RasterizerMemory: Add filtering for flushing/invalidation operations.
This commit is contained in:
parent
2793304117
commit
3630bfaef3
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@ -13,6 +13,7 @@ add_library(video_core STATIC
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buffer_cache/buffer_base.h
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buffer_cache/buffer_cache.cpp
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buffer_cache/buffer_cache.h
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cache_types.h
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cdma_pusher.cpp
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cdma_pusher.h
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compatible_formats.cpp
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@ -208,7 +208,7 @@ public:
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[[nodiscard]] std::pair<Buffer*, u32> GetDrawIndirectBuffer();
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std::mutex mutex;
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std::recursive_mutex mutex;
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Runtime& runtime;
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private:
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@ -0,0 +1,24 @@
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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namespace VideoCommon {
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enum class CacheType : u32 {
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None = 0,
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TextureCache = 1 << 0,
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QueryCache = 1 << 1,
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BufferCache = 1 << 2,
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ShaderCache = 1 << 3,
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NoTextureCache = QueryCache | BufferCache | ShaderCache,
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NoBufferCache = TextureCache | QueryCache | ShaderCache,
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NoQueryCache = TextureCache | BufferCache | ShaderCache,
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All = TextureCache | QueryCache | BufferCache | ShaderCache,
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};
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DECLARE_ENUM_FLAG_OPERATORS(CacheType)
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} // namespace VideoCommon
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@ -356,8 +356,8 @@ inline void MemoryManager::MemoryOperation(GPUVAddr gpu_src_addr, std::size_t si
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}
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template <bool is_safe>
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void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
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std::size_t size) const {
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void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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[[maybe_unused]] VideoCommon::CacheType which) const {
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auto set_to_zero = [&]([[maybe_unused]] std::size_t page_index,
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[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
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std::memset(dest_buffer, 0, copy_amount);
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@ -367,7 +367,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
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if constexpr (is_safe) {
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rasterizer->FlushRegion(cpu_addr_base, copy_amount);
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rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
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}
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u8* physical = memory.GetPointer(cpu_addr_base);
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std::memcpy(dest_buffer, physical, copy_amount);
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@ -377,7 +377,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
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if constexpr (is_safe) {
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rasterizer->FlushRegion(cpu_addr_base, copy_amount);
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rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
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}
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if (!IsBigPageContinous(page_index)) [[unlikely]] {
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memory.ReadBlockUnsafe(cpu_addr_base, dest_buffer, copy_amount);
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@ -395,18 +395,19 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer,
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MemoryOperation<true>(gpu_src_addr, size, mapped_big, set_to_zero, read_short_pages);
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}
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void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
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ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size);
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void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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VideoCommon::CacheType which) const {
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ReadBlockImpl<true>(gpu_src_addr, dest_buffer, size, which);
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}
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void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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const std::size_t size) const {
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ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size);
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ReadBlockImpl<false>(gpu_src_addr, dest_buffer, size, VideoCommon::CacheType::None);
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}
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template <bool is_safe>
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void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer,
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std::size_t size) {
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void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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[[maybe_unused]] VideoCommon::CacheType which) {
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auto just_advance = [&]([[maybe_unused]] std::size_t page_index,
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[[maybe_unused]] std::size_t offset, std::size_t copy_amount) {
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src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
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@ -415,7 +416,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
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if constexpr (is_safe) {
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
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}
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u8* physical = memory.GetPointer(cpu_addr_base);
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std::memcpy(physical, src_buffer, copy_amount);
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@ -425,7 +426,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
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if constexpr (is_safe) {
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
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}
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if (!IsBigPageContinous(page_index)) [[unlikely]] {
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memory.WriteBlockUnsafe(cpu_addr_base, src_buffer, copy_amount);
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@ -443,16 +444,18 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
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MemoryOperation<true>(gpu_dest_addr, size, mapped_big, just_advance, write_short_pages);
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}
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void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
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WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size);
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void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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VideoCommon::CacheType which) {
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WriteBlockImpl<true>(gpu_dest_addr, src_buffer, size, which);
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}
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void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
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std::size_t size) {
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WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size);
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WriteBlockImpl<false>(gpu_dest_addr, src_buffer, size, VideoCommon::CacheType::None);
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}
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void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
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void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which) const {
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auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
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[[maybe_unused]] std::size_t offset,
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[[maybe_unused]] std::size_t copy_amount) {};
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@ -460,12 +463,12 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
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auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
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rasterizer->FlushRegion(cpu_addr_base, copy_amount);
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rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
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};
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auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
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rasterizer->FlushRegion(cpu_addr_base, copy_amount);
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rasterizer->FlushRegion(cpu_addr_base, copy_amount, which);
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};
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auto flush_short_pages = [&](std::size_t page_index, std::size_t offset,
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std::size_t copy_amount) {
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@ -475,7 +478,8 @@ void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
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MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, flush_short_pages);
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}
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bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
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bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which) const {
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bool result = false;
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auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
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[[maybe_unused]] std::size_t offset,
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@ -484,13 +488,13 @@ bool MemoryManager::IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const {
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auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
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result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
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result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
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return result;
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};
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auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
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result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount);
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result |= rasterizer->MustFlushRegion(cpu_addr_base, copy_amount, which);
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return result;
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};
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auto check_short_pages = [&](std::size_t page_index, std::size_t offset,
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@ -547,7 +551,8 @@ size_t MemoryManager::GetMemoryLayoutSize(GPUVAddr gpu_addr, size_t max_size) co
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return kind_map.GetContinousSizeFrom(gpu_addr);
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}
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void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
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void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which) const {
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auto do_nothing = [&]([[maybe_unused]] std::size_t page_index,
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[[maybe_unused]] std::size_t offset,
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[[maybe_unused]] std::size_t copy_amount) {};
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@ -555,12 +560,12 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
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auto mapped_normal = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(page_table[page_index]) << cpu_page_bits) + offset;
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
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};
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auto mapped_big = [&](std::size_t page_index, std::size_t offset, std::size_t copy_amount) {
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const VAddr cpu_addr_base =
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(static_cast<VAddr>(big_page_table_cpu[page_index]) << cpu_page_bits) + offset;
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount);
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rasterizer->InvalidateRegion(cpu_addr_base, copy_amount, which);
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};
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auto invalidate_short_pages = [&](std::size_t page_index, std::size_t offset,
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std::size_t copy_amount) {
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@ -570,14 +575,15 @@ void MemoryManager::InvalidateRegion(GPUVAddr gpu_addr, size_t size) const {
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MemoryOperation<true>(gpu_addr, size, mapped_big, do_nothing, invalidate_short_pages);
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}
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void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size) {
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void MemoryManager::CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
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VideoCommon::CacheType which) {
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std::vector<u8> tmp_buffer(size);
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ReadBlock(gpu_src_addr, tmp_buffer.data(), size);
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ReadBlock(gpu_src_addr, tmp_buffer.data(), size, which);
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// The output block must be flushed in case it has data modified from the GPU.
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// Fixes NPC geometry in Zombie Panic in Wonderland DX
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FlushRegion(gpu_dest_addr, size);
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WriteBlock(gpu_dest_addr, tmp_buffer.data(), size);
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FlushRegion(gpu_dest_addr, size, which);
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WriteBlock(gpu_dest_addr, tmp_buffer.data(), size, which);
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}
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bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
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@ -12,6 +12,7 @@
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#include "common/multi_level_page_table.h"
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#include "common/range_map.h"
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#include "common/virtual_buffer.h"
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#include "video_core/cache_types.h"
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#include "video_core/pte_kind.h"
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namespace VideoCore {
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@ -60,9 +61,12 @@ public:
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* in the Host Memory counterpart. Note: This functions cause Host GPU Memory
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* Flushes and Invalidations, respectively to each operation.
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*/
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void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
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void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
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void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size);
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void ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
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void WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All);
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void CopyBlock(GPUVAddr gpu_dest_addr, GPUVAddr gpu_src_addr, std::size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All);
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/**
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* ReadBlockUnsafe and WriteBlockUnsafe are special versions of ReadBlock and
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@ -105,11 +109,14 @@ public:
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GPUVAddr MapSparse(GPUVAddr gpu_addr, std::size_t size, bool is_big_pages = true);
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void Unmap(GPUVAddr gpu_addr, std::size_t size);
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void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
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void FlushRegion(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
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void InvalidateRegion(GPUVAddr gpu_addr, size_t size) const;
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void InvalidateRegion(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
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bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size) const;
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bool IsMemoryDirty(GPUVAddr gpu_addr, size_t size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) const;
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size_t MaxContinousRange(GPUVAddr gpu_addr, size_t size) const;
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FuncReserved&& func_reserved, FuncUnmapped&& func_unmapped) const;
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template <bool is_safe>
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void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const;
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void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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VideoCommon::CacheType which) const;
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template <bool is_safe>
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void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
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void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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VideoCommon::CacheType which);
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template <bool is_big_page>
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[[nodiscard]] std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {
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@ -8,6 +8,7 @@
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#include <span>
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#include "common/common_types.h"
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#include "common/polyfill_thread.h"
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#include "video_core/cache_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/gpu.h"
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virtual void FlushAll() = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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virtual void FlushRegion(VAddr addr, u64 size) = 0;
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virtual void FlushRegion(VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
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/// Check if the the specified memory area requires flushing to CPU Memory.
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virtual bool MustFlushRegion(VAddr addr, u64 size) = 0;
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virtual bool MustFlushRegion(VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
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/// Notify rasterizer that any caches of the specified region should be invalidated
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virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
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virtual void InvalidateRegion(VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
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/// Notify rasterizer that any caches of the specified region are desync with guest
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virtual void OnCPUWrite(VAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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virtual void FlushAndInvalidateRegion(
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VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
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/// Notify the host renderer to wait for previous primitive and compute operations.
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virtual void WaitForIdle() = 0;
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@ -39,11 +39,11 @@ void RasterizerNull::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr
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u32 size) {}
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void RasterizerNull::DisableGraphicsUniformBuffer(size_t stage, u32 index) {}
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void RasterizerNull::FlushAll() {}
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void RasterizerNull::FlushRegion(VAddr addr, u64 size) {}
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bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size) {
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void RasterizerNull::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
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bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType) {
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return false;
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}
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void RasterizerNull::InvalidateRegion(VAddr addr, u64 size) {}
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void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
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void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
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void RasterizerNull::InvalidateGPUCache() {}
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void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
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@ -61,7 +61,7 @@ void RasterizerNull::SignalSyncPoint(u32 value) {
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}
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void RasterizerNull::SignalReference() {}
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void RasterizerNull::ReleaseFences() {}
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void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size) {}
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void RasterizerNull::FlushAndInvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
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void RasterizerNull::WaitForIdle() {}
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void RasterizerNull::FragmentBarrier() {}
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||||
void RasterizerNull::TiledCacheBarrier() {}
|
||||
|
|
|
@ -38,9 +38,12 @@ public:
|
|||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
|
@ -50,7 +53,8 @@ public:
|
|||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size, VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
void FragmentBarrier() override;
|
||||
void TiledCacheBarrier() override;
|
||||
|
|
|
@ -352,46 +352,60 @@ void RasterizerOpenGL::DisableGraphicsUniformBuffer(size_t stage, u32 index) {
|
|||
|
||||
void RasterizerOpenGL::FlushAll() {}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
{
|
||||
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
if (!Settings::IsGPULevelHigh()) {
|
||||
return buffer_cache.IsRegionGpuModified(addr, size);
|
||||
}
|
||||
return texture_cache.IsRegionGpuModified(addr, size) ||
|
||||
buffer_cache.IsRegionGpuModified(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
if (buffer_cache.IsRegionGpuModified(addr, size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (!Settings::IsGPULevelHigh()) {
|
||||
return false;
|
||||
}
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
return texture_cache.IsRegionGpuModified(addr, size);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
}
|
||||
{
|
||||
if (bool(which & VideoCommon::CacheType::BufferCache)) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
if (bool(which & VideoCommon::CacheType::ShaderCache)) {
|
||||
shader_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
if (bool(which & VideoCommon::CacheType::QueryCache)) {
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::OnCPUWrite(VAddr addr, u64 size) {
|
||||
|
@ -458,11 +472,12 @@ void RasterizerOpenGL::ReleaseFences() {
|
|||
fence_manager.WaitPendingFences();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
FlushRegion(addr, size);
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size);
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::WaitForIdle() {
|
||||
|
@ -531,7 +546,7 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
|
|||
}
|
||||
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
|
||||
{
|
||||
std::unique_lock<std::mutex> lock{buffer_cache.mutex};
|
||||
std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
|
||||
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
|
||||
buffer_cache.WriteMemory(*cpu_addr, copy_size);
|
||||
}
|
||||
|
|
|
@ -77,9 +77,12 @@ public:
|
|||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
|
@ -89,7 +92,9 @@ public:
|
|||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
void FragmentBarrier() override;
|
||||
void TiledCacheBarrier() override;
|
||||
|
|
|
@ -423,41 +423,58 @@ void Vulkan::RasterizerVulkan::DisableGraphicsUniformBuffer(size_t stage, u32 in
|
|||
|
||||
void RasterizerVulkan::FlushAll() {}
|
||||
|
||||
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
|
||||
void RasterizerVulkan::FlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
{
|
||||
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.DownloadMemory(addr, size);
|
||||
}
|
||||
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
|
||||
query_cache.FlushRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size) {
|
||||
std::scoped_lock lock{texture_cache.mutex, buffer_cache.mutex};
|
||||
return texture_cache.IsRegionGpuModified(addr, size) ||
|
||||
buffer_cache.IsRegionGpuModified(addr, size);
|
||||
bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
if (buffer_cache.IsRegionGpuModified(addr, size)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
if (!Settings::IsGPULevelHigh()) {
|
||||
return false;
|
||||
}
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
return texture_cache.IsRegionGpuModified(addr, size);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||
if (addr == 0 || size == 0) {
|
||||
return;
|
||||
}
|
||||
{
|
||||
if (bool(which & VideoCommon::CacheType::TextureCache)) {
|
||||
std::scoped_lock lock{texture_cache.mutex};
|
||||
texture_cache.WriteMemory(addr, size);
|
||||
}
|
||||
{
|
||||
if ((bool(which & VideoCommon::CacheType::BufferCache))) {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.WriteMemory(addr, size);
|
||||
}
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
if ((bool(which & VideoCommon::CacheType::QueryCache))) {
|
||||
query_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
if ((bool(which & VideoCommon::CacheType::ShaderCache))) {
|
||||
pipeline_cache.InvalidateRegion(addr, size);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
|
||||
|
@ -522,11 +539,12 @@ void RasterizerVulkan::ReleaseFences() {
|
|||
fence_manager.WaitPendingFences();
|
||||
}
|
||||
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
void RasterizerVulkan::FlushAndInvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which) {
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
FlushRegion(addr, size);
|
||||
FlushRegion(addr, size, which);
|
||||
}
|
||||
InvalidateRegion(addr, size);
|
||||
InvalidateRegion(addr, size, which);
|
||||
}
|
||||
|
||||
void RasterizerVulkan::WaitForIdle() {
|
||||
|
@ -602,7 +620,7 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
|
|||
}
|
||||
gpu_memory->WriteBlockUnsafe(address, memory.data(), copy_size);
|
||||
{
|
||||
std::unique_lock<std::mutex> lock{buffer_cache.mutex};
|
||||
std::unique_lock<std::recursive_mutex> lock{buffer_cache.mutex};
|
||||
if (!buffer_cache.InlineMemory(*cpu_addr, copy_size, memory)) {
|
||||
buffer_cache.WriteMemory(*cpu_addr, copy_size);
|
||||
}
|
||||
|
|
|
@ -73,9 +73,12 @@ public:
|
|||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) override;
|
||||
void DisableGraphicsUniformBuffer(size_t stage, u32 index) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
bool MustFlushRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||
void InvalidateGPUCache() override;
|
||||
void UnmapMemory(VAddr addr, u64 size) override;
|
||||
|
@ -85,7 +88,9 @@ public:
|
|||
void SignalSyncPoint(u32 value) override;
|
||||
void SignalReference() override;
|
||||
void ReleaseFences() override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(
|
||||
VAddr addr, u64 size,
|
||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||
void WaitForIdle() override;
|
||||
void FragmentBarrier() override;
|
||||
void TiledCacheBarrier() override;
|
||||
|
|
|
@ -740,7 +740,8 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
|
|||
const GPUVAddr gpu_addr = image.gpu_addr;
|
||||
|
||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
|
||||
gpu_memory->ReadBlockUnsafe(gpu_addr, mapped_span.data(), mapped_span.size_bytes());
|
||||
gpu_memory->ReadBlock(gpu_addr, mapped_span.data(), mapped_span.size_bytes(),
|
||||
VideoCommon::CacheType::NoTextureCache);
|
||||
const auto uploads = FullUploadSwizzles(image.info);
|
||||
runtime.AccelerateImageUpload(image, staging, uploads);
|
||||
return;
|
||||
|
|
|
@ -203,7 +203,7 @@ public:
|
|||
/// Create channel state.
|
||||
void CreateChannel(Tegra::Control::ChannelState& channel) final override;
|
||||
|
||||
std::mutex mutex;
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
private:
|
||||
/// Iterate over all page indices in a range
|
||||
|
|
Reference in New Issue