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yuzu-android
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Clang Format.

This commit is contained in:
Fernando Sahmkow 2020-05-08 18:53:13 -04:00
parent 3714f2e471
commit 467d43570e
14 changed files with 49 additions and 48 deletions

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@ -35,10 +35,10 @@ bool AtomicCompareAndSwap(u64 volatile* pointer, u64 value, u64 expected) {
}
bool AtomicCompareAndSwap(u64 volatile* pointer, u128 value, u128 expected) {
return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0], (__int64*)expected.data()) != 0;
return _InterlockedCompareExchange128((__int64*)pointer, value[1], value[0],
(__int64*)expected.data()) != 0;
}
#else
bool AtomicCompareAndSwap(u8 volatile* pointer, u8 value, u8 expected) {

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@ -63,8 +63,8 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
return false;
}
ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, Arch architecture, std::size_t core_index)
ARM_Unicorn::ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
Arch architecture, std::size_t core_index)
: ARM_Interface{system, interrupt_handlers, uses_wall_clock}, core_index{core_index} {
const auto arch = architecture == Arch::AArch32 ? UC_ARCH_ARM : UC_ARCH_ARM64;
CHECKED(uc_open(arch, UC_MODE_ARM, &uc));

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@ -20,8 +20,8 @@ public:
AArch64, // 64-bit ARM
};
explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers,
bool uses_wall_clock, Arch architecture, std::size_t core_index);
explicit ARM_Unicorn(System& system, CPUInterrupts& interrupt_handlers, bool uses_wall_clock,
Arch architecture, std::size_t core_index);
~ARM_Unicorn() override;
void SetPC(u64 pc) override;

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@ -148,8 +148,6 @@ public:
*/
ResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.

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@ -9,7 +9,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"

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@ -29,7 +29,8 @@ public:
Handle requesting_thread_handle);
/// Unlocks a mutex for owner at address
std::pair<ResultCode, std::shared_ptr<Thread>> Unlock(std::shared_ptr<Thread> owner, VAddr address);
std::pair<ResultCode, std::shared_ptr<Thread>> Unlock(std::shared_ptr<Thread> owner,
VAddr address);
/// Releases the mutex at the specified address.
ResultCode Release(VAddr address);

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@ -27,8 +27,7 @@ namespace Kernel {
class PhysicalCore {
public:
PhysicalCore(Core::System& system, std::size_t id,
Kernel::Scheduler& scheduler,
PhysicalCore(Core::System& system, std::size_t id, Kernel::Scheduler& scheduler,
Core::CPUInterruptHandler& interrupt_handler);
~PhysicalCore();

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@ -17,9 +17,9 @@
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/server_session.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/memory.h"

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@ -71,7 +71,6 @@ void EmuThread::run() {
gpu.ReleaseContext();
// Holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step

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@ -62,7 +62,8 @@ public:
if (!running) {
running_wait.Set();
/// Wait until effectively paused
while (running_guard);
while (running_guard)
;
}
}

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@ -127,7 +127,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
return list;
}
auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(), thread.GetContext64());
auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
thread.GetContext64());
for (auto& entry : backtrace) {
std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,

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@ -534,7 +534,8 @@ void GMainWindow::InitializeWidgets() {
if (emulation_running) {
return;
}
bool is_async = !Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
bool is_async =
!Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
Settings::values.use_asynchronous_gpu_emulation = is_async;
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
Settings::Apply();
@ -552,7 +553,8 @@ void GMainWindow::InitializeWidgets() {
return;
}
Settings::values.use_multi_core = !Settings::values.use_multi_core;
bool is_async = Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
bool is_async =
Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
Settings::values.use_asynchronous_gpu_emulation = is_async;
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
multicore_status_button->setChecked(Settings::values.use_multi_core);
@ -1958,7 +1960,8 @@ void GMainWindow::OnConfigure() {
dock_status_button->setChecked(Settings::values.use_docked_mode);
multicore_status_button->setChecked(Settings::values.use_multi_core);
Settings::values.use_asynchronous_gpu_emulation = Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
Settings::values.use_asynchronous_gpu_emulation =
Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core;
async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation);
#ifdef HAS_VULKAN