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telemetry_session: Use temporary to avoid writing the same enum

This commit is contained in:
ReinUsesLisp 2019-12-02 16:49:46 -03:00
parent 3c1b6b5723
commit 526e533e90
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GPG Key ID: 2DFC508897B39CFE
1 changed files with 11 additions and 16 deletions

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@ -165,24 +165,19 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
Telemetry::AppendOSInfo(field_collection); Telemetry::AppendOSInfo(field_collection);
// Log user configuration information // Log user configuration information
AddField(Telemetry::FieldType::UserConfig, "Audio_SinkId", Settings::values.sink_id); constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(Telemetry::FieldType::UserConfig, "Audio_EnableAudioStretching", AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
Settings::values.enable_audio_stretching); AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore", AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core);
Settings::values.use_multi_core); AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor);
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor", AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit);
Settings::values.resolution_factor); AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseFrameLimit", AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache);
Settings::values.use_frame_limit); AddField(field_type, "Renderer_UseAccurateGpuEmulation",
AddField(Telemetry::FieldType::UserConfig, "Renderer_FrameLimit", Settings::values.frame_limit);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseDiskShaderCache",
Settings::values.use_disk_shader_cache);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateGpuEmulation",
Settings::values.use_accurate_gpu_emulation); Settings::values.use_accurate_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAsynchronousGpuEmulation", AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation); Settings::values.use_asynchronous_gpu_emulation);
AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode", AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode);
Settings::values.use_docked_mode);
} }
bool TelemetrySession::SubmitTestcase() { bool TelemetrySession::SubmitTestcase() {