MV_MIRROR_PREVIOUS = 1,
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||||
// MV_FAKE_VMEM = 2,
|
||||
// MV_WII_ONLY = 4,
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||||
MV_IS_PRIMARY_RAM = 0x100,
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||||
MV_IS_EXTRA1_RAM = 0x200,
|
||||
MV_IS_EXTRA2_RAM = 0x400,
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||||
};
|
||||
|
||||
struct MemoryView
|
||||
{
|
||||
u8 **out_ptr_low;
|
||||
u8 **out_ptr;
|
||||
u32 virtual_address;
|
||||
u32 size;
|
||||
u32 flags;
|
||||
};
|
||||
|
||||
// Uses a memory arena to set up an emulator-friendly memory map according to
|
||||
// a passed-in list of MemoryView structures.
|
||||
u8 *MemoryMap_Setup(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
|
||||
void MemoryMap_Shutdown(const MemoryView *views, int num_views, u32 flags, MemArena *arena);
|
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@ -2,10 +2,8 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/mem_arena.h"
|
||||
|
||||
#include "core/mem_map.h"
|
||||
|
||||
|
@ -13,10 +11,6 @@
|
|||
|
||||
namespace Memory {
|
||||
|
||||
u8* g_base; ///< The base pointer to the auto-mirrored arena.
|
||||
|
||||
static MemArena arena; ///< The MemArena class
|
||||
|
||||
u8* g_exefs_code; ///< ExeFS:/.code is loaded here
|
||||
u8* g_system_mem; ///< System memory
|
||||
u8* g_heap; ///< Application heap (main memory)
|
||||
|
@ -26,87 +20,42 @@ u8* g_shared_mem; ///< Shared memory
|
|||
u8* g_dsp_mem; ///< DSP memory
|
||||
u8* g_kernel_mem; ///< Kernel memory
|
||||
|
||||
static u8* physical_bootrom; ///< Bootrom physical memory
|
||||
static u8* uncached_bootrom;
|
||||
namespace {
|
||||
|
||||
static u8* physical_exefs_code; ///< Phsical ExeFS:/.code is loaded here
|
||||
static u8* physical_system_mem; ///< System physical memory
|
||||
static u8* physical_fcram; ///< Main physical memory (FCRAM)
|
||||
static u8* physical_heap_gsp; ///< GSP heap physical memory
|
||||
static u8* physical_vram; ///< Video physical memory (VRAM)
|
||||
static u8* physical_shared_mem; ///< Physical shared memory
|
||||
static u8* physical_dsp_mem; ///< Physical DSP memory
|
||||
static u8* physical_kernel_mem; ///< Kernel memory
|
||||
|
||||
// We don't declare the IO region in here since its handled by other means.
|
||||
static MemoryView g_views[] = {
|
||||
{&g_exefs_code, &physical_exefs_code, EXEFS_CODE_VADDR, EXEFS_CODE_SIZE, 0},
|
||||
{&g_vram, &physical_vram, VRAM_VADDR, VRAM_SIZE, 0},
|
||||
{&g_heap, &physical_fcram, HEAP_VADDR, HEAP_SIZE, MV_IS_PRIMARY_RAM},
|
||||
{&g_shared_mem, &physical_shared_mem, SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, 0},
|
||||
{&g_system_mem, &physical_system_mem, SYSTEM_MEMORY_VADDR, SYSTEM_MEMORY_SIZE, 0},
|
||||
{&g_dsp_mem, &physical_dsp_mem, DSP_MEMORY_VADDR, DSP_MEMORY_SIZE, 0},
|
||||
{&g_kernel_mem, &physical_kernel_mem, KERNEL_MEMORY_VADDR, KERNEL_MEMORY_SIZE, 0},
|
||||
{&g_heap_linear, &physical_heap_gsp, HEAP_LINEAR_VADDR, HEAP_LINEAR_SIZE, 0},
|
||||
struct MemoryArea {
|
||||
u8** ptr;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
/*static MemoryView views[] =
|
||||
{
|
||||
{&m_pScratchPad, &m_pPhysicalScratchPad, 0x00010000, SCRATCHPAD_SIZE, 0},
|
||||
{NULL, &m_pUncachedScratchPad, 0x40010000, SCRATCHPAD_SIZE, MV_MIRROR_PREVIOUS},
|
||||
{&m_pVRAM, &m_pPhysicalVRAM, 0x04000000, 0x00800000, 0},
|
||||
{NULL, &m_pUncachedVRAM, 0x44000000, 0x00800000, MV_MIRROR_PREVIOUS},
|
||||
{&m_pRAM, &m_pPhysicalRAM, 0x08000000, g_MemorySize, MV_IS_PRIMARY_RAM}, // only from 0x08800000 is it usable (last 24 megs)
|
||||
{NULL, &m_pUncachedRAM, 0x48000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
|
||||
{NULL, &m_pKernelRAM, 0x88000000, g_MemorySize, MV_MIRROR_PREVIOUS | MV_IS_PRIMARY_RAM},
|
||||
// We don't declare the IO regions in here since its handled by other means.
|
||||
static MemoryArea memory_areas[] = {
|
||||
{&g_exefs_code, EXEFS_CODE_SIZE },
|
||||
{&g_vram, VRAM_SIZE },
|
||||
{&g_heap, HEAP_SIZE },
|
||||
{&g_shared_mem, SHARED_MEMORY_SIZE},
|
||||
{&g_system_mem, SYSTEM_MEMORY_SIZE},
|
||||
{&g_dsp_mem, DSP_MEMORY_SIZE },
|
||||
{&g_kernel_mem, KERNEL_MEMORY_SIZE},
|
||||
{&g_heap_linear, HEAP_LINEAR_SIZE },
|
||||
};
|
||||
|
||||
// TODO: There are a few swizzled mirrors of VRAM, not sure about the best way to
|
||||
// implement those.
|
||||
};*/
|
||||
|
||||
static const int kNumMemViews = sizeof(g_views) / sizeof(MemoryView); ///< Number of mem views
|
||||
|
||||
void Init() {
|
||||
int flags = 0;
|
||||
|
||||
for (size_t i = 0; i < ARRAY_SIZE(g_views); i++) {
|
||||
if (g_views[i].flags & MV_IS_PRIMARY_RAM)
|
||||
g_views[i].size = FCRAM_SIZE;
|
||||
}
|
||||
|
||||
g_base = MemoryMap_Setup(g_views, kNumMemViews, flags, &arena);
|
||||
void Init() {
|
||||
for (MemoryArea& area : memory_areas) {
|
||||
*area.ptr = new u8[area.size];
|
||||
}
|
||||
MemBlock_Init();
|
||||
|
||||
LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p (mirror at 0 @ %p)", g_heap,
|
||||
physical_fcram);
|
||||
LOG_DEBUG(HW_Memory, "initialized OK, RAM at %p", g_heap);
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
u32 flags = 0;
|
||||
MemoryMap_Shutdown(g_views, kNumMemViews, flags, &arena);
|
||||
arena.ReleaseSpace();
|
||||
MemBlock_Shutdown();
|
||||
|
||||
g_base = nullptr;
|
||||
g_exefs_code = nullptr;
|
||||
g_system_mem = nullptr;
|
||||
g_heap = nullptr;
|
||||
g_heap_linear = nullptr;
|
||||
g_vram = nullptr;
|
||||
g_shared_mem = nullptr;
|
||||
g_dsp_mem = nullptr;
|
||||
g_kernel_mem = nullptr;
|
||||
|
||||
physical_bootrom = nullptr;
|
||||
uncached_bootrom = nullptr;
|
||||
physical_exefs_code = nullptr;
|
||||
physical_system_mem = nullptr;
|
||||
physical_fcram = nullptr;
|
||||
physical_heap_gsp = nullptr;
|
||||
physical_vram = nullptr;
|
||||
physical_shared_mem = nullptr;
|
||||
physical_dsp_mem = nullptr;
|
||||
physical_kernel_mem = nullptr;
|
||||
for (MemoryArea& area : memory_areas) {
|
||||
delete[] *area.ptr;
|
||||
*area.ptr = nullptr;
|
||||
}
|
||||
|
||||
LOG_DEBUG(HW_Memory, "shutdown OK");
|
||||
}
|
||||
|
|
|
@ -105,18 +105,6 @@ struct MemoryBlock {
|
|||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Base is a pointer to the base of the memory map. Yes, some MMU tricks
|
||||
// are used to set up a full GC or Wii memory map in process memory. on
|
||||
// 32-bit, you have to mask your offsets with 0x3FFFFFFF. This means that
|
||||
// some things are mirrored too many times, but eh... it works.
|
||||
|
||||
// In 64-bit, this might point to "high memory" (above the 32-bit limit),
|
||||
// so be sure to load it into a 64-bit register.
|
||||
extern u8 *g_base;
|
||||
|
||||
// These are guaranteed to point to "low memory" addresses (sub-32-bit).
|
||||
// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
|
||||
// 32-bit: Same as the corresponding physical/virtual pointers.
|
||||
extern u8* g_heap_linear; ///< Linear heap (main memory)
|
||||
extern u8* g_heap; ///< Application heap (main memory)
|
||||
extern u8* g_vram; ///< Video memory (VRAM)
|
||||
|
|
Reference in New Issue