yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

RasterizerMemory: Add filtering for flushing/invalidation operations.

This commit is contained in:
Fernando Sahmkow 2022-11-20 03:07:14 +01:00
parent 2793304117
commit 3630bfaef3
14 changed files with 189 additions and 96 deletions

View File

@ -13,6 +13,7 @@ add_library(video_core STATIC
buffer_cache/buffer_base.h
buffer_cache/buffer_cache.cpp
buffer_cache/buffer_cache.h
cache_types.h
cdma_pusher.cpp
cdma_pusher.h
compatible_formats.cpp

View File

@ -208,7 +208,7 @@ public:
[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
std::mutex mutex;
std::recursive_mutex mutex;
Runtime& runtime;
private:

View File

@ -0,0 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace VideoCommon {
enum class CacheType : u32 {
None = 0,
TextureCache = 1 << 0,
QueryCache = 1 << 1,
BufferCache = 1 << 2,
ShaderCache = 1 << 3,
NoTextureCache = QueryCache | BufferCache | ShaderCache,
NoBufferCache = TextureCache | QueryCache | ShaderCache,
NoQueryCache = TextureCache | BufferCache | ShaderCache,
All = TextureCache | QueryCache | BufferCache | ShaderCache,
};
DECLARE_ENUM_FLAG_OPERATORS(CacheType)
} // namespace VideoCommon

View File

@ -356,8 +356,8 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
}
template <bool is_safe>
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
std::size_t size) const {
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
[[maybe_unused]] VideoCommon::CacheType which) const {
auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
std::memset(dest_buffer, 0, copy_amount);
@ -367,7 +367,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
rasterizer->FlushRegion(cpu_addr_base, copy_amount);
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
}
u8* physical = memory.GetPointer(cpu_addr_base);
std::memcpy(dest_buffer, physical, copy_amount);
@ -377,7 +377,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
rasterizer->FlushRegion(cpu_addr_base, copy_amount);
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
}
if (!IsBigPageContinous(page_index)) [[unlikely]] {
memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
@ -395,18 +395,19 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
MemoryOperation<true>(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages);
}
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size);
void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
VideoCommon::CacheType which) const {
ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size, which);
}
void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
const std::size_t size) const {
ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size);
ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
}
template <bool is_safe>
void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer,
std::size_t size) {
void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
[[maybe_unused]] VideoCommon::CacheType which) {
auto just_advance = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
@ -415,7 +416,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
}
u8* physical = memory.GetPointer(cpu_addr_base);
std::memcpy(physical, src_buffer, copy_amount);
@ -425,7 +426,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
if constexpr (is_safe) {
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
}
if (!IsBigPageContinous(page_index)) [[unlikely]] {
memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount);
@ -443,16 +444,18 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
MemoryOperation<true>(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages);
}
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size);
void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
VideoCommon::CacheType which) {
WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size, which);
}
void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
std::size_t size) {
WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size);
WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
}
void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which) const {
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
[[maybe_unused]] std::size_t copy_amount) {};
@ -460,12 +463,12 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
rasterizer->FlushRegion(cpu_addr_base, copy_amount);
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
rasterizer->FlushRegion(cpu_addr_base, copy_amount);
rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
};
auto flush_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@ -475,7 +478,8 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, flush_short_pages);
}
bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which) const {
bool result = false;
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
@ -484,13 +488,13 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
return result;
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
return result;
};
auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
@ -547,7 +551,8 @@ size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) co
return kind_map.GetContinousSizeFrom(gpu_addr);
}
void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which) const {
auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
[[maybe_unused]] std::size_t offset,
[[maybe_unused]] std::size_t copy_amount) {};
@ -555,12 +560,12 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
};
auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
const VAddr cpu_addr_base =
(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
};
auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset,
std::size_t copy_amount) {
@ -570,14 +575,15 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages);
}
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) {
void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
VideoCommon::CacheType which) {
std::vector<u8> tmp_buffer(size);
ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
ReadBlock(gpu_src_addr, tmp_buffer.data(), size, which);
// The output block must be flushed in case it has data modified from the GPU.
// Fixes NPC geometry in Zombie Panic in Wonderland DX
FlushRegion(gpu_dest_addr, size);
WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
FlushRegion(gpu_dest_addr, size, which);
WriteBlock(gpu_dest_addr, tmp_buffer.data(), size, which);
}
bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {

View File

@ -12,6 +12,7 @@
#include "common/multi_level_page_table.h"
#include "common/range_map.h"
#include "common/virtual_buffer.h"
#include "video_core/cache_types.h"
#include "video_core/pte_kind.h"
namespace VideoCore {
@ -60,9 +61,12 @@ public:
* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
* Flushes and Invalidations, respectively to each operation.
*/
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All);
void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All);
/**
* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
@ -105,11 +109,14 @@ public:
GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
void FlushRegion(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
void InvalidateRegion(GPUVAddr gpu_addr, size_t size) const;
void InvalidateRegion(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const;
bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const;
@ -128,10 +135,12 @@ private:
FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
template <bool is_safe>
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
VideoCommon::CacheType which) const;
template <bool is_safe>
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
VideoCommon::CacheType which);
template <bool is_big_page>
[[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {

View File

@ -8,6 +8,7 @@
#include <span>
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "video_core/cache_types.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h"
@ -83,13 +84,16 @@ public:
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
virtual void FlushRegion(VAddr addr, u64 size) = 0;
virtual void FlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Check if the the specified memory area requires flushing to CPU Memory.
virtual bool MustFlushRegion(VAddr addr, u64 size) = 0;
virtual bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
virtual void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify rasterizer that any caches of the specified region are desync with guest
virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
@ -105,7 +109,8 @@ public:
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
virtual void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
/// Notify the host renderer to wait for previous primitive and compute operations.
virtual void WaitForIdle() = 0;

View File

@ -39,11 +39,11 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
u32 size) {}
void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
void RasterizerNull::FlushAll() {}
void RasterizerNull::FlushRegion(VAddr addr, u64 size) {}
bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) {
void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {
return false;
}
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {}
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
void RasterizerNull::InvalidateGPUCache() {}
void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
@ -61,7 +61,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
}
void RasterizerNull::SignalReference() {}
void RasterizerNull::ReleaseFences() {}
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {}
void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::WaitForIdle() {}
void RasterizerNull::FragmentBarrier() {}
void RasterizerNull::TiledCacheBarrier() {}

View File

@ -38,9 +38,12 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void FlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@ -50,7 +53,8 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;

View File

@ -352,46 +352,60 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
void RasterizerOpenGL::FlushAll() {}
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
}
{
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.DownloadMemory(addr, size);
}
{
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.DownloadMemory(addr, size);
}
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
query_cache.FlushRegion(addr, size);
}
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
if (!Settings::IsGPULevelHigh()) {
return buffer_cache.IsRegionGpuModified(addr, size);
}
return texture_cache.IsRegionGpuModified(addr, size) ||
buffer_cache.IsRegionGpuModified(addr, size);
}
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
if (buffer_cache.IsRegionGpuModified(addr, size)) {
return true;
}
}
if (!Settings::IsGPULevelHigh()) {
return false;
}
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
return texture_cache.IsRegionGpuModified(addr, size);
}
return false;
}
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) {
return;
}
{
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.WriteMemory(addr, size);
}
{
if (bool(which & VideoCommon::CacheType::BufferCache)) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
if (bool(which & VideoCommon::CacheType::ShaderCache)) {
shader_cache.InvalidateRegion(addr, size);
}
if (bool(which & VideoCommon::CacheType::QueryCache)) {
query_cache.InvalidateRegion(addr, size);
}
}
void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
@ -458,11 +472,12 @@ void RasterizerOpenGL::ReleaseFences() {
fence_manager.WaitPendingFences();
}
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size);
FlushRegion(addr, size, which);
}
InvalidateRegion(addr, size);
InvalidateRegion(addr, size, which);
}
void RasterizerOpenGL::WaitForIdle() {
@ -531,7 +546,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
{
std::unique_lock<std::mutex> lock{buffer_cache.mutex};
std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
buffer_cache.WriteMemory(*cpu_addr, copy_size);
}

View File

@ -77,9 +77,12 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void FlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@ -89,7 +92,9 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;

View File

@ -423,41 +423,58 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in
void RasterizerVulkan::FlushAll() {}
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
{
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.DownloadMemory(addr, size);
}
{
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.DownloadMemory(addr, size);
}
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
query_cache.FlushRegion(addr, size);
}
}
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
return texture_cache.IsRegionGpuModified(addr, size) ||
buffer_cache.IsRegionGpuModified(addr, size);
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
if (buffer_cache.IsRegionGpuModified(addr, size)) {
return true;
}
}
if (!Settings::IsGPULevelHigh()) {
return false;
}
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
return texture_cache.IsRegionGpuModified(addr, size);
}
return false;
}
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) {
return;
}
{
if (bool(which & VideoCommon::CacheType::TextureCache)) {
std::scoped_lock lock{texture_cache.mutex};
texture_cache.WriteMemory(addr, size);
}
{
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
std::scoped_lock lock{buffer_cache.mutex};
buffer_cache.WriteMemory(addr, size);
}
pipeline_cache.InvalidateRegion(addr, size);
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
query_cache.InvalidateRegion(addr, size);
}
if ((bool(which & VideoCommon::CacheType::ShaderCache))) {
pipeline_cache.InvalidateRegion(addr, size);
}
}
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
@ -522,11 +539,12 @@ void RasterizerVulkan::ReleaseFences() {
fence_manager.WaitPendingFences();
}
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which) {
if (Settings::IsGPULevelExtreme()) {
FlushRegion(addr, size);
FlushRegion(addr, size, which);
}
InvalidateRegion(addr, size);
InvalidateRegion(addr, size, which);
}
void RasterizerVulkan::WaitForIdle() {
@ -602,7 +620,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
}
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
{
std::unique_lock<std::mutex> lock{buffer_cache.mutex};
std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
buffer_cache.WriteMemory(*cpu_addr, copy_size);
}

View File

@ -73,9 +73,12 @@ public:
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
void FlushAll() override;
void FlushRegion(VAddr addr, u64 size) override;
bool MustFlushRegion(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size) override;
void FlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override;
void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override;
@ -85,7 +88,9 @@ public:
void SignalSyncPoint(u32 value) override;
void SignalReference() override;
void ReleaseFences() override;
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
void FlushAndInvalidateRegion(
VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void WaitForIdle() override;
void FragmentBarrier() override;
void TiledCacheBarrier() override;

View File

@ -740,7 +740,8 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
const GPUVAddr gpu_addr = image.gpu_addr;
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
VideoCommon::CacheType::NoTextureCache);
const auto uploads = FullUploadSwizzles(image.info);
runtime.AccelerateImageUpload(image, staging, uploads);
return;

View File

@ -203,7 +203,7 @@ public:
/// Create channel state.
void CreateChannel(Tegra::Control::ChannelState& channel) final override;
std::mutex mutex;
std::recursive_mutex mutex;
private:
/// Iterate over all page indices in a range