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Merge pull request #5286 from ReinUsesLisp/rename-vk-device

renderer_vulkan: Rename VKDevice to Device
This commit is contained in:
Rodrigo Locatti 2021-01-04 02:22:02 -03:00 committed by GitHub
commit 4801f4250d
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GPG Key ID: 4AEE18F83AFDEB23
52 changed files with 166 additions and 169 deletions

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@ -225,7 +225,7 @@ constexpr std::array<VkPipelineShaderStageCreateInfo, 2> MakeStages(
};
}
void UpdateOneTextureDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set,
void UpdateOneTextureDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
VkSampler sampler, VkImageView image_view) {
const VkDescriptorImageInfo image_info{
.sampler = sampler,
@ -247,7 +247,7 @@ void UpdateOneTextureDescriptorSet(const VKDevice& device, VkDescriptorSet descr
device.GetLogical().UpdateDescriptorSets(write_descriptor_set, nullptr);
}
void UpdateTwoTexturesDescriptorSet(const VKDevice& device, VkDescriptorSet descriptor_set,
void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descriptor_set,
VkSampler sampler, VkImageView image_view_0,
VkImageView image_view_1) {
const VkDescriptorImageInfo image_info_0{
@ -326,7 +326,7 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout,
} // Anonymous namespace
BlitImageHelper::BlitImageHelper(const VKDevice& device_, VKScheduler& scheduler_,
BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
StateTracker& state_tracker_, VKDescriptorPool& descriptor_pool)
: device{device_}, scheduler{scheduler_}, state_tracker{state_tracker_},
one_texture_set_layout(device.GetLogical().CreateDescriptorSetLayout(

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@ -15,12 +15,11 @@ namespace Vulkan {
using VideoCommon::Offset2D;
class VKDevice;
class VKScheduler;
class StateTracker;
class Device;
class Framebuffer;
class ImageView;
class StateTracker;
class VKScheduler;
struct BlitImagePipelineKey {
constexpr auto operator<=>(const BlitImagePipelineKey&) const noexcept = default;
@ -31,7 +30,7 @@ struct BlitImagePipelineKey {
class BlitImageHelper {
public:
explicit BlitImageHelper(const VKDevice& device, VKScheduler& scheduler,
explicit BlitImageHelper(const Device& device, VKScheduler& scheduler,
StateTracker& state_tracker, VKDescriptorPool& descriptor_pool);
~BlitImageHelper();
@ -67,7 +66,7 @@ private:
void ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRenderPass renderpass);
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
StateTracker& state_tracker;

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@ -47,7 +47,7 @@ VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter
return {};
}
VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter) {
switch (wrap_mode) {
case Tegra::Texture::WrapMode::Wrap:
@ -222,7 +222,7 @@ constexpr bool IsZetaFormat(PixelFormat pixel_format) {
} // Anonymous namespace
FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format) {
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, PixelFormat pixel_format) {
ASSERT(static_cast<std::size_t>(pixel_format) < std::size(tex_format_tuples));
auto tuple = tex_format_tuples[static_cast<std::size_t>(pixel_format)];
@ -280,7 +280,7 @@ VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage) {
return {};
}
VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const VKDevice& device,
VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
@ -526,7 +526,7 @@ VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison) {
return {};
}
VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format) {
VkIndexType IndexFormat(const Device& device, Maxwell::IndexFormat index_format) {
switch (index_format) {
case Maxwell::IndexFormat::UnsignedByte:
if (!device.IsExtIndexTypeUint8Supported()) {

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@ -22,7 +22,7 @@ VkFilter Filter(Tegra::Texture::TextureFilter filter);
VkSamplerMipmapMode MipmapMode(Tegra::Texture::TextureMipmapFilter mipmap_filter);
VkSamplerAddressMode WrapMode(const VKDevice& device, Tegra::Texture::WrapMode wrap_mode,
VkSamplerAddressMode WrapMode(const Device& device, Tegra::Texture::WrapMode wrap_mode,
Tegra::Texture::TextureFilter filter);
VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_func);
@ -35,17 +35,17 @@ struct FormatInfo {
bool storage;
};
FormatInfo SurfaceFormat(const VKDevice& device, FormatType format_type, PixelFormat pixel_format);
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, PixelFormat pixel_format);
VkShaderStageFlagBits ShaderStage(Tegra::Engines::ShaderType stage);
VkPrimitiveTopology PrimitiveTopology(const VKDevice& device, Maxwell::PrimitiveTopology topology);
VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology);
VkFormat VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttribute::Size size);
VkCompareOp ComparisonOp(Maxwell::ComparisonOp comparison);
VkIndexType IndexFormat(const VKDevice& device, Maxwell::IndexFormat index_format);
VkIndexType IndexFormat(const Device& device, Maxwell::IndexFormat index_format);
VkStencilOp StencilOp(Maxwell::StencilOp stencil_op);

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@ -42,7 +42,7 @@ std::string GetReadableVersion(u32 version) {
VK_VERSION_PATCH(version));
}
std::string GetDriverVersion(const VKDevice& device) {
std::string GetDriverVersion(const Device& device) {
// Extracted from
// https://github.com/SaschaWillems/vulkan.gpuinfo.org/blob/5dddea46ea1120b0df14eef8f15ff8e318e35462/functions.php#L308-L314
const u32 version = device.GetDriverVersion();
@ -184,7 +184,7 @@ void RendererVulkan::InitializeDevice() {
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
}
const vk::PhysicalDevice physical_device(devices[static_cast<size_t>(device_index)], dld);
device = std::make_unique<VKDevice>(*instance, physical_device, *surface, dld);
device = std::make_unique<Device>(*instance, physical_device, *surface, dld);
}
void RendererVulkan::Report() const {

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@ -27,9 +27,9 @@ class GPU;
namespace Vulkan {
class Device;
class StateTracker;
class VKBlitScreen;
class VKDevice;
class VKMemoryManager;
class VKSwapchain;
class VKScheduler;
@ -74,7 +74,7 @@ private:
VKScreenInfo screen_info;
vk::DebugUtilsMessenger debug_callback;
std::unique_ptr<VKDevice> device;
std::unique_ptr<Device> device;
std::unique_ptr<VKMemoryManager> memory_manager;
std::unique_ptr<StateTracker> state_tracker;
std::unique_ptr<VKScheduler> scheduler;

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@ -114,7 +114,7 @@ struct VKBlitScreen::BufferData {
VKBlitScreen::VKBlitScreen(Core::Memory::Memory& cpu_memory_,
Core::Frontend::EmuWindow& render_window_,
VideoCore::RasterizerInterface& rasterizer_, const VKDevice& device_,
VideoCore::RasterizerInterface& rasterizer_, const Device& device_,
VKMemoryManager& memory_manager_, VKSwapchain& swapchain_,
VKScheduler& scheduler_, const VKScreenInfo& screen_info_)
: cpu_memory{cpu_memory_}, render_window{render_window_}, rasterizer{rasterizer_},

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@ -33,8 +33,8 @@ namespace Vulkan {
struct ScreenInfo;
class Device;
class RasterizerVulkan;
class VKDevice;
class VKScheduler;
class VKSwapchain;
@ -42,7 +42,7 @@ class VKBlitScreen final {
public:
explicit VKBlitScreen(Core::Memory::Memory& cpu_memory,
Core::Frontend::EmuWindow& render_window,
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
VideoCore::RasterizerInterface& rasterizer, const Device& device,
VKMemoryManager& memory_manager, VKSwapchain& swapchain,
VKScheduler& scheduler, const VKScreenInfo& screen_info);
~VKBlitScreen();
@ -85,7 +85,7 @@ private:
Core::Memory::Memory& cpu_memory;
Core::Frontend::EmuWindow& render_window;
VideoCore::RasterizerInterface& rasterizer;
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKSwapchain& swapchain;
VKScheduler& scheduler;

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@ -34,13 +34,13 @@ constexpr VkAccessFlags UPLOAD_ACCESS_BARRIERS =
constexpr VkAccessFlags TRANSFORM_FEEDBACK_WRITE_ACCESS =
VK_ACCESS_TRANSFORM_FEEDBACK_WRITE_BIT_EXT | VK_ACCESS_TRANSFORM_FEEDBACK_COUNTER_WRITE_BIT_EXT;
std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const VKDevice& device, VKScheduler& scheduler) {
std::unique_ptr<VKStreamBuffer> CreateStreamBuffer(const Device& device, VKScheduler& scheduler) {
return std::make_unique<VKStreamBuffer>(device, scheduler);
}
} // Anonymous namespace
Buffer::Buffer(const VKDevice& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
Buffer::Buffer(const Device& device_, VKMemoryManager& memory_manager, VKScheduler& scheduler_,
VKStagingBufferPool& staging_pool_, VAddr cpu_addr_, std::size_t size_)
: BufferBlock{cpu_addr_, size_}, device{device_}, scheduler{scheduler_}, staging_pool{
staging_pool_} {
@ -168,7 +168,7 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
VKBufferCache::VKBufferCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
const VKDevice& device_, VKMemoryManager& memory_manager_,
const Device& device_, VKMemoryManager& memory_manager_,
VKScheduler& scheduler_, VKStreamBuffer& stream_buffer_,
VKStagingBufferPool& staging_pool_)
: VideoCommon::BufferCache<Buffer, VkBuffer, VKStreamBuffer>{rasterizer_, gpu_memory_,

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@ -15,13 +15,13 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKMemoryManager;
class VKScheduler;
class Buffer final : public VideoCommon::BufferBlock {
public:
explicit Buffer(const VKDevice& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
explicit Buffer(const Device& device, VKMemoryManager& memory_manager, VKScheduler& scheduler,
VKStagingBufferPool& staging_pool, VAddr cpu_addr_, std::size_t size_);
~Buffer();
@ -41,7 +41,7 @@ public:
}
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
VKStagingBufferPool& staging_pool;
@ -52,7 +52,7 @@ class VKBufferCache final : public VideoCommon::BufferCache<Buffer, VkBuffer, VK
public:
explicit VKBufferCache(VideoCore::RasterizerInterface& rasterizer,
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
const VKDevice& device, VKMemoryManager& memory_manager,
const Device& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler, VKStreamBuffer& stream_buffer,
VKStagingBufferPool& staging_pool);
~VKBufferCache();
@ -63,7 +63,7 @@ protected:
std::shared_ptr<Buffer> CreateBlock(VAddr cpu_addr, std::size_t size) override;
private:
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKScheduler& scheduler;
VKStagingBufferPool& staging_pool;

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@ -17,7 +17,7 @@ struct CommandPool::Pool {
vk::CommandBuffers cmdbufs;
};
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_)
CommandPool::CommandPool(MasterSemaphore& master_semaphore_, const Device& device_)
: ResourcePool(master_semaphore_, COMMAND_BUFFER_POOL_SIZE), device{device_} {}
CommandPool::~CommandPool() = default;

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@ -12,12 +12,12 @@
namespace Vulkan {
class Device;
class MasterSemaphore;
class VKDevice;
class CommandPool final : public ResourcePool {
public:
explicit CommandPool(MasterSemaphore& master_semaphore_, const VKDevice& device_);
explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
~CommandPool() override;
void Allocate(size_t begin, size_t end) override;
@ -27,7 +27,7 @@ public:
private:
struct Pool;
const VKDevice& device;
const Device& device;
std::vector<Pool> pools;
};

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@ -86,7 +86,7 @@ VkDescriptorUpdateTemplateEntryKHR BuildInputOutputDescriptorUpdateTemplate() {
} // Anonymous namespace
VKComputePass::VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
VKComputePass::VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
vk::Span<VkPushConstantRange> push_constants,
@ -162,7 +162,7 @@ VkDescriptorSet VKComputePass::CommitDescriptorSet(
return set;
}
QuadArrayPass::QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_,
QuadArrayPass::QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
@ -211,7 +211,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32
return {*buffer.handle, 0};
}
Uint8Pass::Uint8Pass(const VKDevice& device, VKScheduler& scheduler_,
Uint8Pass::Uint8Pass(const Device& device, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool, VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VKComputePass(device, descriptor_pool, BuildInputOutputDescriptorSetBindings(),
@ -255,7 +255,7 @@ std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buff
return {*buffer.handle, 0};
}
QuadIndexedPass::QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler_,
QuadIndexedPass::QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)

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@ -15,14 +15,14 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
class VKStagingBufferPool;
class VKUpdateDescriptorQueue;
class VKComputePass {
public:
explicit VKComputePass(const VKDevice& device, VKDescriptorPool& descriptor_pool,
explicit VKComputePass(const Device& device, VKDescriptorPool& descriptor_pool,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
vk::Span<VkDescriptorUpdateTemplateEntryKHR> templates,
vk::Span<VkPushConstantRange> push_constants, std::span<const u32> code);
@ -43,7 +43,7 @@ private:
class QuadArrayPass final : public VKComputePass {
public:
explicit QuadArrayPass(const VKDevice& device_, VKScheduler& scheduler_,
explicit QuadArrayPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
@ -59,7 +59,7 @@ private:
class Uint8Pass final : public VKComputePass {
public:
explicit Uint8Pass(const VKDevice& device_, VKScheduler& scheduler_,
explicit Uint8Pass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);
@ -75,7 +75,7 @@ private:
class QuadIndexedPass final : public VKComputePass {
public:
explicit QuadIndexedPass(const VKDevice& device_, VKScheduler& scheduler_,
explicit QuadIndexedPass(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKStagingBufferPool& staging_buffer_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_);

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@ -15,7 +15,7 @@
namespace Vulkan {
VKComputePipeline::VKComputePipeline(const VKDevice& device_, VKScheduler& scheduler_,
VKComputePipeline::VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const SPIRVShader& shader_)

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@ -11,13 +11,13 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
class VKUpdateDescriptorQueue;
class VKComputePipeline final {
public:
explicit VKComputePipeline(const VKDevice& device_, VKScheduler& scheduler_,
explicit VKComputePipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const SPIRVShader& shader_);
@ -48,7 +48,7 @@ private:
vk::Pipeline CreatePipeline() const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
ShaderEntries entries;

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@ -32,7 +32,7 @@ void DescriptorAllocator::Allocate(std::size_t begin, std::size_t end) {
descriptors_allocations.push_back(descriptor_pool.AllocateDescriptors(layout, end - begin));
}
VKDescriptorPool::VKDescriptorPool(const VKDevice& device_, VKScheduler& scheduler)
VKDescriptorPool::VKDescriptorPool(const Device& device_, VKScheduler& scheduler)
: device{device_}, master_semaphore{scheduler.GetMasterSemaphore()}, active_pool{
AllocateNewPool()} {}

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@ -11,7 +11,7 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKDescriptorPool;
class VKScheduler;
@ -39,7 +39,7 @@ class VKDescriptorPool final {
friend DescriptorAllocator;
public:
explicit VKDescriptorPool(const VKDevice& device, VKScheduler& scheduler);
explicit VKDescriptorPool(const Device& device, VKScheduler& scheduler);
~VKDescriptorPool();
VKDescriptorPool(const VKDescriptorPool&) = delete;
@ -50,7 +50,7 @@ private:
vk::DescriptorSets AllocateDescriptors(VkDescriptorSetLayout layout, std::size_t count);
const VKDevice& device;
const Device& device;
MasterSemaphore& master_semaphore;
std::vector<vk::DescriptorPool> pools;

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@ -206,8 +206,8 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
} // Anonymous namespace
VKDevice::VKDevice(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld_)
: instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
format_properties{GetFormatProperties(physical, dld)} {
CheckSuitability();
@ -449,10 +449,10 @@ VKDevice::VKDevice(VkInstance instance_, vk::PhysicalDevice physical_, VkSurface
use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
}
VKDevice::~VKDevice() = default;
Device::~Device() = default;
VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
return wanted_format;
}
@ -483,18 +483,18 @@ VkFormat VKDevice::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFla
return wanted_format;
}
void VKDevice::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occurred!");
void Device::ReportLoss() const {
LOG_CRITICAL(Render_Vulkan, "Device loss occured!");
// Wait for the log to flush and for Nsight Aftermath to dump the results
std::this_thread::sleep_for(std::chrono::seconds{15});
}
void VKDevice::SaveShader(const std::vector<u32>& spirv) const {
void Device::SaveShader(const std::vector<u32>& spirv) const {
nsight_aftermath_tracker.SaveShader(spirv);
}
bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
bool Device::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
@ -528,7 +528,7 @@ bool VKDevice::IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features)
return true;
}
bool VKDevice::TestDepthStencilBlits() const {
bool Device::TestDepthStencilBlits() const {
static constexpr VkFormatFeatureFlags required_features =
VK_FORMAT_FEATURE_BLIT_SRC_BIT | VK_FORMAT_FEATURE_BLIT_DST_BIT;
const auto test_features = [](VkFormatProperties props) {
@ -538,8 +538,8 @@ bool VKDevice::TestDepthStencilBlits() const {
test_features(format_properties.at(VK_FORMAT_D24_UNORM_S8_UINT));
}
bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
const auto it = format_properties.find(wanted_format);
if (it == format_properties.end()) {
UNIMPLEMENTED_MSG("Unimplemented format query={}", wanted_format);
@ -549,7 +549,7 @@ bool VKDevice::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wa
return (supported_usage & wanted_usage) == wanted_usage;
}
void VKDevice::CheckSuitability() const {
void Device::CheckSuitability() const {
std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
@ -614,7 +614,7 @@ void VKDevice::CheckSuitability() const {
}
}
std::vector<const char*> VKDevice::LoadExtensions() {
std::vector<const char*> Device::LoadExtensions() {
std::vector<const char*> extensions;
extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
@ -767,7 +767,7 @@ std::vector<const char*> VKDevice::LoadExtensions() {
return extensions;
}
void VKDevice::SetupFamilies(VkSurfaceKHR surface) {
void Device::SetupFamilies(VkSurfaceKHR surface) {
const std::vector queue_family_properties = physical.GetQueueFamilyProperties();
std::optional<u32> graphics;
std::optional<u32> present;
@ -798,14 +798,14 @@ void VKDevice::SetupFamilies(VkSurfaceKHR surface) {
present_family = *present;
}
void VKDevice::SetupFeatures() {
void Device::SetupFeatures() {
const auto supported_features{physical.GetFeatures()};
is_formatless_image_load_supported = supported_features.shaderStorageImageReadWithoutFormat;
is_blit_depth_stencil_supported = TestDepthStencilBlits();
is_optimal_astc_supported = IsOptimalAstcSupported(supported_features);
}
void VKDevice::CollectTelemetryParameters() {
void Device::CollectTelemetryParameters() {
VkPhysicalDeviceDriverPropertiesKHR driver{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR,
.pNext = nullptr,
@ -832,7 +832,7 @@ void VKDevice::CollectTelemetryParameters() {
}
}
void VKDevice::CollectToolingInfo() {
void Device::CollectToolingInfo() {
if (!ext_tooling_info) {
return;
}
@ -858,7 +858,7 @@ void VKDevice::CollectToolingInfo() {
}
}
std::vector<VkDeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
std::vector<VkDeviceQueueCreateInfo> Device::GetDeviceQueueCreateInfos() const {
static constexpr float QUEUE_PRIORITY = 1.0f;
std::unordered_set<u32> unique_queue_families{graphics_family, present_family};

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@ -22,11 +22,11 @@ enum class FormatType { Linear, Optimal, Buffer };
const u32 GuestWarpSize = 32;
/// Handles data specific to a physical device.
class VKDevice final {
class Device final {
public:
explicit VKDevice(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld);
~VKDevice();
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
const vk::InstanceDispatch& dld);
~Device();
/**
* Returns a format supported by the device for the passed requeriments.

View File

@ -14,11 +14,11 @@
namespace Vulkan {
InnerFence::InnerFence(const VKDevice& device_, VKScheduler& scheduler_, u32 payload_,
InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
bool is_stubbed_)
: FenceBase{payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
InnerFence::InnerFence(const VKDevice& device_, VKScheduler& scheduler_, GPUVAddr address_,
InnerFence::InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
u32 payload_, bool is_stubbed_)
: FenceBase{address_, payload_, is_stubbed_}, device{device_}, scheduler{scheduler_} {}
@ -75,7 +75,7 @@ bool InnerFence::IsEventSignalled() const {
VKFenceManager::VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
const VKDevice& device_, VKScheduler& scheduler_)
const Device& device_, VKScheduler& scheduler_)
: GenericFenceManager{rasterizer_, gpu_, texture_cache_, buffer_cache_, query_cache_},
device{device_}, scheduler{scheduler_} {}

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@ -21,16 +21,16 @@ class RasterizerInterface;
namespace Vulkan {
class Device;
class VKBufferCache;
class VKDevice;
class VKQueryCache;
class VKScheduler;
class InnerFence : public VideoCommon::FenceBase {
public:
explicit InnerFence(const VKDevice& device_, VKScheduler& scheduler_, u32 payload_,
explicit InnerFence(const Device& device_, VKScheduler& scheduler_, u32 payload_,
bool is_stubbed_);
explicit InnerFence(const VKDevice& device_, VKScheduler& scheduler_, GPUVAddr address_,
explicit InnerFence(const Device& device_, VKScheduler& scheduler_, GPUVAddr address_,
u32 payload_, bool is_stubbed_);
~InnerFence();
@ -43,7 +43,7 @@ public:
private:
bool IsEventSignalled() const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
vk::Event event;
u64 ticks = 0;
@ -58,7 +58,7 @@ public:
explicit VKFenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
Tegra::MemoryManager& memory_manager_, TextureCache& texture_cache_,
VKBufferCache& buffer_cache_, VKQueryCache& query_cache_,
const VKDevice& device_, VKScheduler& scheduler_);
const Device& device_, VKScheduler& scheduler_);
protected:
Fence CreateFence(u32 value, bool is_stubbed) override;
@ -68,7 +68,7 @@ protected:
void WaitFence(Fence& fence) override;
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
};

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@ -94,7 +94,7 @@ VkSampleCountFlagBits ConvertMsaaMode(Tegra::Texture::MsaaMode msaa_mode) {
} // Anonymous namespace
VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_,
VKGraphicsPipeline::VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,

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@ -40,8 +40,8 @@ static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>
static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
class Device;
class VKDescriptorPool;
class VKDevice;
class VKScheduler;
class VKUpdateDescriptorQueue;
@ -49,7 +49,7 @@ using SPIRVProgram = std::array<std::optional<SPIRVShader>, Maxwell::MaxShaderSt
class VKGraphicsPipeline final {
public:
explicit VKGraphicsPipeline(const VKDevice& device_, VKScheduler& scheduler_,
explicit VKGraphicsPipeline(const Device& device_, VKScheduler& scheduler_,
VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue_,
const GraphicsPipelineCacheKey& key,
@ -85,7 +85,7 @@ private:
vk::Pipeline CreatePipeline(const SPIRVProgram& program, VkRenderPass renderpass,
u32 num_color_buffers) const;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
const GraphicsPipelineCacheKey cache_key;
const u64 hash;

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@ -14,7 +14,7 @@ namespace Vulkan {
using namespace std::chrono_literals;
MasterSemaphore::MasterSemaphore(const VKDevice& device) {
MasterSemaphore::MasterSemaphore(const Device& device) {
static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
.pNext = nullptr,

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@ -12,11 +12,11 @@
namespace Vulkan {
class VKDevice;
class Device;
class MasterSemaphore {
public:
explicit MasterSemaphore(const VKDevice& device);
explicit MasterSemaphore(const Device& device);
~MasterSemaphore();
/// Returns the current logical tick.

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@ -29,7 +29,7 @@ u64 GetAllocationChunkSize(u64 required_size) {
class VKMemoryAllocation final {
public:
explicit VKMemoryAllocation(const VKDevice& device_, vk::DeviceMemory memory_,
explicit VKMemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
: device{device_}, memory{std::move(memory_)}, properties{properties_},
allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
@ -104,7 +104,7 @@ private:
return std::nullopt;
}
const VKDevice& device; ///< Vulkan device.
const Device& device; ///< Vulkan device.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const VkMemoryPropertyFlags properties; ///< Vulkan properties.
const u64 allocation_size; ///< Size of this allocation.
@ -117,7 +117,7 @@ private:
std::vector<const VKMemoryCommitImpl*> commits;
};
VKMemoryManager::VKMemoryManager(const VKDevice& device_)
VKMemoryManager::VKMemoryManager(const Device& device_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
VKMemoryManager::~VKMemoryManager() = default;
@ -207,7 +207,7 @@ VKMemoryCommit VKMemoryManager::TryAllocCommit(const VkMemoryRequirements& requi
return {};
}
VKMemoryCommitImpl::VKMemoryCommitImpl(const VKDevice& device_, VKMemoryAllocation* allocation_,
VKMemoryCommitImpl::VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
const vk::DeviceMemory& memory_, u64 begin_, u64 end_)
: device{device_}, memory{memory_}, interval{begin_, end_}, allocation{allocation_} {}

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@ -13,8 +13,8 @@
namespace Vulkan {
class Device;
class MemoryMap;
class VKDevice;
class VKMemoryAllocation;
class VKMemoryCommitImpl;
@ -22,7 +22,7 @@ using VKMemoryCommit = std::unique_ptr<VKMemoryCommitImpl>;
class VKMemoryManager final {
public:
explicit VKMemoryManager(const VKDevice& device_);
explicit VKMemoryManager(const Device& device_);
VKMemoryManager(const VKMemoryManager&) = delete;
~VKMemoryManager();
@ -49,7 +49,7 @@ private:
VKMemoryCommit TryAllocCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags wanted_properties);
const VKDevice& device; ///< Device handler.
const Device& device; ///< Device handler.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
std::vector<std::unique_ptr<VKMemoryAllocation>> allocations; ///< Current allocations.
};
@ -59,7 +59,7 @@ class VKMemoryCommitImpl final {
friend MemoryMap;
public:
explicit VKMemoryCommitImpl(const VKDevice& device_, VKMemoryAllocation* allocation_,
explicit VKMemoryCommitImpl(const Device& device_, VKMemoryAllocation* allocation_,
const vk::DeviceMemory& memory_, u64 begin_, u64 end_);
~VKMemoryCommitImpl();
@ -85,7 +85,7 @@ private:
/// Unmaps memory.
void Unmap() const;
const VKDevice& device; ///< Vulkan device.
const Device& device; ///< Vulkan device.
const vk::DeviceMemory& memory; ///< Vulkan device memory handler.
std::pair<u64, u64> interval{}; ///< Interval where the commit exists.
VKMemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.

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@ -149,7 +149,7 @@ Shader::~Shader() = default;
VKPipelineCache::VKPipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
Tegra::MemoryManager& gpu_memory_, const VKDevice& device_,
Tegra::MemoryManager& gpu_memory_, const Device& device_,
VKScheduler& scheduler_, VKDescriptorPool& descriptor_pool_,
VKUpdateDescriptorQueue& update_descriptor_queue_)
: VideoCommon::ShaderCache<Shader>{rasterizer_}, gpu{gpu_}, maxwell3d{maxwell3d_},

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@ -33,10 +33,10 @@ class System;
namespace Vulkan {
class Device;
class RasterizerVulkan;
class VKComputePipeline;
class VKDescriptorPool;
class VKDevice;
class VKScheduler;
class VKUpdateDescriptorQueue;
@ -121,7 +121,7 @@ public:
explicit VKPipelineCache(RasterizerVulkan& rasterizer, Tegra::GPU& gpu,
Tegra::Engines::Maxwell3D& maxwell3d,
Tegra::Engines::KeplerCompute& kepler_compute,
Tegra::MemoryManager& gpu_memory, const VKDevice& device,
Tegra::MemoryManager& gpu_memory, const Device& device,
VKScheduler& scheduler, VKDescriptorPool& descriptor_pool,
VKUpdateDescriptorQueue& update_descriptor_queue);
~VKPipelineCache() override;
@ -148,7 +148,7 @@ private:
Tegra::Engines::KeplerCompute& kepler_compute;
Tegra::MemoryManager& gpu_memory;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
VKDescriptorPool& descriptor_pool;
VKUpdateDescriptorQueue& update_descriptor_queue;

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@ -27,7 +27,7 @@ constexpr VkQueryType GetTarget(QueryType type) {
} // Anonymous namespace
QueryPool::QueryPool(const VKDevice& device_, VKScheduler& scheduler, QueryType type_)
QueryPool::QueryPool(const Device& device_, VKScheduler& scheduler, QueryType type_)
: ResourcePool{scheduler.GetMasterSemaphore(), GROW_STEP}, device{device_}, type{type_} {}
QueryPool::~QueryPool() = default;
@ -68,7 +68,7 @@ void QueryPool::Reserve(std::pair<VkQueryPool, u32> query) {
VKQueryCache::VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
const VKDevice& device_, VKScheduler& scheduler_)
const Device& device_, VKScheduler& scheduler_)
: QueryCacheBase{rasterizer_, maxwell3d_, gpu_memory_}, device{device_}, scheduler{scheduler_},
query_pools{
QueryPool{device_, scheduler_, QueryType::SamplesPassed},
@ -96,9 +96,9 @@ void VKQueryCache::Reserve(QueryType type, std::pair<VkQueryPool, u32> query) {
HostCounter::HostCounter(VKQueryCache& cache_, std::shared_ptr<HostCounter> dependency_,
QueryType type_)
: HostCounterBase{std::move(dependency_)}, cache{cache_}, type{type_},
query{cache_.AllocateQuery(type_)}, tick{cache_.Scheduler().CurrentTick()} {
const vk::Device* logical = &cache_.Device().GetLogical();
cache_.Scheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
query{cache_.AllocateQuery(type_)}, tick{cache_.GetScheduler().CurrentTick()} {
const vk::Device* logical = &cache.GetDevice().GetLogical();
cache.GetScheduler().Record([logical, query = query](vk::CommandBuffer cmdbuf) {
logical->ResetQueryPoolEXT(query.first, query.second, 1);
cmdbuf.BeginQuery(query.first, query.second, VK_QUERY_CONTROL_PRECISE_BIT);
});
@ -109,17 +109,17 @@ HostCounter::~HostCounter() {
}
void HostCounter::EndQuery() {
cache.Scheduler().Record(
cache.GetScheduler().Record(
[query = query](vk::CommandBuffer cmdbuf) { cmdbuf.EndQuery(query.first, query.second); });
}
u64 HostCounter::BlockingQuery() const {
if (tick >= cache.Scheduler().CurrentTick()) {
cache.Scheduler().Flush();
if (tick >= cache.GetScheduler().CurrentTick()) {
cache.GetScheduler().Flush();
}
u64 data;
const VkResult query_result = cache.Device().GetLogical().GetQueryResults(
const VkResult query_result = cache.GetDevice().GetLogical().GetQueryResults(
query.first, query.second, 1, sizeof(data), &data, sizeof(data),
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT);
@ -127,7 +127,7 @@ u64 HostCounter::BlockingQuery() const {
case VK_SUCCESS:
return data;
case VK_ERROR_DEVICE_LOST:
cache.Device().ReportLoss();
cache.GetDevice().ReportLoss();
[[fallthrough]];
default:
throw vk::Exception(query_result);

View File

@ -21,8 +21,8 @@ class RasterizerInterface;
namespace Vulkan {
class CachedQuery;
class Device;
class HostCounter;
class VKDevice;
class VKQueryCache;
class VKScheduler;
@ -30,7 +30,7 @@ using CounterStream = VideoCommon::CounterStreamBase<VKQueryCache, HostCounter>;
class QueryPool final : public ResourcePool {
public:
explicit QueryPool(const VKDevice& device, VKScheduler& scheduler, VideoCore::QueryType type);
explicit QueryPool(const Device& device, VKScheduler& scheduler, VideoCore::QueryType type);
~QueryPool() override;
std::pair<VkQueryPool, u32> Commit();
@ -43,7 +43,7 @@ protected:
private:
static constexpr std::size_t GROW_STEP = 512;
const VKDevice& device;
const Device& device;
const VideoCore::QueryType type;
std::vector<vk::QueryPool> pools;
@ -55,23 +55,23 @@ class VKQueryCache final
public:
explicit VKQueryCache(VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_, Tegra::MemoryManager& gpu_memory_,
const VKDevice& device_, VKScheduler& scheduler_);
const Device& device_, VKScheduler& scheduler_);
~VKQueryCache();
std::pair<VkQueryPool, u32> AllocateQuery(VideoCore::QueryType type);
void Reserve(VideoCore::QueryType type, std::pair<VkQueryPool, u32> query);
const VKDevice& Device() const noexcept {
const Device& GetDevice() const noexcept {
return device;
}
VKScheduler& Scheduler() const noexcept {
VKScheduler& GetScheduler() const noexcept {
return scheduler;
}
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
std::array<QueryPool, VideoCore::NumQueryTypes> query_pools;
};

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@ -62,7 +62,7 @@ namespace {
constexpr auto COMPUTE_SHADER_INDEX = static_cast<size_t>(Tegra::Engines::ShaderType::Compute);
VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, size_t index) {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index) {
const auto& src = regs.viewport_transform[index];
const float width = src.scale_x * 2.0f;
const float height = src.scale_y * 2.0f;
@ -239,7 +239,7 @@ public:
index.type = type;
}
void Bind(const VKDevice& device, VKScheduler& scheduler) const {
void Bind(const Device& device, VKScheduler& scheduler) const {
// Use this large switch case to avoid dispatching more memory in the record lambda than
// what we need. It looks horrible, but it's the best we can do on standard C++.
switch (vertex.num_buffers) {
@ -330,7 +330,7 @@ private:
} index;
template <size_t N>
void BindStatic(const VKDevice& device, VKScheduler& scheduler) const {
void BindStatic(const Device& device, VKScheduler& scheduler) const {
if (device.IsExtExtendedDynamicStateSupported()) {
if (index.buffer) {
BindStatic<N, true, true>(scheduler);
@ -409,7 +409,7 @@ void RasterizerVulkan::DrawParameters::Draw(vk::CommandBuffer cmdbuf) const {
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_,
Core::Memory::Memory& cpu_memory_, VKScreenInfo& screen_info_,
const VKDevice& device_, VKMemoryManager& memory_manager_,
const Device& device_, VKMemoryManager& memory_manager_,
StateTracker& state_tracker_, VKScheduler& scheduler_)
: RasterizerAccelerated{cpu_memory_}, gpu{gpu_},
gpu_memory{gpu_memory_}, maxwell3d{gpu.Maxwell3D()}, kepler_compute{gpu.KeplerCompute()},

View File

@ -55,7 +55,7 @@ class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
public:
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
VKScreenInfo& screen_info_, const VKDevice& device_,
VKScreenInfo& screen_info_, const Device& device_,
VKMemoryManager& memory_manager_, StateTracker& state_tracker_,
VKScheduler& scheduler_);
~RasterizerVulkan() override;
@ -212,7 +212,7 @@ private:
Tegra::Engines::KeplerCompute& kepler_compute;
VKScreenInfo& screen_info;
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
StateTracker& state_tracker;
VKScheduler& scheduler;

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@ -37,7 +37,7 @@ void VKScheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
last = nullptr;
}
VKScheduler::VKScheduler(const VKDevice& device_, StateTracker& state_tracker_)
VKScheduler::VKScheduler(const Device& device_, StateTracker& state_tracker_)
: device{device_}, state_tracker{state_tracker_},
master_semaphore{std::make_unique<MasterSemaphore>(device)},
command_pool{std::make_unique<CommandPool>(*master_semaphore, device)} {

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@ -17,17 +17,17 @@
namespace Vulkan {
class CommandPool;
class Device;
class Framebuffer;
class MasterSemaphore;
class StateTracker;
class VKDevice;
class VKQueryCache;
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
/// OpenGL-like operations on Vulkan command buffers.
class VKScheduler {
public:
explicit VKScheduler(const VKDevice& device, StateTracker& state_tracker);
explicit VKScheduler(const Device& device, StateTracker& state_tracker);
~VKScheduler();
/// Returns the current command buffer tick.
@ -179,7 +179,7 @@ private:
void AcquireNewChunk();
const VKDevice& device;
const Device& device;
StateTracker& state_tracker;
std::unique_ptr<MasterSemaphore> master_semaphore;

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@ -274,7 +274,7 @@ bool IsPrecise(Operation operand) {
class SPIRVDecompiler final : public Sirit::Module {
public:
explicit SPIRVDecompiler(const VKDevice& device_, const ShaderIR& ir_, ShaderType stage_,
explicit SPIRVDecompiler(const Device& device_, const ShaderIR& ir_, ShaderType stage_,
const Registry& registry_, const Specialization& specialization_)
: Module(0x00010300), device{device_}, ir{ir_}, stage{stage_}, header{ir_.GetHeader()},
registry{registry_}, specialization{specialization_} {
@ -2742,7 +2742,7 @@ private:
};
static_assert(operation_decompilers.size() == static_cast<std::size_t>(OperationCode::Amount));
const VKDevice& device;
const Device& device;
const ShaderIR& ir;
const ShaderType stage;
const Tegra::Shader::Header header;
@ -3130,7 +3130,7 @@ ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir) {
return entries;
}
std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
ShaderType stage, const VideoCommon::Shader::Registry& registry,
const Specialization& specialization) {
return SPIRVDecompiler(device, ir, stage, registry, specialization).Assemble();

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@ -15,10 +15,8 @@
#include "video_core/shader/shader_ir.h"
namespace Vulkan {
class VKDevice;
}
namespace Vulkan {
class Device;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using UniformTexelEntry = VideoCommon::Shader::SamplerEntry;
@ -109,7 +107,7 @@ struct SPIRVShader {
ShaderEntries GenerateShaderEntries(const VideoCommon::Shader::ShaderIR& ir);
std::vector<u32> Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
std::vector<u32> Decompile(const Device& device, const VideoCommon::Shader::ShaderIR& ir,
Tegra::Engines::ShaderType stage,
const VideoCommon::Shader::Registry& registry,
const Specialization& specialization);

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@ -13,7 +13,7 @@
namespace Vulkan {
vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code) {
vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code) {
return device.GetLogical().CreateShaderModule({
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
.pNext = nullptr,

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@ -11,8 +11,8 @@
namespace Vulkan {
class VKDevice;
class Device;
vk::ShaderModule BuildShader(const VKDevice& device, std::span<const u32> code);
vk::ShaderModule BuildShader(const Device& device, std::span<const u32> code);
} // namespace Vulkan

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@ -19,7 +19,7 @@ namespace Vulkan {
VKStagingBufferPool::StagingBuffer::StagingBuffer(std::unique_ptr<VKBuffer> buffer_)
: buffer{std::move(buffer_)} {}
VKStagingBufferPool::VKStagingBufferPool(const VKDevice& device_, VKMemoryManager& memory_manager_,
VKStagingBufferPool::VKStagingBufferPool(const Device& device_, VKMemoryManager& memory_manager_,
VKScheduler& scheduler_)
: device{device_}, memory_manager{memory_manager_}, scheduler{scheduler_} {}

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@ -14,7 +14,7 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
struct VKBuffer final {
@ -24,7 +24,7 @@ struct VKBuffer final {
class VKStagingBufferPool final {
public:
explicit VKStagingBufferPool(const VKDevice& device, VKMemoryManager& memory_manager,
explicit VKStagingBufferPool(const Device& device, VKMemoryManager& memory_manager,
VKScheduler& scheduler);
~VKStagingBufferPool();
@ -58,7 +58,7 @@ private:
u64 ReleaseLevel(StagingBuffersCache& cache, std::size_t log2);
const VKDevice& device;
const Device& device;
VKMemoryManager& memory_manager;
VKScheduler& scheduler;

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@ -60,7 +60,7 @@ u32 GetMemoryType(const VkPhysicalDeviceMemoryProperties& properties,
} // Anonymous namespace
VKStreamBuffer::VKStreamBuffer(const VKDevice& device_, VKScheduler& scheduler_)
VKStreamBuffer::VKStreamBuffer(const Device& device_, VKScheduler& scheduler_)
: device{device_}, scheduler{scheduler_} {
CreateBuffers();
ReserveWatches(current_watches, WATCHES_INITIAL_RESERVE);

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@ -13,13 +13,13 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKFenceWatch;
class VKScheduler;
class VKStreamBuffer final {
public:
explicit VKStreamBuffer(const VKDevice& device, VKScheduler& scheduler);
explicit VKStreamBuffer(const Device& device, VKScheduler& scheduler);
~VKStreamBuffer();
/**
@ -54,7 +54,7 @@ private:
void WaitPendingOperations(u64 requested_upper_bound);
const VKDevice& device; ///< Vulkan device manager.
const Device& device; ///< Vulkan device manager.
VKScheduler& scheduler; ///< Command scheduler.
vk::Buffer buffer; ///< Mapped buffer.

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@ -56,7 +56,7 @@ VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 wi
} // Anonymous namespace
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const VKDevice& device_, VKScheduler& scheduler_)
VKSwapchain::VKSwapchain(VkSurfaceKHR surface_, const Device& device_, VKScheduler& scheduler_)
: surface{surface_}, device{device_}, scheduler{scheduler_} {}
VKSwapchain::~VKSwapchain() = default;

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@ -15,12 +15,12 @@ struct FramebufferLayout;
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
class VKSwapchain {
public:
explicit VKSwapchain(VkSurfaceKHR surface, const VKDevice& device, VKScheduler& scheduler);
explicit VKSwapchain(VkSurfaceKHR surface, const Device& device, VKScheduler& scheduler);
~VKSwapchain();
/// Creates (or recreates) the swapchain with a given size.
@ -73,7 +73,7 @@ private:
void Destroy();
const VkSurfaceKHR surface;
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
vk::SwapchainKHR swapchain;

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@ -93,7 +93,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
}
}
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const VKDevice& device, const ImageInfo& info) {
[[nodiscard]] VkImageCreateInfo MakeImageCreateInfo(const Device& device, const ImageInfo& info) {
const auto format_info = MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, info.format);
VkImageCreateFlags flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
if (info.type == ImageType::e2D && info.resources.layers >= 6 &&
@ -146,14 +146,14 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
};
}
[[nodiscard]] vk::Image MakeImage(const VKDevice& device, const ImageInfo& info) {
[[nodiscard]] vk::Image MakeImage(const Device& device, const ImageInfo& info) {
if (info.type == ImageType::Buffer) {
return vk::Image{};
}
return device.GetLogical().CreateImage(MakeImageCreateInfo(device, info));
}
[[nodiscard]] vk::Buffer MakeBuffer(const VKDevice& device, const ImageInfo& info) {
[[nodiscard]] vk::Buffer MakeBuffer(const Device& device, const ImageInfo& info) {
if (info.type != ImageType::Buffer) {
return vk::Buffer{};
}
@ -205,7 +205,7 @@ constexpr VkBorderColor ConvertBorderColor(const std::array<float, 4>& color) {
}
}
[[nodiscard]] VkAttachmentDescription AttachmentDescription(const VKDevice& device,
[[nodiscard]] VkAttachmentDescription AttachmentDescription(const Device& device,
const ImageView* image_view) {
const auto pixel_format = image_view->format;
return VkAttachmentDescription{

View File

@ -19,11 +19,11 @@ using VideoCommon::Offset2D;
using VideoCommon::RenderTargets;
using VideoCore::Surface::PixelFormat;
class VKDevice;
class VKScheduler;
class VKStagingBufferPool;
class BlitImageHelper;
class Device;
class Image;
class ImageView;
class Framebuffer;
@ -68,7 +68,7 @@ struct ImageBufferMap {
};
struct TextureCacheRuntime {
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
VKMemoryManager& memory_manager;
VKStagingBufferPool& staging_buffer_pool;
@ -177,7 +177,7 @@ public:
private:
[[nodiscard]] vk::ImageView MakeDepthStencilView(VkImageAspectFlags aspect_mask);
const VKDevice* device = nullptr;
const Device* device = nullptr;
std::array<vk::ImageView, VideoCommon::NUM_IMAGE_VIEW_TYPES> image_views;
vk::ImageView depth_view;
vk::ImageView stencil_view;

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@ -14,7 +14,7 @@
namespace Vulkan {
VKUpdateDescriptorQueue::VKUpdateDescriptorQueue(const VKDevice& device_, VKScheduler& scheduler_)
VKUpdateDescriptorQueue::VKUpdateDescriptorQueue(const Device& device_, VKScheduler& scheduler_)
: device{device_}, scheduler{scheduler_} {}
VKUpdateDescriptorQueue::~VKUpdateDescriptorQueue() = default;

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@ -12,7 +12,7 @@
namespace Vulkan {
class VKDevice;
class Device;
class VKScheduler;
struct DescriptorUpdateEntry {
@ -31,7 +31,7 @@ struct DescriptorUpdateEntry {
class VKUpdateDescriptorQueue final {
public:
explicit VKUpdateDescriptorQueue(const VKDevice& device_, VKScheduler& scheduler_);
explicit VKUpdateDescriptorQueue(const Device& device_, VKScheduler& scheduler_);
~VKUpdateDescriptorQueue();
void TickFrame();
@ -69,7 +69,7 @@ public:
}
private:
const VKDevice& device;
const Device& device;
VKScheduler& scheduler;
const DescriptorUpdateEntry* upload_start = nullptr;

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@ -134,7 +134,7 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
}
void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
const Vulkan::Device& device, Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
std::vector<VkDescriptorSetLayoutBinding> bindings,

View File

@ -94,7 +94,7 @@ public:
CompilerSettings compiler_settings, const Registry& registry,
VAddr cpu_addr);
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::Device& device,
Vulkan::VKScheduler& scheduler,
Vulkan::VKDescriptorPool& descriptor_pool,
Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
@ -123,7 +123,7 @@ private:
// For Vulkan
Vulkan::VKPipelineCache* pp_cache;
const Vulkan::VKDevice* vk_device;
const Vulkan::Device* vk_device;
Vulkan::VKScheduler* scheduler;
Vulkan::VKDescriptorPool* descriptor_pool;
Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue;