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yuzu-android
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HLE/FS: Corrected some style concerns.

This commit is contained in:
Subv 2016-01-16 17:01:01 -05:00
parent 95380d8950
commit 3aa42627a3
8 changed files with 12 additions and 14 deletions

View File

@ -172,7 +172,7 @@ public:
*/
virtual ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) = 0;
/*
/**
* Retrieves the format info about the archive with the specified path
* @param path Path to the archive
* @return Format information about the archive or error code

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@ -117,7 +117,7 @@ ResultVal<ArchiveFormatInfo> ArchiveFactory_ExtSaveData::GetFormatInfo(const Pat
return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS, ErrorSummary::InvalidState, ErrorLevel::Status);
}
void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, u8* icon_data, u32 icon_size) {
void ArchiveFactory_ExtSaveData::WriteIcon(const Path& path, const u8* icon_data, u32 icon_size) {
std::string game_path = FileSys::GetExtSaveDataPath(GetMountPoint(), path);
FileUtil::IOFile icon_file(game_path + "icon", "wb+");
icon_file.WriteBytes(icon_data, icon_size);

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@ -36,13 +36,13 @@ public:
const std::string& GetMountPoint() const { return mount_point; }
/*
/**
* Writes the SMDH icon of the ExtSaveData to file
* @param path Path of this ExtSaveData
* @param icon_data Binary data of the icon
* @param icon_size Size of the icon data
*/
void WriteIcon(const Path& path, u8* icon_data, u32 icon_size);
void WriteIcon(const Path& path, const u8* icon_data, u32 icon_size);
private:
/**

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@ -26,14 +26,14 @@ static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
}
static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
u32 high = program_id >> 32;
u32 low = program_id & 0xFFFFFFFF;
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high, low);
}
static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
u32 high = program_id >> 32;
u32 low = program_id & 0xFFFFFFFF;
u32 high = (u32)(program_id >> 32);
u32 low = (u32)(program_id & 0xFFFFFFFF);
return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(), high, low);
}

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@ -310,6 +310,7 @@ ResultCode UpdateConfigNANDSavegame() {
ResultCode FormatConfig() {
ResultCode res = DeleteConfigNANDSaveFile();
// The delete command fails if the file doesn't exist, so we have to check that too
if (!res.IsSuccess() && res.description != ErrorDescription::FS_NotFound)
return res;
// Delete the old data

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@ -308,11 +308,8 @@ ResultVal<Kernel::SharedPtr<File>> OpenFileFromArchive(ArchiveHandle archive_han
return ERR_INVALID_HANDLE;
auto backend = archive->OpenFile(path, mode);
if (backend.Failed()) {
if (backend.Failed())
return backend.Code();
return ResultCode(ErrorDescription::FS_NotFound, ErrorModule::FS,
ErrorSummary::NotFound, ErrorLevel::Status);
}
auto file = Kernel::SharedPtr<File>(new File(backend.MoveFrom(), path));
return MakeResult<Kernel::SharedPtr<File>>(std::move(file));

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@ -183,7 +183,7 @@ ResultVal<u64> GetFreeBytesInArchive(ArchiveHandle archive_handle);
*/
ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::ArchiveFormatInfo& format_info, const FileSys::Path& path = FileSys::Path());
/*
/**
* Retrieves the format info about the archive of the specified type and path.
* The format info is supplied by the client code when creating archives.
* @param id_code The id of the archive

View File

@ -250,7 +250,7 @@ static void CreateFile(Service::Interface* self) {
FileSys::Path file_path(filename_type, filename_size, filename_ptr);
LOG_DEBUG(Service_FS, "type=%d size=%lld data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
LOG_DEBUG(Service_FS, "type=%d size=%llu data=%s", filename_type, filename_size, file_path.DebugStr().c_str());
cmd_buff[1] = CreateFileInArchive(archive_handle, file_path, file_size).raw;
}