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hle/audren_u: Implement Get/SetRenderingTimeLimit

These appear to be a basic getter and setter pair, so these are fairly
trivial to implement and get out of the way.
This commit is contained in:
Lioncash 2018-11-13 13:07:06 -05:00
parent 65bd03d74c
commit 454cf1dc09
1 changed files with 23 additions and 2 deletions

View File

@ -32,8 +32,8 @@ public:
{5, &IAudioRenderer::Start, "Start"}, {5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"}, {6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"}, {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, nullptr, "SetRenderingTimeLimit"}, {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, nullptr, "GetRenderingTimeLimit"}, {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, nullptr, "RequestUpdateAuto"}, {10, nullptr, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"}, {11, nullptr, "ExecuteAudioRendererRendering"},
}; };
@ -110,8 +110,29 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called"); LOG_WARNING(Service_Audio, "(STUBBED) called");
} }
void SetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
rendering_time_limit_percent = rp.Pop<u32>();
ASSERT(rendering_time_limit_percent >= 0 && rendering_time_limit_percent <= 100);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_Audio, "called. rendering_time_limit_percent={}",
rendering_time_limit_percent);
}
void GetRenderingTimeLimit(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(rendering_time_limit_percent);
}
Kernel::SharedPtr<Kernel::Event> system_event; Kernel::SharedPtr<Kernel::Event> system_event;
std::unique_ptr<AudioCore::AudioRenderer> renderer; std::unique_ptr<AudioCore::AudioRenderer> renderer;
u32 rendering_time_limit_percent = 100;
}; };
class IAudioDevice final : public ServiceFramework<IAudioDevice> { class IAudioDevice final : public ServiceFramework<IAudioDevice> {