Disassembler: Chose slightly lower value for chunk size.
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@ -82,7 +82,9 @@ const BreakPoints& DisassemblerModel::GetBreakPoints() const {
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}
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void DisassemblerModel::ParseFromAddress(unsigned int address) {
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const unsigned int chunk_size = 1000*1000; // 10*1000*1000 is critical
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// NOTE: A too large value causes lagging when scrolling the disassembly
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const unsigned int chunk_size = 1000*500;
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// If we haven't loaded anything yet, initialize base address to the parameter address
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if (code_size == 0)
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