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Merge pull request #9320 from yuzu-emu/fix-audio-suspend

AudioCore: Take suspend lock when stalling the running process.
This commit is contained in:
Fernando S 2022-11-30 16:41:32 +01:00 committed by GitHub
commit 4e89979c87
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3 changed files with 14 additions and 13 deletions

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@ -266,19 +266,20 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
} }
void SinkStream::Stall() { void SinkStream::Stall() {
if (stalled) { std::scoped_lock lk{stall_guard};
if (stalled_lock) {
return; return;
} }
stalled = true; stalled_lock = system.StallProcesses();
system.StallProcesses();
} }
void SinkStream::Unstall() { void SinkStream::Unstall() {
if (!stalled) { std::scoped_lock lk{stall_guard};
if (!stalled_lock) {
return; return;
} }
system.UnstallProcesses(); system.UnstallProcesses();
stalled = false; stalled_lock.unlock();
} }
} // namespace AudioCore::Sink } // namespace AudioCore::Sink

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@ -6,6 +6,7 @@
#include <array> #include <array>
#include <atomic> #include <atomic>
#include <memory> #include <memory>
#include <mutex>
#include <span> #include <span>
#include <vector> #include <vector>
@ -240,8 +241,8 @@ private:
f32 system_volume{1.0f}; f32 system_volume{1.0f};
/// Set via IAudioDevice service calls /// Set via IAudioDevice service calls
f32 device_volume{1.0f}; f32 device_volume{1.0f};
/// True if coretiming has been stalled std::mutex stall_guard;
bool stalled{false}; std::unique_lock<std::mutex> stalled_lock;
}; };
using SinkStreamPtr = std::unique_ptr<SinkStream>; using SinkStreamPtr = std::unique_ptr<SinkStream>;

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@ -189,7 +189,7 @@ struct System::Impl {
kernel.Suspend(false); kernel.Suspend(false);
core_timing.SyncPause(false); core_timing.SyncPause(false);
is_paused = false; is_paused.store(false, std::memory_order_relaxed);
return status; return status;
} }
@ -200,14 +200,13 @@ struct System::Impl {
core_timing.SyncPause(true); core_timing.SyncPause(true);
kernel.Suspend(true); kernel.Suspend(true);
is_paused = true; is_paused.store(true, std::memory_order_relaxed);
return status; return status;
} }
bool IsPaused() const { bool IsPaused() const {
std::unique_lock lk(suspend_guard); return is_paused.load(std::memory_order_relaxed);
return is_paused;
} }
std::unique_lock<std::mutex> StallProcesses() { std::unique_lock<std::mutex> StallProcesses() {
@ -218,7 +217,7 @@ struct System::Impl {
} }
void UnstallProcesses() { void UnstallProcesses() {
if (!is_paused) { if (!IsPaused()) {
core_timing.SyncPause(false); core_timing.SyncPause(false);
kernel.Suspend(false); kernel.Suspend(false);
} }
@ -465,7 +464,7 @@ struct System::Impl {
} }
mutable std::mutex suspend_guard; mutable std::mutex suspend_guard;
bool is_paused{}; std::atomic_bool is_paused{};
std::atomic<bool> is_shutting_down{}; std::atomic<bool> is_shutting_down{};
Timing::CoreTiming core_timing; Timing::CoreTiming core_timing;