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Merge pull request #9453 from ameerj/scratch-vector

common: Add ScratchBuffer Class
This commit is contained in:
Fernando S 2022-12-24 20:26:06 -05:00 committed by GitHub
commit 3e6850f00b
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14 changed files with 370 additions and 56 deletions

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@ -78,6 +78,7 @@ add_library(common STATIC
logging/types.h
lz4_compression.cpp
lz4_compression.h
make_unique_for_overwrite.h
math_util.h
memory_detect.cpp
memory_detect.h
@ -101,6 +102,7 @@ add_library(common STATIC
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
scm_rev.h
scope_exit.h
scratch_buffer.h
settings.cpp
settings.h
settings_input.cpp

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@ -0,0 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <type_traits>
namespace Common {
template <class T>
requires(!std::is_array_v<T>) std::unique_ptr<T> make_unique_for_overwrite() {
return std::unique_ptr<T>(new T);
}
template <class T>
requires std::is_unbounded_array_v<T> std::unique_ptr<T> make_unique_for_overwrite(std::size_t n) {
return std::unique_ptr<T>(new std::remove_extent_t<T>[n]);
}
template <class T, class... Args>
requires std::is_bounded_array_v<T>
void make_unique_for_overwrite(Args&&...) = delete;
} // namespace Common

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@ -0,0 +1,95 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/make_unique_for_overwrite.h"
namespace Common {
/**
* ScratchBuffer class
* This class creates a default initialized heap allocated buffer for cases such as intermediate
* buffers being copied into entirely, where value initializing members during allocation or resize
* is redundant.
*/
template <typename T>
class ScratchBuffer {
public:
ScratchBuffer() = default;
explicit ScratchBuffer(size_t initial_capacity)
: last_requested_size{initial_capacity}, buffer_capacity{initial_capacity},
buffer{Common::make_unique_for_overwrite<T[]>(initial_capacity)} {}
~ScratchBuffer() = default;
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will remain intact.
void resize(size_t size) {
if (size > buffer_capacity) {
auto new_buffer = Common::make_unique_for_overwrite<T[]>(size);
std::move(buffer.get(), buffer.get() + buffer_capacity, new_buffer.get());
buffer = std::move(new_buffer);
buffer_capacity = size;
}
last_requested_size = size;
}
/// This will only grow the buffer's capacity if size is greater than the current capacity.
/// The previously held data will be destroyed if a reallocation occurs.
void resize_destructive(size_t size) {
if (size > buffer_capacity) {
buffer_capacity = size;
buffer = Common::make_unique_for_overwrite<T[]>(buffer_capacity);
}
last_requested_size = size;
}
[[nodiscard]] T* data() noexcept {
return buffer.get();
}
[[nodiscard]] const T* data() const noexcept {
return buffer.get();
}
[[nodiscard]] T* begin() noexcept {
return data();
}
[[nodiscard]] const T* begin() const noexcept {
return data();
}
[[nodiscard]] T* end() noexcept {
return data() + last_requested_size;
}
[[nodiscard]] const T* end() const noexcept {
return data() + last_requested_size;
}
[[nodiscard]] T& operator[](size_t i) {
return buffer[i];
}
[[nodiscard]] const T& operator[](size_t i) const {
return buffer[i];
}
[[nodiscard]] size_t size() const noexcept {
return last_requested_size;
}
[[nodiscard]] size_t capacity() const noexcept {
return buffer_capacity;
}
private:
size_t last_requested_size{};
size_t buffer_capacity{};
std::unique_ptr<T[]> buffer{};
};
} // namespace Common

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@ -8,6 +8,7 @@ add_executable(tests
common/host_memory.cpp
common/param_package.cpp
common/ring_buffer.cpp
common/scratch_buffer.cpp
common/unique_function.cpp
core/core_timing.cpp
core/internal_network/network.cpp

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@ -0,0 +1,199 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <span>
#include <catch2/catch.hpp>
#include "common/common_types.h"
#include "common/scratch_buffer.h"
namespace Common {
TEST_CASE("ScratchBuffer: Basic Test", "[common]") {
ScratchBuffer<u8> buf;
REQUIRE(buf.size() == 0U);
REQUIRE(buf.capacity() == 0U);
std::array<u8, 10> payload;
payload.fill(66);
buf.resize(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: resize_destructive Grow", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
// Increasing the size should reallocate the buffer
buf.resize_destructive(payload.size() * 2);
REQUIRE(buf.size() == payload.size() * 2);
REQUIRE(buf.capacity() == payload.size() * 2);
// Since the buffer is not value initialized, reading its data will be garbage
}
TEST_CASE("ScratchBuffer: resize_destructive Shrink", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
// Decreasing the size should not cause a buffer reallocation
// This can be tested by ensuring the buffer capacity and data has not changed,
buf.resize_destructive(1U);
REQUIRE(buf.size() == 1U);
REQUIRE(buf.capacity() == payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: resize Grow u8", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
// Increasing the size should reallocate the buffer
buf.resize(payload.size() * 2);
REQUIRE(buf.size() == payload.size() * 2);
REQUIRE(buf.capacity() == payload.size() * 2);
// resize() keeps the previous data intact
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: resize Grow u64", "[common]") {
std::array<u64, 10> payload;
payload.fill(6666);
ScratchBuffer<u64> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size() * sizeof(u64));
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
// Increasing the size should reallocate the buffer
buf.resize(payload.size() * 2);
REQUIRE(buf.size() == payload.size() * 2);
REQUIRE(buf.capacity() == payload.size() * 2);
// resize() keeps the previous data intact
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: resize Shrink", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
// Decreasing the size should not cause a buffer reallocation
// This can be tested by ensuring the buffer capacity and data has not changed,
buf.resize(1U);
REQUIRE(buf.size() == 1U);
REQUIRE(buf.capacity() == payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: Span Size", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
buf.resize(3U);
REQUIRE(buf.size() == 3U);
REQUIRE(buf.capacity() == payload.size());
const auto buf_span = std::span<u8>(buf);
// The span size is the last requested size of the buffer, not its capacity
REQUIRE(buf_span.size() == buf.size());
for (size_t i = 0; i < buf_span.size(); ++i) {
REQUIRE(buf_span[i] == buf[i]);
REQUIRE(buf_span[i] == payload[i]);
}
}
TEST_CASE("ScratchBuffer: Span Writes", "[common]") {
std::array<u8, 10> payload;
payload.fill(66);
ScratchBuffer<u8> buf(payload.size());
REQUIRE(buf.size() == payload.size());
REQUIRE(buf.capacity() == payload.size());
std::memcpy(buf.data(), payload.data(), payload.size());
for (size_t i = 0; i < payload.size(); ++i) {
REQUIRE(buf[i] == payload[i]);
}
buf.resize(3U);
REQUIRE(buf.size() == 3U);
REQUIRE(buf.capacity() == payload.size());
const auto buf_span = std::span<u8>(buf);
REQUIRE(buf_span.size() == buf.size());
for (size_t i = 0; i < buf_span.size(); ++i) {
const auto new_value = static_cast<u8>(i + 1U);
// Writes to a span of the scratch buffer will propogate to the buffer itself
buf_span[i] = new_value;
REQUIRE(buf[i] == new_value);
}
}
} // namespace Common

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@ -20,6 +20,7 @@
#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/polyfill_ranges.h"
#include "common/scratch_buffer.h"
#include "common/settings.h"
#include "core/memory.h"
#include "video_core/buffer_cache/buffer_base.h"
@ -422,8 +423,7 @@ private:
IntervalSet common_ranges;
std::deque<IntervalSet> committed_ranges;
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
Common::ScratchBuffer<u8> immediate_buffer_alloc;
struct LRUItemParams {
using ObjectType = BufferId;
@ -1926,11 +1926,8 @@ std::span<const u8> BufferCache<P>::ImmediateBufferWithData(VAddr cpu_addr, size
template <class P>
std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
if (wanted_capacity > immediate_buffer_capacity) {
immediate_buffer_capacity = wanted_capacity;
immediate_buffer_alloc = std::make_unique<u8[]>(wanted_capacity);
}
return std::span<u8>(immediate_buffer_alloc.get(), wanted_capacity);
immediate_buffer_alloc.resize_destructive(wanted_capacity);
return std::span<u8>(immediate_buffer_alloc.data(), wanted_capacity);
}
template <class P>

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@ -56,7 +56,7 @@ bool DmaPusher::Step() {
if (command_list.prefetch_command_list.size()) {
// Prefetched command list from nvdrv, used for things like synchronization
command_headers = std::move(command_list.prefetch_command_list);
ProcessCommands(command_list.prefetch_command_list);
dma_pushbuffer.pop();
} else {
const CommandListHeader command_list_header{
@ -74,7 +74,7 @@ bool DmaPusher::Step() {
}
// Push buffer non-empty, read a word
command_headers.resize(command_list_header.size);
command_headers.resize_destructive(command_list_header.size);
if (Settings::IsGPULevelHigh()) {
memory_manager.ReadBlock(dma_get, command_headers.data(),
command_list_header.size * sizeof(u32));
@ -82,16 +82,21 @@ bool DmaPusher::Step() {
memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
command_list_header.size * sizeof(u32));
}
ProcessCommands(command_headers);
}
for (std::size_t index = 0; index < command_headers.size();) {
const CommandHeader& command_header = command_headers[index];
return true;
}
void DmaPusher::ProcessCommands(std::span<const CommandHeader> commands) {
for (std::size_t index = 0; index < commands.size();) {
const CommandHeader& command_header = commands[index];
if (dma_state.method_count) {
// Data word of methods command
if (dma_state.non_incrementing) {
const u32 max_write = static_cast<u32>(
std::min<std::size_t>(index + dma_state.method_count, command_headers.size()) -
index);
std::min<std::size_t>(index + dma_state.method_count, commands.size()) - index);
CallMultiMethod(&command_header.argument, max_write);
dma_state.method_count -= max_write;
dma_state.is_last_call = true;
@ -142,8 +147,6 @@ bool DmaPusher::Step() {
}
index++;
}
return true;
}
void DmaPusher::SetState(const CommandHeader& command_header) {

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@ -4,11 +4,13 @@
#pragma once
#include <array>
#include <span>
#include <vector>
#include <queue>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/scratch_buffer.h"
#include "video_core/engines/engine_interface.h"
#include "video_core/engines/puller.h"
@ -136,13 +138,15 @@ private:
static constexpr u32 non_puller_methods = 0x40;
static constexpr u32 max_subchannels = 8;
bool Step();
void ProcessCommands(std::span<const CommandHeader> commands);
void SetState(const CommandHeader& command_header);
void CallMethod(u32 argument) const;
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
Common::ScratchBuffer<CommandHeader>
command_headers; ///< Buffer for list of commands fetched at once
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
@ -159,7 +163,7 @@ private:
DmaState dma_state{};
bool dma_increment_once{};
bool ib_enable{true}; ///< IB mode enabled
const bool ib_enable{true}; ///< IB mode enabled
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};

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@ -24,7 +24,7 @@ void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
void State::ProcessExec(const bool is_linear_) {
write_offset = 0;
copy_size = regs.line_length_in * regs.line_count;
inner_buffer.resize(copy_size);
inner_buffer.resize_destructive(copy_size);
is_linear = is_linear_;
}
@ -70,7 +70,7 @@ void State::ProcessData(std::span<const u8> read_buffer) {
const std::size_t dst_size = Tegra::Texture::CalculateSize(
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
regs.dest.BlockHeight(), regs.dest.BlockDepth());
tmp_buffer.resize(dst_size);
tmp_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width,
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,

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@ -4,9 +4,10 @@
#pragma once
#include <span>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/scratch_buffer.h"
namespace Tegra {
class MemoryManager;
@ -73,8 +74,8 @@ private:
u32 write_offset = 0;
u32 copy_size = 0;
std::vector<u8> inner_buffer;
std::vector<u8> tmp_buffer;
Common::ScratchBuffer<u8> inner_buffer;
Common::ScratchBuffer<u8> tmp_buffer;
bool is_linear = false;
Registers& regs;
MemoryManager& memory_manager;

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@ -184,12 +184,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
const size_t src_size =
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
read_buffer.resize_destructive(src_size);
write_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
@ -235,12 +231,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
read_buffer.resize_destructive(src_size);
write_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
if (Settings::IsGPULevelExtreme()) {
@ -269,12 +261,8 @@ void MaxwellDMA::FastCopyBlockLinearToPitch() {
pos_x = pos_x % x_in_gob;
pos_y = pos_y % 8;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
read_buffer.resize_destructive(src_size);
write_buffer.resize_destructive(dst_size);
if (Settings::IsGPULevelExtreme()) {
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
@ -333,14 +321,10 @@ void MaxwellDMA::CopyBlockLinearToBlockLinear() {
const u32 pitch = x_elements * bytes_per_pixel;
const size_t mid_buffer_size = pitch * regs.line_count;
if (read_buffer.size() < src_size) {
read_buffer.resize(src_size);
}
if (write_buffer.size() < dst_size) {
write_buffer.resize(dst_size);
}
read_buffer.resize_destructive(src_size);
write_buffer.resize_destructive(dst_size);
intermediate_buffer.resize(mid_buffer_size);
intermediate_buffer.resize_destructive(mid_buffer_size);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);

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@ -6,8 +6,10 @@
#include <array>
#include <cstddef>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/scratch_buffer.h"
#include "video_core/engines/engine_interface.h"
namespace Core {
@ -234,9 +236,9 @@ private:
MemoryManager& memory_manager;
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
std::vector<u8> intermediate_buffer;
Common::ScratchBuffer<u8> read_buffer;
Common::ScratchBuffer<u8> write_buffer;
Common::ScratchBuffer<u8> intermediate_buffer;
static constexpr std::size_t NUM_REGS = 0x800;
struct Regs {

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@ -155,7 +155,7 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
// swizzle pitch linear to block linear
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
luma_buffer.resize(size);
luma_buffer.resize_destructive(size);
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
block_height, 0, width * 4);
@ -181,8 +181,8 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
const auto stride = static_cast<size_t>(frame->linesize[0]);
luma_buffer.resize(aligned_width * surface_height);
chroma_buffer.resize(aligned_width * surface_height / 2);
luma_buffer.resize_destructive(aligned_width * surface_height);
chroma_buffer.resize_destructive(aligned_width * surface_height / 2);
// Populate luma buffer
const u8* luma_src = frame->data[0];

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@ -4,8 +4,9 @@
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "common/scratch_buffer.h"
struct SwsContext;
@ -49,8 +50,8 @@ private:
/// size does not change during a stream
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
AVMallocPtr converted_frame_buffer;
std::vector<u8> luma_buffer;
std::vector<u8> chroma_buffer;
Common::ScratchBuffer<u8> luma_buffer;
Common::ScratchBuffer<u8> chroma_buffer;
GPUVAddr config_struct_address{};
GPUVAddr output_surface_luma_address{};