gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
This commit is contained in:
parent
10c6d89119
commit
4415e00181
|
@ -325,15 +325,29 @@ u8* GetPhysicalPointer(PAddr address) {
|
||||||
return target_pointer;
|
return target_pointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached) {
|
void RasterizerMarkRegionCached(Tegra::GPUVAddr gpu_addr, u64 size, bool cached) {
|
||||||
if (start == 0) {
|
if (gpu_addr == 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
u64 num_pages = ((start + size - 1) >> PAGE_BITS) - (start >> PAGE_BITS) + 1;
|
// Iterate over a contiguous CPU address space, which corresponds to the specified GPU address
|
||||||
VAddr vaddr = start;
|
// space, marking the region as un/cached. The region is marked un/cached at a granularity of
|
||||||
|
// CPU pages, hence why we iterate on a CPU page basis (note: GPU page size is different). This
|
||||||
|
// assumes the specified GPU address region is contiguous as well.
|
||||||
|
|
||||||
|
u64 num_pages = ((gpu_addr + size - 1) >> PAGE_BITS) - (gpu_addr >> PAGE_BITS) + 1;
|
||||||
|
for (unsigned i = 0; i < num_pages; ++i, gpu_addr += PAGE_SIZE) {
|
||||||
|
boost::optional<VAddr> maybe_vaddr =
|
||||||
|
Core::System::GetInstance().GPU().memory_manager->GpuToCpuAddress(gpu_addr);
|
||||||
|
// The GPU <-> CPU virtual memory mapping is not 1:1
|
||||||
|
if (!maybe_vaddr) {
|
||||||
|
LOG_ERROR(HW_Memory,
|
||||||
|
"Trying to flush a cached region to an invalid physical address %08X",
|
||||||
|
gpu_addr);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
VAddr vaddr = *maybe_vaddr;
|
||||||
|
|
||||||
for (unsigned i = 0; i < num_pages; ++i, vaddr += PAGE_SIZE) {
|
|
||||||
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
PageType& page_type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||||
|
|
||||||
if (cached) {
|
if (cached) {
|
||||||
|
@ -347,6 +361,10 @@ void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached) {
|
||||||
page_type = PageType::RasterizerCachedMemory;
|
page_type = PageType::RasterizerCachedMemory;
|
||||||
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
|
current_page_table->pointers[vaddr >> PAGE_BITS] = nullptr;
|
||||||
break;
|
break;
|
||||||
|
case PageType::RasterizerCachedMemory:
|
||||||
|
// There can be more than one GPU region mapped per CPU region, so it's common that
|
||||||
|
// this area is already marked as cached.
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
@ -357,6 +375,10 @@ void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached) {
|
||||||
// It is not necessary for a process to have this region mapped into its address
|
// It is not necessary for a process to have this region mapped into its address
|
||||||
// space, for example, a system module need not have a VRAM mapping.
|
// space, for example, a system module need not have a VRAM mapping.
|
||||||
break;
|
break;
|
||||||
|
case PageType::Memory:
|
||||||
|
// There can be more than one GPU region mapped per CPU region, so it's common that
|
||||||
|
// this area is already unmarked as cached.
|
||||||
|
break;
|
||||||
case PageType::RasterizerCachedMemory: {
|
case PageType::RasterizerCachedMemory: {
|
||||||
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
|
u8* pointer = GetPointerFromVMA(vaddr & ~PAGE_MASK);
|
||||||
if (pointer == nullptr) {
|
if (pointer == nullptr) {
|
||||||
|
@ -394,20 +416,30 @@ void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||||
|
|
||||||
VAddr overlap_start = std::max(start, region_start);
|
VAddr overlap_start = std::max(start, region_start);
|
||||||
VAddr overlap_end = std::min(end, region_end);
|
VAddr overlap_end = std::min(end, region_end);
|
||||||
|
|
||||||
|
std::vector<Tegra::GPUVAddr> gpu_addresses =
|
||||||
|
Core::System::GetInstance().GPU().memory_manager->CpuToGpuAddress(overlap_start);
|
||||||
|
|
||||||
|
if (gpu_addresses.empty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
u64 overlap_size = overlap_end - overlap_start;
|
u64 overlap_size = overlap_end - overlap_start;
|
||||||
|
|
||||||
|
for (const auto& gpu_address : gpu_addresses) {
|
||||||
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
||||||
switch (mode) {
|
switch (mode) {
|
||||||
case FlushMode::Flush:
|
case FlushMode::Flush:
|
||||||
rasterizer->FlushRegion(overlap_start, overlap_size);
|
rasterizer->FlushRegion(gpu_address, overlap_size);
|
||||||
break;
|
break;
|
||||||
case FlushMode::Invalidate:
|
case FlushMode::Invalidate:
|
||||||
rasterizer->InvalidateRegion(overlap_start, overlap_size);
|
rasterizer->InvalidateRegion(gpu_address, overlap_size);
|
||||||
break;
|
break;
|
||||||
case FlushMode::FlushAndInvalidate:
|
case FlushMode::FlushAndInvalidate:
|
||||||
rasterizer->FlushAndInvalidateRegion(overlap_start, overlap_size);
|
rasterizer->FlushAndInvalidateRegion(gpu_address, overlap_size);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
CheckRegion(PROCESS_IMAGE_VADDR, PROCESS_IMAGE_VADDR_END);
|
CheckRegion(PROCESS_IMAGE_VADDR, PROCESS_IMAGE_VADDR_END);
|
||||||
|
|
|
@ -14,6 +14,7 @@
|
||||||
#include <boost/optional.hpp>
|
#include <boost/optional.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/memory_hook.h"
|
#include "core/memory_hook.h"
|
||||||
|
#include "video_core/memory_manager.h"
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
class Process;
|
class Process;
|
||||||
|
@ -258,7 +259,7 @@ enum class FlushMode {
|
||||||
/**
|
/**
|
||||||
* Mark each page touching the region as cached.
|
* Mark each page touching the region as cached.
|
||||||
*/
|
*/
|
||||||
void RasterizerMarkRegionCached(VAddr start, u64 size, bool cached);
|
void RasterizerMarkRegionCached(Tegra::GPUVAddr start, u64 size, bool cached);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||||
|
|
|
@ -11,7 +11,6 @@
|
||||||
#include <boost/optional.hpp>
|
#include <boost/optional.hpp>
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/memory.h"
|
|
||||||
|
|
||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
|
#include "video_core/memory_manager.h"
|
||||||
|
|
||||||
struct ScreenInfo;
|
struct ScreenInfo;
|
||||||
|
|
||||||
|
@ -25,14 +26,14 @@ public:
|
||||||
virtual void FlushAll() = 0;
|
virtual void FlushAll() = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
virtual void FlushRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
virtual void InvalidateRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||||
/// and invalidated
|
/// and invalidated
|
||||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
virtual void FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) = 0;
|
||||||
|
|
||||||
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
|
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
|
||||||
virtual bool AccelerateDisplayTransfer(const void* config) {
|
virtual bool AccelerateDisplayTransfer(const void* config) {
|
||||||
|
|
|
@ -150,9 +150,8 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||||
u64 size = end - start + 1;
|
u64 size = end - start + 1;
|
||||||
|
|
||||||
// Copy vertex array data
|
// Copy vertex array data
|
||||||
const VAddr data_addr{*memory_manager->GpuToCpuAddress(start)};
|
res_cache.FlushRegion(start, size, nullptr);
|
||||||
res_cache.FlushRegion(data_addr, size, nullptr);
|
Memory::ReadBlock(*memory_manager->GpuToCpuAddress(start), array_ptr, size);
|
||||||
Memory::ReadBlock(data_addr, array_ptr, size);
|
|
||||||
|
|
||||||
// Bind the vertex array to the buffer at the current offset.
|
// Bind the vertex array to the buffer at the current offset.
|
||||||
glBindVertexBuffer(index, stream_buffer->GetHandle(), buffer_offset, vertex_array.stride);
|
glBindVertexBuffer(index, stream_buffer->GetHandle(), buffer_offset, vertex_array.stride);
|
||||||
|
@ -519,17 +518,17 @@ void RasterizerOpenGL::FlushAll() {
|
||||||
res_cache.FlushAll();
|
res_cache.FlushAll();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
void RasterizerOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||||
res_cache.FlushRegion(addr, size);
|
res_cache.FlushRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
void RasterizerOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
void RasterizerOpenGL::FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) {
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||||
res_cache.FlushRegion(addr, size);
|
res_cache.FlushRegion(addr, size);
|
||||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||||
|
@ -560,7 +559,7 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||||
|
|
||||||
SurfaceParams src_params;
|
SurfaceParams src_params;
|
||||||
src_params.addr = framebuffer_addr;
|
src_params.cpu_addr = framebuffer_addr;
|
||||||
src_params.width = std::min(framebuffer.width, pixel_stride);
|
src_params.width = std::min(framebuffer.width, pixel_stride);
|
||||||
src_params.height = framebuffer.height;
|
src_params.height = framebuffer.height;
|
||||||
src_params.stride = pixel_stride;
|
src_params.stride = pixel_stride;
|
||||||
|
|
|
@ -11,6 +11,7 @@
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
|
#include "video_core/memory_manager.h"
|
||||||
#include "video_core/rasterizer_interface.h"
|
#include "video_core/rasterizer_interface.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
|
@ -29,9 +30,9 @@ public:
|
||||||
void DrawArrays() override;
|
void DrawArrays() override;
|
||||||
void NotifyMaxwellRegisterChanged(u32 method) override;
|
void NotifyMaxwellRegisterChanged(u32 method) override;
|
||||||
void FlushAll() override;
|
void FlushAll() override;
|
||||||
void FlushRegion(VAddr addr, u64 size) override;
|
void FlushRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
void InvalidateRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
void FlushAndInvalidateRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||||
bool AccelerateDisplayTransfer(const void* config) override;
|
bool AccelerateDisplayTransfer(const void* config) override;
|
||||||
bool AccelerateTextureCopy(const void* config) override;
|
bool AccelerateTextureCopy(const void* config) override;
|
||||||
bool AccelerateFill(const void* config) override;
|
bool AccelerateFill(const void* config) override;
|
||||||
|
|
|
@ -83,26 +83,30 @@ static u16 GetResolutionScaleFactor() {
|
||||||
}
|
}
|
||||||
|
|
||||||
template <bool morton_to_gl, PixelFormat format>
|
template <bool morton_to_gl, PixelFormat format>
|
||||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start,
|
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base,
|
||||||
VAddr end) {
|
Tegra::GPUVAddr start, Tegra::GPUVAddr end) {
|
||||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
||||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||||
|
const auto& gpu = Core::System::GetInstance().GPU();
|
||||||
|
|
||||||
if (morton_to_gl) {
|
if (morton_to_gl) {
|
||||||
auto data = Tegra::Texture::UnswizzleTexture(
|
auto data = Tegra::Texture::UnswizzleTexture(
|
||||||
base, SurfaceParams::TextureFormatFromPixelFormat(format), stride, height,
|
*gpu.memory_manager->GpuToCpuAddress(base),
|
||||||
block_height);
|
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
||||||
std::memcpy(gl_buffer, data.data(), data.size());
|
std::memcpy(gl_buffer, data.data(), data.size());
|
||||||
} else {
|
} else {
|
||||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
||||||
// the configuration for this and perform more generic un/swizzle
|
// the configuration for this and perform more generic un/swizzle
|
||||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||||
VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
VideoCore::MortonCopyPixels128(
|
||||||
Memory::GetPointer(base), gl_buffer, morton_to_gl);
|
stride, height, bytes_per_pixel, gl_bytes_per_pixel,
|
||||||
|
Memory::GetPointer(*gpu.memory_manager->GpuToCpuAddress(base)), gl_buffer,
|
||||||
|
morton_to_gl);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
|
||||||
|
Tegra::GPUVAddr),
|
||||||
SurfaceParams::MaxPixelFormat>
|
SurfaceParams::MaxPixelFormat>
|
||||||
morton_to_gl_fns = {
|
morton_to_gl_fns = {
|
||||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||||
|
@ -110,7 +114,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
||||||
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
||||||
};
|
};
|
||||||
|
|
||||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
|
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
|
||||||
|
Tegra::GPUVAddr),
|
||||||
SurfaceParams::MaxPixelFormat>
|
SurfaceParams::MaxPixelFormat>
|
||||||
gl_to_morton_fns = {
|
gl_to_morton_fns = {
|
||||||
MortonCopy<false, PixelFormat::ABGR8>,
|
MortonCopy<false, PixelFormat::ABGR8>,
|
||||||
|
@ -219,9 +224,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
|
||||||
SurfaceParams params = *this;
|
SurfaceParams params = *this;
|
||||||
const u32 tiled_size = is_tiled ? 8 : 1;
|
const u32 tiled_size = is_tiled ? 8 : 1;
|
||||||
const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
|
const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
|
||||||
VAddr aligned_start =
|
Tegra::GPUVAddr aligned_start =
|
||||||
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
|
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
|
||||||
VAddr aligned_end =
|
Tegra::GPUVAddr aligned_end =
|
||||||
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
|
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
|
||||||
|
|
||||||
if (aligned_end - aligned_start > stride_tiled_bytes) {
|
if (aligned_end - aligned_start > stride_tiled_bytes) {
|
||||||
|
@ -342,6 +347,13 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
|
||||||
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
|
return FromInterval(texcopy_params.GetInterval()).GetInterval() == texcopy_params.GetInterval();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VAddr SurfaceParams::GetCpuAddr() const {
|
||||||
|
// When this function is used, only cpu_addr or (GPU) addr should be set, not both
|
||||||
|
ASSERT(!(cpu_addr && addr));
|
||||||
|
const auto& gpu = Core::System::GetInstance().GPU();
|
||||||
|
return cpu_addr.get_value_or(*gpu.memory_manager->GpuToCpuAddress(addr));
|
||||||
|
}
|
||||||
|
|
||||||
bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
|
bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
|
||||||
SurfaceInterval fill_interval) const {
|
SurfaceInterval fill_interval) const {
|
||||||
if (type == SurfaceType::Fill && IsRegionValid(fill_interval) &&
|
if (type == SurfaceType::Fill && IsRegionValid(fill_interval) &&
|
||||||
|
@ -456,10 +468,10 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
||||||
void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
|
void CachedSurface::LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr load_end) {
|
||||||
ASSERT(type != SurfaceType::Fill);
|
ASSERT(type != SurfaceType::Fill);
|
||||||
|
|
||||||
u8* const texture_src_data = Memory::GetPointer(addr);
|
u8* const texture_src_data = Memory::GetPointer(GetCpuAddr());
|
||||||
if (texture_src_data == nullptr)
|
if (texture_src_data == nullptr)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -485,8 +497,8 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
|
||||||
}
|
}
|
||||||
|
|
||||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||||
void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
|
void CachedSurface::FlushGLBuffer(Tegra::GPUVAddr flush_start, Tegra::GPUVAddr flush_end) {
|
||||||
u8* const dst_buffer = Memory::GetPointer(addr);
|
u8* const dst_buffer = Memory::GetPointer(GetCpuAddr());
|
||||||
if (dst_buffer == nullptr)
|
if (dst_buffer == nullptr)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -1028,7 +1040,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||||
auto& gpu = Core::System::GetInstance().GPU();
|
auto& gpu = Core::System::GetInstance().GPU();
|
||||||
|
|
||||||
SurfaceParams params;
|
SurfaceParams params;
|
||||||
params.addr = *gpu.memory_manager->GpuToCpuAddress(config.tic.Address());
|
params.addr = config.tic.Address();
|
||||||
params.width = config.tic.Width();
|
params.width = config.tic.Width();
|
||||||
params.height = config.tic.Height();
|
params.height = config.tic.Height();
|
||||||
params.is_tiled = config.tic.IsTiled();
|
params.is_tiled = config.tic.IsTiled();
|
||||||
|
@ -1045,7 +1057,7 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||||
params.block_height = config.tic.BlockHeight();
|
params.block_height = config.tic.BlockHeight();
|
||||||
} else {
|
} else {
|
||||||
// Use the texture-provided stride value if the texture isn't tiled.
|
// Use the texture-provided stride value if the texture isn't tiled.
|
||||||
params.stride = params.PixelsInBytes(config.tic.Pitch());
|
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
|
||||||
}
|
}
|
||||||
|
|
||||||
params.UpdateParams();
|
params.UpdateParams();
|
||||||
|
@ -1073,7 +1085,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||||
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||||
bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
|
bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
|
||||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||||
const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
|
|
||||||
const auto& config = regs.rt[0];
|
const auto& config = regs.rt[0];
|
||||||
|
|
||||||
// TODO(bunnei): This is hard corded to use just the first render buffer
|
// TODO(bunnei): This is hard corded to use just the first render buffer
|
||||||
|
@ -1106,7 +1117,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||||
color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||||
SurfaceParams depth_params = color_params;
|
SurfaceParams depth_params = color_params;
|
||||||
|
|
||||||
color_params.addr = *memory_manager->GpuToCpuAddress(config.Address());
|
color_params.addr = config.Address();
|
||||||
color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
|
color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
|
||||||
color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
|
color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
|
||||||
color_params.UpdateParams();
|
color_params.UpdateParams();
|
||||||
|
@ -1222,7 +1233,8 @@ void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr, u64 size) {
|
void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVAddr addr,
|
||||||
|
u64 size) {
|
||||||
if (size == 0)
|
if (size == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -1261,7 +1273,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::FlushRegion(VAddr addr, u64 size, Surface flush_surface) {
|
void RasterizerCacheOpenGL::FlushRegion(Tegra::GPUVAddr addr, u64 size, Surface flush_surface) {
|
||||||
if (size == 0)
|
if (size == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -1297,7 +1309,8 @@ void RasterizerCacheOpenGL::FlushAll() {
|
||||||
FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner) {
|
void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, u64 size,
|
||||||
|
const Surface& region_owner) {
|
||||||
if (size == 0)
|
if (size == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
@ -1390,7 +1403,7 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||||
surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}});
|
surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}});
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) {
|
||||||
const u64 num_pages =
|
const u64 num_pages =
|
||||||
((addr + size - 1) >> Memory::PAGE_BITS) - (addr >> Memory::PAGE_BITS) + 1;
|
((addr + size - 1) >> Memory::PAGE_BITS) - (addr >> Memory::PAGE_BITS) + 1;
|
||||||
const u64 page_start = addr >> Memory::PAGE_BITS;
|
const u64 page_start = addr >> Memory::PAGE_BITS;
|
||||||
|
@ -1406,8 +1419,10 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int del
|
||||||
const auto interval = pair.first & pages_interval;
|
const auto interval = pair.first & pages_interval;
|
||||||
const int count = pair.second;
|
const int count = pair.second;
|
||||||
|
|
||||||
const VAddr interval_start_addr = boost::icl::first(interval) << Memory::PAGE_BITS;
|
const Tegra::GPUVAddr interval_start_addr = boost::icl::first(interval)
|
||||||
const VAddr interval_end_addr = boost::icl::last_next(interval) << Memory::PAGE_BITS;
|
<< Memory::PAGE_BITS;
|
||||||
|
const Tegra::GPUVAddr interval_end_addr = boost::icl::last_next(interval)
|
||||||
|
<< Memory::PAGE_BITS;
|
||||||
const u64 interval_size = interval_end_addr - interval_start_addr;
|
const u64 interval_size = interval_end_addr - interval_start_addr;
|
||||||
|
|
||||||
if (delta > 0 && count == delta)
|
if (delta > 0 && count == delta)
|
||||||
|
|
|
@ -17,12 +17,14 @@
|
||||||
#ifdef __GNUC__
|
#ifdef __GNUC__
|
||||||
#pragma GCC diagnostic pop
|
#pragma GCC diagnostic pop
|
||||||
#endif
|
#endif
|
||||||
|
#include <boost/optional.hpp>
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/common_funcs.h"
|
#include "common/common_funcs.h"
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
|
#include "video_core/memory_manager.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
#include "video_core/textures/texture.h"
|
#include "video_core/textures/texture.h"
|
||||||
|
|
||||||
|
@ -30,9 +32,9 @@ struct CachedSurface;
|
||||||
using Surface = std::shared_ptr<CachedSurface>;
|
using Surface = std::shared_ptr<CachedSurface>;
|
||||||
using SurfaceSet = std::set<Surface>;
|
using SurfaceSet = std::set<Surface>;
|
||||||
|
|
||||||
using SurfaceRegions = boost::icl::interval_set<VAddr>;
|
using SurfaceRegions = boost::icl::interval_set<Tegra::GPUVAddr>;
|
||||||
using SurfaceMap = boost::icl::interval_map<VAddr, Surface>;
|
using SurfaceMap = boost::icl::interval_map<Tegra::GPUVAddr, Surface>;
|
||||||
using SurfaceCache = boost::icl::interval_map<VAddr, SurfaceSet>;
|
using SurfaceCache = boost::icl::interval_map<Tegra::GPUVAddr, SurfaceSet>;
|
||||||
|
|
||||||
using SurfaceInterval = SurfaceCache::interval_type;
|
using SurfaceInterval = SurfaceCache::interval_type;
|
||||||
static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
|
static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
|
||||||
|
@ -277,6 +279,8 @@ struct SurfaceParams {
|
||||||
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
|
return pixels * GetFormatBpp(pixel_format) / CHAR_BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VAddr GetCpuAddr() const;
|
||||||
|
|
||||||
bool ExactMatch(const SurfaceParams& other_surface) const;
|
bool ExactMatch(const SurfaceParams& other_surface) const;
|
||||||
bool CanSubRect(const SurfaceParams& sub_surface) const;
|
bool CanSubRect(const SurfaceParams& sub_surface) const;
|
||||||
bool CanExpand(const SurfaceParams& expanded_surface) const;
|
bool CanExpand(const SurfaceParams& expanded_surface) const;
|
||||||
|
@ -285,8 +289,9 @@ struct SurfaceParams {
|
||||||
MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
|
MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
|
||||||
MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
||||||
|
|
||||||
VAddr addr = 0;
|
Tegra::GPUVAddr addr = 0;
|
||||||
VAddr end = 0;
|
Tegra::GPUVAddr end = 0;
|
||||||
|
boost::optional<VAddr> cpu_addr;
|
||||||
u64 size = 0;
|
u64 size = 0;
|
||||||
|
|
||||||
u32 width = 0;
|
u32 width = 0;
|
||||||
|
@ -332,8 +337,8 @@ struct CachedSurface : SurfaceParams {
|
||||||
size_t gl_buffer_size = 0;
|
size_t gl_buffer_size = 0;
|
||||||
|
|
||||||
// Read/Write data in Switch memory to/from gl_buffer
|
// Read/Write data in Switch memory to/from gl_buffer
|
||||||
void LoadGLBuffer(VAddr load_start, VAddr load_end);
|
void LoadGLBuffer(Tegra::GPUVAddr load_start, Tegra::GPUVAddr load_end);
|
||||||
void FlushGLBuffer(VAddr flush_start, VAddr flush_end);
|
void FlushGLBuffer(Tegra::GPUVAddr flush_start, Tegra::GPUVAddr flush_end);
|
||||||
|
|
||||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||||
void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
|
void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
|
||||||
|
@ -381,10 +386,10 @@ public:
|
||||||
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
|
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
|
||||||
|
|
||||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||||
void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
|
void FlushRegion(Tegra::GPUVAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||||
|
|
||||||
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
|
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
|
||||||
void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
|
void InvalidateRegion(Tegra::GPUVAddr addr, u64 size, const Surface& region_owner);
|
||||||
|
|
||||||
/// Flush all cached resources tracked by this cache manager
|
/// Flush all cached resources tracked by this cache manager
|
||||||
void FlushAll();
|
void FlushAll();
|
||||||
|
@ -393,7 +398,7 @@ private:
|
||||||
void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
|
void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
|
||||||
|
|
||||||
/// Update surface's texture for given region when necessary
|
/// Update surface's texture for given region when necessary
|
||||||
void ValidateSurface(const Surface& surface, VAddr addr, u64 size);
|
void ValidateSurface(const Surface& surface, Tegra::GPUVAddr addr, u64 size);
|
||||||
|
|
||||||
/// Create a new surface
|
/// Create a new surface
|
||||||
Surface CreateSurface(const SurfaceParams& params);
|
Surface CreateSurface(const SurfaceParams& params);
|
||||||
|
@ -405,7 +410,7 @@ private:
|
||||||
void UnregisterSurface(const Surface& surface);
|
void UnregisterSurface(const Surface& surface);
|
||||||
|
|
||||||
/// Increase/decrease the number of surface in pages touching the specified region
|
/// Increase/decrease the number of surface in pages touching the specified region
|
||||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta);
|
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||||
|
|
||||||
SurfaceCache surface_cache;
|
SurfaceCache surface_cache;
|
||||||
PageMap cached_pages;
|
PageMap cached_pages;
|
||||||
|
|
|
@ -152,7 +152,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
|
||||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||||
screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
|
screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
|
||||||
|
|
||||||
Rasterizer()->FlushRegion(framebuffer_addr, size_in_bytes);
|
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
|
||||||
|
Memory::FlushMode::Flush);
|
||||||
|
|
||||||
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
|
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
|
||||||
Memory::GetPointer(framebuffer_addr),
|
Memory::GetPointer(framebuffer_addr),
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
|
#include "core/memory.h"
|
||||||
#include "video_core/textures/decoders.h"
|
#include "video_core/textures/decoders.h"
|
||||||
#include "video_core/textures/texture.h"
|
#include "video_core/textures/texture.h"
|
||||||
|
|
||||||
|
|
Reference in New Issue