glsl: Implement some attribute getters and setters
This commit is contained in:
parent
5399906c26
commit
3d086e6130
|
@ -14,17 +14,63 @@ EmitContext::EmitContext(IR::Program& program, [[maybe_unused]] Bindings& bindin
|
|||
: info{program.info}, profile{profile_} {
|
||||
std::string header = "#version 450\n";
|
||||
SetupExtensions(header);
|
||||
if (program.stage == Stage::Compute) {
|
||||
stage = program.stage;
|
||||
switch (program.stage) {
|
||||
case Stage::VertexA:
|
||||
case Stage::VertexB:
|
||||
stage_name = "vertex";
|
||||
attrib_name = "vertex";
|
||||
// TODO: add only what's used by the shader
|
||||
header +=
|
||||
"out gl_PerVertex {vec4 gl_Position;float gl_PointSize;float gl_ClipDistance[];};";
|
||||
break;
|
||||
case Stage::TessellationControl:
|
||||
case Stage::TessellationEval:
|
||||
stage_name = "primitive";
|
||||
attrib_name = "primitive";
|
||||
break;
|
||||
case Stage::Geometry:
|
||||
stage_name = "primitive";
|
||||
attrib_name = "vertex";
|
||||
break;
|
||||
case Stage::Fragment:
|
||||
stage_name = "fragment";
|
||||
attrib_name = "fragment";
|
||||
break;
|
||||
case Stage::Compute:
|
||||
stage_name = "invocation";
|
||||
header += fmt::format("layout(local_size_x={},local_size_y={},local_size_z={}) in;\n",
|
||||
program.workgroup_size[0], program.workgroup_size[1],
|
||||
program.workgroup_size[2]);
|
||||
break;
|
||||
}
|
||||
code += header;
|
||||
|
||||
const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"};
|
||||
for (size_t index = 0; index < info.input_generics.size(); ++index) {
|
||||
const auto& generic{info.input_generics[index]};
|
||||
if (generic.used) {
|
||||
Add("layout(location={})in vec4 in_attr{};", index, index);
|
||||
}
|
||||
}
|
||||
for (size_t index = 0; index < info.stores_frag_color.size(); ++index) {
|
||||
if (!info.stores_frag_color[index]) {
|
||||
continue;
|
||||
}
|
||||
Add("layout(location={})out vec4 frag_color{};", index, index);
|
||||
}
|
||||
for (size_t index = 0; index < info.stores_generics.size(); ++index) {
|
||||
if (info.stores_generics[index]) {
|
||||
Add("layout(location={}) out vec4 out_attr{};", index, index);
|
||||
}
|
||||
}
|
||||
DefineConstantBuffers();
|
||||
DefineStorageBuffers();
|
||||
DefineHelperFunctions();
|
||||
code += "void main(){\n";
|
||||
Add("void main(){{");
|
||||
|
||||
if (stage == Stage::VertexA || stage == Stage::VertexB) {
|
||||
Add("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
|
||||
}
|
||||
}
|
||||
|
||||
void EmitContext::SetupExtensions(std::string& header) {
|
||||
|
|
|
@ -88,6 +88,11 @@ public:
|
|||
Add<Type::F32x2>(format_str, inst, args...);
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void AddF32x4(const char* format_str, IR::Inst& inst, Args&&... args) {
|
||||
Add<Type::F32x4>(format_str, inst, args...);
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void Add(const char* format_str, Args&&... args) {
|
||||
code += fmt::format(format_str, std::forward<Args>(args)...);
|
||||
|
@ -100,6 +105,10 @@ public:
|
|||
const Info& info;
|
||||
const Profile& profile;
|
||||
|
||||
Stage stage{};
|
||||
std::string_view stage_name = "invalid";
|
||||
std::string_view attrib_name = "invalid";
|
||||
|
||||
private:
|
||||
void SetupExtensions(std::string& header);
|
||||
void DefineConstantBuffers();
|
||||
|
|
|
@ -155,16 +155,14 @@ void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_vie
|
|||
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
|
||||
}
|
||||
|
||||
void EmitCompositeExtractF32x3([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] std::string_view composite,
|
||||
[[maybe_unused]] u32 index) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
||||
u32 index) {
|
||||
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
|
||||
}
|
||||
|
||||
void EmitCompositeExtractF32x4([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] std::string_view composite,
|
||||
[[maybe_unused]] u32 index) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
||||
u32 index) {
|
||||
ctx.AddF32("{}={}.{};", inst, composite, SWIZZLE[index]);
|
||||
}
|
||||
|
||||
void EmitCompositeInsertF32x2([[maybe_unused]] EmitContext& ctx,
|
||||
|
|
|
@ -51,4 +51,57 @@ void EmitGetCbufU32x2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] const
|
|||
[[maybe_unused]] const IR::Value& offset) {
|
||||
throw NotImplementedException("GLSL");
|
||||
}
|
||||
|
||||
void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
|
||||
[[maybe_unused]] std::string_view vertex) {
|
||||
const u32 element{static_cast<u32>(attr) % 4};
|
||||
const char swizzle{"xyzw"[element]};
|
||||
if (IR::IsGeneric(attr)) {
|
||||
const u32 index{IR::GenericAttributeIndex(attr)};
|
||||
ctx.AddF32("{}=in_attr{}.{};", inst, index, swizzle);
|
||||
return;
|
||||
}
|
||||
switch (attr) {
|
||||
case IR::Attribute::PositionX:
|
||||
case IR::Attribute::PositionY:
|
||||
case IR::Attribute::PositionZ:
|
||||
case IR::Attribute::PositionW:
|
||||
ctx.AddF32("{}=gl_Position.{};", inst, swizzle);
|
||||
break;
|
||||
default:
|
||||
fmt::print("Get attribute {}", attr);
|
||||
throw NotImplementedException("Get attribute {}", attr);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
|
||||
[[maybe_unused]] std::string_view vertex) {
|
||||
const u32 element{static_cast<u32>(attr) % 4};
|
||||
const char swizzle{"xyzw"[element]};
|
||||
if (IR::IsGeneric(attr)) {
|
||||
const u32 index{IR::GenericAttributeIndex(attr)};
|
||||
ctx.Add("out_attr{}.{}={};", index, swizzle, value);
|
||||
return;
|
||||
}
|
||||
switch (attr) {
|
||||
case IR::Attribute::PointSize:
|
||||
ctx.Add("gl_Pointsize={};", value);
|
||||
break;
|
||||
case IR::Attribute::PositionX:
|
||||
case IR::Attribute::PositionY:
|
||||
case IR::Attribute::PositionZ:
|
||||
case IR::Attribute::PositionW:
|
||||
ctx.Add("gl_Position.{}={};", swizzle, value);
|
||||
break;
|
||||
default:
|
||||
fmt::print("Set attribute {}", attr);
|
||||
throw NotImplementedException("Set attribute {}", attr);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value) {
|
||||
const char swizzle{"xyzw"[component]};
|
||||
ctx.Add("frag_color{}.{}={};", index, swizzle, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLSL
|
||||
|
|
|
@ -0,0 +1,205 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
void EmitImageSampleImplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view bias_lc,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view lod_lc,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view dref,
|
||||
[[maybe_unused]] std::string_view bias_lc,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
|
||||
[[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view dref,
|
||||
[[maybe_unused]] std::string_view lod_lc,
|
||||
[[maybe_unused]] const IR::Value& offset) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] const IR::Value& offset,
|
||||
[[maybe_unused]] const IR::Value& offset2) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] const IR::Value& offset,
|
||||
[[maybe_unused]] const IR::Value& offset2,
|
||||
[[maybe_unused]] std::string_view dref) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view offset, [[maybe_unused]] std::string_view lod,
|
||||
[[maybe_unused]] std::string_view ms) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view lod) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view derivates,
|
||||
[[maybe_unused]] std::string_view offset,
|
||||
[[maybe_unused]] std::string_view lod_clamp) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
|
||||
[[maybe_unused]] const IR::Value& index,
|
||||
[[maybe_unused]] std::string_view coords,
|
||||
[[maybe_unused]] std::string_view color) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleExplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageGather(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageGatherDref(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageFetch(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryDimensions(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageGradient(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageRead(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBindlessImageWrite(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleImplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleExplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageGather(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageGatherDref(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageFetch(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryDimensions(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryLod(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageGradient(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageRead(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
void EmitBoundImageWrite(EmitContext&) {
|
||||
throw NotImplementedException("GLSL Instruction");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLSL
|
|
@ -61,7 +61,8 @@ void EmitGetCbufU32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
|||
void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
|
||||
const IR::Value& offset);
|
||||
void EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
|
||||
void EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view vertex);
|
||||
void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
|
||||
std::string_view vertex);
|
||||
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
|
||||
std::string_view vertex);
|
||||
void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex);
|
||||
|
@ -180,8 +181,10 @@ void EmitCompositeConstructF32x4(EmitContext& ctx, std::string_view e1, std::str
|
|||
std::string_view e3, std::string_view e4);
|
||||
void EmitCompositeExtractF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
||||
u32 index);
|
||||
void EmitCompositeExtractF32x3(EmitContext& ctx, std::string_view composite, u32 index);
|
||||
void EmitCompositeExtractF32x4(EmitContext& ctx, std::string_view composite, u32 index);
|
||||
void EmitCompositeExtractF32x3(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
||||
u32 index);
|
||||
void EmitCompositeExtractF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view composite,
|
||||
u32 index);
|
||||
void EmitCompositeInsertF32x2(EmitContext& ctx, std::string_view composite, std::string_view object,
|
||||
u32 index);
|
||||
void EmitCompositeInsertF32x3(EmitContext& ctx, std::string_view composite, std::string_view object,
|
||||
|
|
|
@ -83,7 +83,7 @@ void EmitUnreachable(EmitContext& ctx) {
|
|||
}
|
||||
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_label) {
|
||||
NotImplemented();
|
||||
ctx.Add("discard;");
|
||||
}
|
||||
|
||||
void EmitBarrier(EmitContext& ctx) {
|
||||
|
@ -146,15 +146,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view vertex) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view value,
|
||||
std::string_view vertex) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitGetAttributeIndexed(EmitContext& ctx, std::string_view offset, std::string_view vertex) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
@ -172,10 +163,6 @@ void EmitSetPatch(EmitContext& ctx, IR::Patch patch, std::string_view value) {
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, std::string_view value) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitSetSampleMask(EmitContext& ctx, std::string_view value) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
@ -456,169 +443,6 @@ void EmitSharedAtomicExchange64(EmitContext& ctx, std::string_view pointer_offse
|
|||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGather(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGatherDref(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageFetch(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryDimensions(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageQueryLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageGradient(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageRead(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageWrite(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGather(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGatherDref(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageFetch(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryDimensions(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageQueryLod(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageGradient(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageRead(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBoundImageWrite(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view bias_lc,
|
||||
const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view lod_lc,
|
||||
const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view dref,
|
||||
std::string_view bias_lc, const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageSampleDrefExplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view dref,
|
||||
std::string_view lod_lc, const IR::Value& offset) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGather(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, const IR::Value& offset, const IR::Value& offset2) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, const IR::Value& offset, const IR::Value& offset2,
|
||||
std::string_view dref) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view offset, std::string_view lod,
|
||||
std::string_view ms) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view lod) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view derivates, std::string_view offset,
|
||||
std::string_view lod_clamp) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageRead(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitImageWrite(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
|
||||
std::string_view coords, std::string_view color) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitBindlessImageAtomicIAdd32(EmitContext&) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
|
|
@ -55,6 +55,8 @@ std::string MakeImm(const IR::Value& value) {
|
|||
return fmt::format("{}ul", value.U64());
|
||||
case IR::Type::F64:
|
||||
return FormatFloat(fmt::format("{}", value.F64()), IR::Type::F64);
|
||||
case IR::Type::Void:
|
||||
return "";
|
||||
default:
|
||||
throw NotImplementedException("Immediate type {}", value.Type());
|
||||
}
|
||||
|
@ -131,6 +133,10 @@ std::string RegAlloc::GetType(Type type, u32 index) {
|
|||
return "uvec2 ";
|
||||
case Type::F32x2:
|
||||
return "vec2 ";
|
||||
case Type::U32x4:
|
||||
return "uvec4 ";
|
||||
case Type::F32x4:
|
||||
return "vec4 ";
|
||||
case Type::Void:
|
||||
return "";
|
||||
default:
|
||||
|
|
|
@ -27,6 +27,8 @@ enum class Type : u32 {
|
|||
F64,
|
||||
U32x2,
|
||||
F32x2,
|
||||
U32x4,
|
||||
F32x4,
|
||||
Void,
|
||||
};
|
||||
|
||||
|
|
|
@ -440,7 +440,6 @@ std::unique_ptr<GraphicsPipeline> ShaderCache::CreateGraphicsPipeline(
|
|||
assembly_programs[stage_index] = CompileProgram(code, AssemblyStage(stage_index));
|
||||
} else {
|
||||
const auto code{EmitGLSL(profile, runtime_info, program, binding)};
|
||||
OGLShader shader;
|
||||
AttachShader(Stage(stage_index), source_program.handle, code);
|
||||
}
|
||||
}
|
||||
|
|
Reference in New Issue