common/settings: Remove unused scaling options
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e580299467
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43aa695a04
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@ -109,51 +109,42 @@ void UpdateRescalingInfo() {
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auto setup = values.resolution_setup.GetValue();
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auto& info = values.resolution_info;
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switch (setup) {
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case ResolutionSetup::Res1_2X: {
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case ResolutionSetup::Res1_2X:
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info.up_scale = 1;
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info.down_shift = 1;
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break;
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}
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case ResolutionSetup::Res3_4X: {
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case ResolutionSetup::Res3_4X:
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info.up_scale = 3;
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info.down_shift = 2;
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break;
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}
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case ResolutionSetup::Res1X: {
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case ResolutionSetup::Res1X:
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info.up_scale = 1;
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info.down_shift = 0;
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break;
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}
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case ResolutionSetup::Res3_2X: {
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info.up_scale = 3;
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info.down_shift = 1;
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break;
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}
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case ResolutionSetup::Res2X: {
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case ResolutionSetup::Res2X:
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info.up_scale = 2;
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info.down_shift = 0;
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break;
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}
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case ResolutionSetup::Res3X: {
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case ResolutionSetup::Res3X:
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info.up_scale = 3;
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info.down_shift = 0;
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break;
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}
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case ResolutionSetup::Res4X: {
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case ResolutionSetup::Res4X:
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info.up_scale = 4;
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info.down_shift = 0;
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break;
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}
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default: {
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default:
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UNREACHABLE();
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info.up_scale = 1;
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info.down_shift = 0;
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}
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}
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info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
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info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
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info.size_up = info.up_scale * info.up_scale;
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info.size_shift = info.down_shift * 2;
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info.active = info.up_scale != 1 || info.down_shift != 0;
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}
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@ -67,8 +67,6 @@ struct ResolutionScalingInfo {
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u32 down_shift{0};
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f32 up_factor{1.0f};
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f32 down_factor{1.0f};
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u32 size_up{1};
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u32 size_shift{0};
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bool active{};
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};
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