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gl_texture_cache: Minor changes

This commit is contained in:
ReinUsesLisp 2019-04-16 20:01:07 -03:00
parent 0cefb7bcb4
commit 4b396f375c
5 changed files with 185 additions and 140 deletions

View File

@ -498,8 +498,8 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
color_surface->MarkAsModified(true);
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
// state.framebuffer_srgb.enabled |=
// color_surface->GetSurfaceParams().srgb_conversion;
state.framebuffer_srgb.enabled |=
color_surface->GetSurfaceParams().GetSrgbConversion();
}
fbkey.is_single_buffer = true;
@ -519,8 +519,8 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
// Enable sRGB only for supported formats
// Workaround for and issue in nvidia drivers
// https://devtalk.nvidia.com/default/topic/776591/opengl/gl_framebuffer_srgb-functions-incorrectly/
// state.framebuffer_srgb.enabled |=
// color_surface->GetSurfaceParams().srgb_conversion;
state.framebuffer_srgb.enabled |=
color_surface->GetSurfaceParams().GetSrgbConversion();
}
fbkey.color_attachments[index] =

View File

@ -8,6 +8,7 @@
#include "video_core/morton.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/utils.h"
#include "video_core/texture_cache.h"
#include "video_core/textures/convert.h"
#include "video_core/textures/texture.h"
@ -285,6 +286,8 @@ void CachedSurface::LoadBuffer() {
}
void CachedSurface::FlushBufferImpl() {
LOG_CRITICAL(Render_OpenGL, "Flushing");
if (!IsModified()) {
return;
}
@ -352,9 +355,6 @@ void CachedSurface::UploadTextureMipmap(u32 level) {
if (is_compressed) {
const auto image_size{static_cast<GLsizei>(params.GetHostMipmapSize(level))};
GLint expected_size;
glGetTextureLevelParameteriv(texture.handle, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE,
&expected_size);
switch (params.GetTarget()) {
case SurfaceTarget::Texture2D:
glCompressedTextureSubImage2D(texture.handle, level, 0, 0,
@ -419,6 +419,10 @@ void CachedSurface::UploadTextureMipmap(u32 level) {
}
}
void CachedSurface::DecorateSurfaceName() {
LabelGLObject(GL_TEXTURE, texture.handle, GetGpuAddr());
}
std::unique_ptr<CachedSurfaceView> CachedSurface::CreateView(const ViewKey& view_key) {
return std::make_unique<CachedSurfaceView>(*this, view_key);
}
@ -517,11 +521,13 @@ TextureCacheOpenGL::TextureCacheOpenGL(Core::System& system,
TextureCacheOpenGL::~TextureCacheOpenGL() = default;
CachedSurfaceView* TextureCacheOpenGL::TryFastGetSurfaceView(
VAddr cpu_addr, u8* host_ptr, const SurfaceParams& new_params, bool preserve_contents,
const std::vector<CachedSurface*>& overlaps) {
CachedSurfaceView* TextureCacheOpenGL::TryFastGetSurfaceView(GPUVAddr gpu_addr, VAddr cpu_addr,
u8* host_ptr,
const SurfaceParams& new_params,
bool preserve_contents,
const std::vector<Surface>& overlaps) {
if (overlaps.size() > 1) {
return TryCopyAsViews(cpu_addr, host_ptr, new_params, overlaps);
return TryCopyAsViews(gpu_addr, cpu_addr, host_ptr, new_params, overlaps);
}
const auto& old_surface{overlaps[0]};
@ -530,18 +536,18 @@ CachedSurfaceView* TextureCacheOpenGL::TryFastGetSurfaceView(
old_params.GetDepth() == new_params.GetDepth() && old_params.GetDepth() == 1 &&
old_params.GetNumLevels() == new_params.GetNumLevels() &&
old_params.GetPixelFormat() == new_params.GetPixelFormat()) {
return SurfaceCopy(cpu_addr, host_ptr, new_params, old_surface, old_params);
return SurfaceCopy(gpu_addr, cpu_addr, host_ptr, new_params, old_surface, old_params);
}
return nullptr;
}
CachedSurfaceView* TextureCacheOpenGL::SurfaceCopy(VAddr cpu_addr, u8* host_ptr,
CachedSurfaceView* TextureCacheOpenGL::SurfaceCopy(GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params,
CachedSurface* old_surface,
const Surface& old_surface,
const SurfaceParams& old_params) {
CachedSurface* const new_surface{GetUncachedSurface(new_params)};
Register(new_surface, cpu_addr, host_ptr);
const auto new_surface{GetUncachedSurface(new_params)};
Register(new_surface, gpu_addr, cpu_addr, host_ptr);
const u32 min_width{
std::max(old_params.GetDefaultBlockWidth(), new_params.GetDefaultBlockWidth())};
@ -562,12 +568,12 @@ CachedSurfaceView* TextureCacheOpenGL::SurfaceCopy(VAddr cpu_addr, u8* host_ptr,
new_surface->MarkAsModified(true);
// TODO(Rodrigo): Add an entry to directly get the superview
return new_surface->GetView(cpu_addr, new_params);
return new_surface->GetView(gpu_addr, new_params);
}
CachedSurfaceView* TextureCacheOpenGL::TryCopyAsViews(VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params,
const std::vector<CachedSurface*>& overlaps) {
CachedSurfaceView* TextureCacheOpenGL::TryCopyAsViews(GPUVAddr gpu_addr, VAddr cpu_addr,
u8* host_ptr, const SurfaceParams& new_params,
const std::vector<Surface>& overlaps) {
if (new_params.GetTarget() == SurfaceTarget::Texture1D ||
new_params.GetTarget() == SurfaceTarget::Texture1DArray ||
new_params.GetTarget() == SurfaceTarget::Texture3D) {
@ -575,16 +581,16 @@ CachedSurfaceView* TextureCacheOpenGL::TryCopyAsViews(VAddr cpu_addr, u8* host_p
return nullptr;
}
CachedSurface* const new_surface{GetUncachedSurface(new_params)};
const auto new_surface{GetUncachedSurface(new_params)};
// TODO(Rodrigo): Move this down
Register(new_surface, cpu_addr, host_ptr);
Register(new_surface, gpu_addr, cpu_addr, host_ptr);
// TODO(Rodrigo): Find a way to avoid heap allocations here.
std::vector<CachedSurfaceView*> views;
views.reserve(overlaps.size());
for (const auto& overlap : overlaps) {
const auto view{
new_surface->TryGetView(overlap->GetCpuAddr(), overlap->GetSurfaceParams())};
new_surface->TryGetView(overlap->GetGpuAddr(), overlap->GetSurfaceParams())};
if (!view) {
// TODO(Rodrigo): Remove this
Unregister(new_surface);
@ -610,11 +616,11 @@ CachedSurfaceView* TextureCacheOpenGL::TryCopyAsViews(VAddr cpu_addr, u8* host_p
new_surface->MarkAsModified(true);
// TODO(Rodrigo): Add an entry to directly get the superview
return new_surface->GetView(cpu_addr, new_params);
return new_surface->GetView(gpu_addr, new_params);
}
std::unique_ptr<CachedSurface> TextureCacheOpenGL::CreateSurface(const SurfaceParams& params) {
return std::make_unique<CachedSurface>(params);
Surface TextureCacheOpenGL::CreateSurface(const SurfaceParams& params) {
return std::make_unique<CachedSurface>(*this, params);
}
} // namespace OpenGL

View File

@ -27,6 +27,7 @@ using VideoCore::Surface::SurfaceType;
class CachedSurfaceView;
class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using TextureCacheBase = VideoCommon::TextureCacheContextless<CachedSurface, CachedSurfaceView>;
class CachedSurface final : public VideoCommon::SurfaceBaseContextless<CachedSurfaceView> {
@ -47,6 +48,8 @@ public:
}
protected:
void DecorateSurfaceName();
std::unique_ptr<CachedSurfaceView> CreateView(const ViewKey& view_key);
void FlushBufferImpl();
@ -65,7 +68,6 @@ private:
OGLTexture texture;
std::vector<u8> staging_buffer;
u8* host_ptr{};
};
class CachedSurfaceView final {
@ -155,19 +157,21 @@ public:
~TextureCacheOpenGL();
protected:
CachedSurfaceView* TryFastGetSurfaceView(VAddr cpu_addr, u8* host_ptr,
CachedSurfaceView* TryFastGetSurfaceView(GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params,
bool preserve_contents,
const std::vector<CachedSurface*>& overlaps);
const std::vector<Surface>& overlaps);
std::unique_ptr<CachedSurface> CreateSurface(const SurfaceParams& params);
Surface CreateSurface(const SurfaceParams& params);
private:
CachedSurfaceView* SurfaceCopy(VAddr cpu_addr, u8* host_ptr, const SurfaceParams& new_params,
CachedSurface* old_surface, const SurfaceParams& old_params);
CachedSurfaceView* SurfaceCopy(GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params, const Surface& old_surface,
const SurfaceParams& old_params);
CachedSurfaceView* TryCopyAsViews(VAddr cpu_addr, u8* host_ptr, const SurfaceParams& new_params,
const std::vector<CachedSurface*>& overlaps);
CachedSurfaceView* TryCopyAsViews(GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& new_params,
const std::vector<Surface>& overlaps);
};
} // namespace OpenGL

View File

@ -32,12 +32,13 @@ SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
const Tegra::Texture::FullTextureInfo& config) {
SurfaceParams params;
params.is_tiled = config.tic.IsTiled();
params.srgb_conversion = config.tic.IsSrgbConversionEnabled();
params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
params.pixel_format =
PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false);
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(),
params.srgb_conversion);
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
@ -62,6 +63,7 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer(
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
SurfaceParams params;
params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
params.srgb_conversion = false;
params.block_width = 1 << std::min(block_width, 5U);
params.block_height = 1 << std::min(block_height, 5U);
params.block_depth = 1 << std::min(block_depth, 5U);
@ -85,6 +87,8 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
SurfaceParams params;
params.is_tiled =
config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
params.block_width = 1 << config.memory_layout.block_width;
params.block_height = 1 << config.memory_layout.block_height;
params.block_depth = 1 << config.memory_layout.block_depth;
@ -113,6 +117,8 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface(
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
SurfaceParams params{};
params.is_tiled = !config.linear;
params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB ||
config.format == Tegra::RenderTargetFormat::RGBA8_SRGB;
params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
@ -162,6 +168,7 @@ u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
if (level == 0) {
return this->block_height;
}
const u32 height{GetMipHeight(level)};
const u32 default_block_height{GetDefaultBlockHeight()};
const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
@ -173,10 +180,12 @@ u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
}
u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
if (level == 0)
return block_depth;
if (target != SurfaceTarget::Texture3D)
if (level == 0) {
return this->block_depth;
}
if (IsLayered()) {
return 1;
}
const u32 depth{GetMipDepth(level)};
u32 block_depth = 32;
@ -192,7 +201,7 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
std::size_t offset = 0;
for (u32 i = 0; i < level; i++) {
offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false);
offset += GetInnerMipmapMemorySize(i, false, false);
}
return offset;
}
@ -200,21 +209,33 @@ std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
std::size_t offset = 0;
for (u32 i = 0; i < level; i++) {
offset += GetInnerMipmapMemorySize(i, true, false, false);
offset += GetInnerMipmapMemorySize(i, true, false) * GetNumLayers();
}
return offset;
}
std::size_t SurfaceParams::GetHostMipmapSize(u32 level) const {
return GetInnerMipmapMemorySize(level, true, true, false) * GetNumLayers();
return GetInnerMipmapMemorySize(level, true, false) * GetNumLayers();
}
std::size_t SurfaceParams::GetGuestLayerSize() const {
return GetInnerMemorySize(false, true, false);
return GetLayerSize(false, false);
}
std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const {
std::size_t size = 0;
for (u32 level = 0; level < num_levels; ++level) {
size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
}
if (is_tiled && IsLayered()) {
return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
}
return size;
}
std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
return GetInnerMipmapMemorySize(level, true, IsLayered(), false);
ASSERT(target != SurfaceTarget::Texture3D);
return GetInnerMipmapMemorySize(level, true, false);
}
u32 SurfaceParams::GetDefaultBlockWidth() const {
@ -273,15 +294,6 @@ bool SurfaceParams::IsPixelFormatZeta() const {
}
void SurfaceParams::CalculateCachedValues() {
guest_size_in_bytes = GetInnerMemorySize(false, false, false);
// ASTC is uncompressed in software, in emulated as RGBA8
if (IsPixelFormatASTC(pixel_format)) {
host_size_in_bytes = static_cast<std::size_t>(width * height * depth) * 4ULL;
} else {
host_size_in_bytes = GetInnerMemorySize(true, false, false);
}
switch (target) {
case SurfaceTarget::Texture1D:
case SurfaceTarget::Texture2D:
@ -297,28 +309,30 @@ void SurfaceParams::CalculateCachedValues() {
default:
UNREACHABLE();
}
guest_size_in_bytes = GetInnerMemorySize(false, false, false);
// ASTC is uncompressed in software, in emulated as RGBA8
if (IsPixelFormatASTC(pixel_format)) {
host_size_in_bytes = static_cast<std::size_t>(width * height * depth * 4U);
} else {
host_size_in_bytes = GetInnerMemorySize(true, false, false);
}
}
std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size,
bool uncompressed) const {
const bool tiled{as_host_size ? false : is_tiled};
const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), GetDefaultBlockWidth())};
const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
const u32 depth{layer_only ? 1U : GetMipDepth(level)};
const u32 depth{target == SurfaceTarget::Texture3D ? GetMipDepth(level) : 1U};
return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(), width, height, depth,
GetMipBlockHeight(level), GetMipBlockDepth(level));
}
std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
bool uncompressed) const {
std::size_t size = 0;
for (u32 level = 0; level < num_levels; ++level) {
size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
}
if (is_tiled && !as_host_size) {
size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
}
return size;
return GetLayerSize(as_host_size, uncompressed) * (layer_only ? 1U : num_layers);
}
std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {

View File

@ -53,6 +53,7 @@ protected:
HasheableSurfaceParams() = default;
bool is_tiled;
bool srgb_conversion;
u32 block_width;
u32 block_height;
u32 block_depth;
@ -92,6 +93,10 @@ public:
return is_tiled;
}
bool GetSrgbConversion() const {
return srgb_conversion;
}
u32 GetBlockWidth() const {
return block_width;
}
@ -211,13 +216,15 @@ private:
/// Calculates values that can be deduced from HasheableSurfaceParams.
void CalculateCachedValues();
/// Returns the size of a given mipmap level.
std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
bool uncompressed) const;
/// Returns the size of a given mipmap level inside a layer.
std::size_t GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool uncompressed) const;
/// Returns the size of all mipmap levels and aligns as needed.
std::size_t GetInnerMemorySize(bool as_host_size, bool layer_only, bool uncompressed) const;
/// Returns the size of a layer
std::size_t GetLayerSize(bool as_host_size, bool uncompressed) const;
/// Returns true if the passed view width and height match the size of this params in a given
/// mipmap level.
bool IsDimensionValid(const SurfaceParams& view_params, u32 level) const;
@ -277,13 +284,13 @@ public:
virtual TExecutionContext UploadTexture(TExecutionContext exctx) = 0;
TView* TryGetView(VAddr view_addr, const SurfaceParams& view_params) {
if (view_addr < cpu_addr || !params.IsFamiliar(view_params)) {
TView* TryGetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
if (view_addr < gpu_addr || !params.IsFamiliar(view_params)) {
// It can't be a view if it's in a prior address.
return {};
}
const auto relative_offset{static_cast<u64>(view_addr - cpu_addr)};
const auto relative_offset{static_cast<u64>(view_addr - gpu_addr)};
const auto it{view_offset_map.find(relative_offset)};
if (it == view_offset_map.end()) {
// Couldn't find an aligned view.
@ -298,6 +305,11 @@ public:
return GetView(layer, view_params.GetNumLayers(), level, view_params.GetNumLevels());
}
GPUVAddr GetGpuAddr() const {
ASSERT(is_registered);
return gpu_addr;
}
VAddr GetCpuAddr() const {
ASSERT(is_registered);
return cpu_addr;
@ -325,22 +337,20 @@ public:
return params;
}
TView* GetView(VAddr view_addr, const SurfaceParams& view_params) {
TView* GetView(GPUVAddr view_addr, const SurfaceParams& view_params) {
TView* view{TryGetView(view_addr, view_params)};
ASSERT(view != nullptr);
return view;
}
void Register(VAddr cpu_addr_, u8* host_ptr_) {
void Register(GPUVAddr gpu_addr_, VAddr cpu_addr_, u8* host_ptr_) {
ASSERT(!is_registered);
is_registered = true;
gpu_addr = gpu_addr_;
cpu_addr = cpu_addr_;
host_ptr = host_ptr_;
cache_addr = ToCacheAddr(host_ptr_);
}
void Register(VAddr cpu_addr_) {
Register(cpu_addr_, Memory::GetPointer(cpu_addr_));
DecorateSurfaceName();
}
void Unregister() {
@ -358,6 +368,8 @@ protected:
~SurfaceBase() = default;
virtual void DecorateSurfaceName() = 0;
virtual std::unique_ptr<TView> CreateView(const ViewKey& view_key) = 0;
bool IsModified() const {
@ -379,6 +391,7 @@ private:
const std::map<u64, std::pair<u32, u32>> view_offset_map;
GPUVAddr gpu_addr{};
VAddr cpu_addr{};
u8* host_ptr{};
CacheAddr cache_addr{};
@ -392,12 +405,12 @@ class TextureCache {
static_assert(std::is_trivially_copyable_v<TExecutionContext>);
using ResultType = std::tuple<TView*, TExecutionContext>;
using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<TSurface*>>;
using IntervalMap = boost::icl::interval_map<CacheAddr, std::set<std::shared_ptr<TSurface>>>;
using IntervalType = typename IntervalMap::interval_type;
public:
void InvalidateRegion(CacheAddr addr, std::size_t size) {
for (TSurface* surface : GetSurfacesInRegion(addr, size)) {
for (const auto& surface : GetSurfacesInRegion(addr, size)) {
if (!surface->IsRegistered()) {
// Skip duplicates
continue;
@ -408,32 +421,25 @@ public:
ResultType GetTextureSurface(TExecutionContext exctx,
const Tegra::Texture::FullTextureInfo& config) {
auto& memory_manager{system.GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(config.tic.Address())};
if (!cpu_addr) {
const auto gpu_addr{config.tic.Address()};
if (!gpu_addr) {
return {{}, exctx};
}
const auto params{SurfaceParams::CreateForTexture(system, config)};
return GetSurfaceView(exctx, *cpu_addr, params, true);
return GetSurfaceView(exctx, gpu_addr, params, true);
}
ResultType GetDepthBufferSurface(TExecutionContext exctx, bool preserve_contents) {
const auto& regs{system.GPU().Maxwell3D().regs};
if (!regs.zeta.Address() || !regs.zeta_enable) {
const auto gpu_addr{regs.zeta.Address()};
if (!gpu_addr || !regs.zeta_enable) {
return {{}, exctx};
}
auto& memory_manager{system.GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(regs.zeta.Address())};
if (!cpu_addr) {
return {{}, exctx};
}
const auto depth_params{SurfaceParams::CreateForDepthBuffer(
system, regs.zeta_width, regs.zeta_height, regs.zeta.format,
regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height,
regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)};
return GetSurfaceView(exctx, *cpu_addr, depth_params, preserve_contents);
return GetSurfaceView(exctx, gpu_addr, depth_params, preserve_contents);
}
ResultType GetColorBufferSurface(TExecutionContext exctx, std::size_t index,
@ -448,25 +454,23 @@ public:
auto& memory_manager{system.GPU().MemoryManager()};
const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
const auto cpu_addr{memory_manager.GpuToCpuAddress(
config.Address() + config.base_layer * config.layer_stride * sizeof(u32))};
if (!cpu_addr) {
const auto gpu_addr{config.Address() +
config.base_layer * config.layer_stride * sizeof(u32)};
if (!gpu_addr) {
return {{}, exctx};
}
return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
return GetSurfaceView(exctx, gpu_addr, SurfaceParams::CreateForFramebuffer(system, index),
preserve_contents);
}
ResultType GetFermiSurface(TExecutionContext exctx,
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
const auto cpu_addr{system.GPU().MemoryManager().GpuToCpuAddress(config.Address())};
ASSERT(cpu_addr);
return GetSurfaceView(exctx, *cpu_addr, SurfaceParams::CreateForFermiCopySurface(config),
true);
return GetSurfaceView(exctx, config.Address(),
SurfaceParams::CreateForFermiCopySurface(config), true);
}
TSurface* TryFindFramebufferSurface(const u8* host_ptr) const {
std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
const auto it{registered_surfaces.find(ToCacheAddr(host_ptr))};
return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
}
@ -477,56 +481,68 @@ protected:
~TextureCache() = default;
virtual ResultType TryFastGetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
virtual ResultType TryFastGetSurfaceView(
TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& params, bool preserve_contents,
const std::vector<TSurface*>& overlaps) = 0;
const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;
virtual std::unique_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;
virtual std::shared_ptr<TSurface> CreateSurface(const SurfaceParams& params) = 0;
void Register(TSurface* surface, VAddr cpu_addr, u8* host_ptr) {
surface->Register(cpu_addr, host_ptr);
void Register(std::shared_ptr<TSurface> surface, GPUVAddr gpu_addr, VAddr cpu_addr,
u8* host_ptr) {
surface->Register(gpu_addr, cpu_addr, host_ptr);
registered_surfaces.add({GetSurfaceInterval(surface), {surface}});
rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), 1);
}
void Unregister(TSurface* surface) {
void Unregister(std::shared_ptr<TSurface> surface) {
registered_surfaces.subtract({GetSurfaceInterval(surface), {surface}});
rasterizer.UpdatePagesCachedCount(surface->GetCpuAddr(), surface->GetSizeInBytes(), -1);
surface->Unregister();
}
TSurface* GetUncachedSurface(const SurfaceParams& params) {
if (TSurface* surface = TryGetReservedSurface(params); surface)
std::shared_ptr<TSurface> GetUncachedSurface(const SurfaceParams& params) {
if (const auto surface = TryGetReservedSurface(params); surface)
return surface;
// No reserved surface available, create a new one and reserve it
auto new_surface{CreateSurface(params)};
TSurface* surface{new_surface.get()};
ReserveSurface(params, std::move(new_surface));
return surface;
ReserveSurface(params, new_surface);
return new_surface;
}
Core::System& system;
private:
ResultType GetSurfaceView(TExecutionContext exctx, VAddr cpu_addr, const SurfaceParams& params,
bool preserve_contents) {
const auto host_ptr{Memory::GetPointer(cpu_addr)};
ResultType GetSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr,
const SurfaceParams& params, bool preserve_contents) {
auto& memory_manager{system.GPU().MemoryManager()};
const auto cpu_addr{memory_manager.GpuToCpuAddress(gpu_addr)};
DEBUG_ASSERT(cpu_addr);
const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
const auto cache_addr{ToCacheAddr(host_ptr)};
const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
if (overlaps.empty()) {
return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
}
if (overlaps.size() == 1) {
if (TView* view = overlaps[0]->TryGetView(cpu_addr, params); view)
if (TView* view = overlaps[0]->TryGetView(gpu_addr, params); view) {
return {view, exctx};
}
}
TView* fast_view;
std::tie(fast_view, exctx) =
TryFastGetSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents, overlaps);
std::tie(fast_view, exctx) = TryFastGetSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr,
params, preserve_contents, overlaps);
for (TSurface* surface : overlaps) {
if (!fast_view) {
std::sort(overlaps.begin(), overlaps.end(), [](const auto& lhs, const auto& rhs) {
return lhs->GetModificationTick() < rhs->GetModificationTick();
});
}
for (const auto& surface : overlaps) {
if (!fast_view) {
// Flush even when we don't care about the contents, to preserve memory not written
// by the new surface.
@ -539,57 +555,59 @@ private:
return {fast_view, exctx};
}
return LoadSurfaceView(exctx, cpu_addr, host_ptr, params, preserve_contents);
return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
}
ResultType LoadSurfaceView(TExecutionContext exctx, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& params, bool preserve_contents) {
TSurface* new_surface{GetUncachedSurface(params)};
Register(new_surface, cpu_addr, host_ptr);
ResultType LoadSurfaceView(TExecutionContext exctx, GPUVAddr gpu_addr, VAddr cpu_addr,
u8* host_ptr, const SurfaceParams& params, bool preserve_contents) {
const auto new_surface{GetUncachedSurface(params)};
Register(new_surface, gpu_addr, cpu_addr, host_ptr);
if (preserve_contents) {
exctx = LoadSurface(exctx, new_surface);
}
return {new_surface->GetView(cpu_addr, params), exctx};
return {new_surface->GetView(gpu_addr, params), exctx};
}
TExecutionContext LoadSurface(TExecutionContext exctx, TSurface* surface) {
TExecutionContext LoadSurface(TExecutionContext exctx,
const std::shared_ptr<TSurface>& surface) {
surface->LoadBuffer();
exctx = surface->UploadTexture(exctx);
surface->MarkAsModified(false);
return exctx;
}
std::vector<TSurface*> GetSurfacesInRegion(CacheAddr cache_addr, std::size_t size) const {
std::vector<std::shared_ptr<TSurface>> GetSurfacesInRegion(CacheAddr cache_addr,
std::size_t size) const {
if (size == 0) {
return {};
}
const IntervalType interval{cache_addr, cache_addr + size};
std::vector<TSurface*> surfaces;
std::vector<std::shared_ptr<TSurface>> surfaces;
for (auto& pair : boost::make_iterator_range(registered_surfaces.equal_range(interval))) {
surfaces.push_back(*pair.second.begin());
}
return surfaces;
}
void ReserveSurface(const SurfaceParams& params, std::unique_ptr<TSurface> surface) {
void ReserveSurface(const SurfaceParams& params, std::shared_ptr<TSurface> surface) {
surface_reserve[params].push_back(std::move(surface));
}
TSurface* TryGetReservedSurface(const SurfaceParams& params) {
std::shared_ptr<TSurface> TryGetReservedSurface(const SurfaceParams& params) {
auto search{surface_reserve.find(params)};
if (search == surface_reserve.end()) {
return {};
}
for (auto& surface : search->second) {
if (!surface->IsRegistered()) {
return surface.get();
return surface;
}
}
return {};
}
IntervalType GetSurfaceInterval(TSurface* surface) const {
IntervalType GetSurfaceInterval(std::shared_ptr<TSurface> surface) const {
return IntervalType::right_open(surface->GetCacheAddr(),
surface->GetCacheAddr() + surface->GetSizeInBytes());
}
@ -601,7 +619,7 @@ private:
/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
/// previously been used. This is to prevent surfaces from being constantly created and
/// destroyed when used with different surface parameters.
std::unordered_map<SurfaceParams, std::list<std::unique_ptr<TSurface>>> surface_reserve;
std::unordered_map<SurfaceParams, std::list<std::shared_ptr<TSurface>>> surface_reserve;
};
struct DummyExecutionContext {};
@ -631,7 +649,7 @@ public:
return RemoveContext(Base::GetFermiSurface({}, config));
}
TSurface* TryFindFramebufferSurface(const u8* host_ptr) const {
std::shared_ptr<TSurface> TryFindFramebufferSurface(const u8* host_ptr) const {
return Base::TryFindFramebufferSurface(host_ptr);
}
@ -640,15 +658,18 @@ protected:
VideoCore::RasterizerInterface& rasterizer)
: TextureCache<TSurface, TView, DummyExecutionContext>{system, rasterizer} {}
virtual TView* TryFastGetSurfaceView(VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params,
bool preserve_contents,
const std::vector<TSurface*>& overlaps) = 0;
virtual TView* TryFastGetSurfaceView(
GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params,
bool preserve_contents, const std::vector<std::shared_ptr<TSurface>>& overlaps) = 0;
private:
std::tuple<TView*, DummyExecutionContext> TryFastGetSurfaceView(
DummyExecutionContext, VAddr cpu_addr, u8* host_ptr, const SurfaceParams& params,
bool preserve_contents, const std::vector<TSurface*>& overlaps) {
return {TryFastGetSurfaceView(cpu_addr, host_ptr, params, preserve_contents, overlaps), {}};
DummyExecutionContext, GPUVAddr gpu_addr, VAddr cpu_addr, u8* host_ptr,
const SurfaceParams& params, bool preserve_contents,
const std::vector<std::shared_ptr<TSurface>>& overlaps) {
return {TryFastGetSurfaceView(gpu_addr, cpu_addr, host_ptr, params, preserve_contents,
overlaps),
{}};
}
TView* RemoveContext(std::tuple<TView*, DummyExecutionContext> return_value) {