maxwell_3d: Use correct const buffer size and check bounds.
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
This commit is contained in:
parent
4fa3511a63
commit
57982df105
|
@ -238,6 +238,8 @@ void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
|||
|
||||
auto& buffer = shader.const_buffers[bind_data.index];
|
||||
|
||||
ASSERT(bind_data.index < Regs::MaxConstBuffers);
|
||||
|
||||
buffer.enabled = bind_data.valid.Value() != 0;
|
||||
buffer.index = bind_data.index;
|
||||
buffer.address = regs.const_buffer.BufferAddress();
|
||||
|
|
|
@ -44,7 +44,7 @@ public:
|
|||
static constexpr size_t MaxShaderProgram = 6;
|
||||
static constexpr size_t MaxShaderStage = 5;
|
||||
// Maximum number of const buffers per shader stage.
|
||||
static constexpr size_t MaxConstBuffers = 16;
|
||||
static constexpr size_t MaxConstBuffers = 18;
|
||||
|
||||
enum class QueryMode : u32 {
|
||||
Write = 0,
|
||||
|
|
|
@ -659,7 +659,10 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
|||
auto& buffer_draw_state =
|
||||
state.draw.const_buffers[static_cast<size_t>(stage)][used_buffer.GetIndex()];
|
||||
|
||||
ASSERT_MSG(buffer.enabled, "Attempted to upload disabled constbuffer");
|
||||
if (!buffer.enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
buffer_draw_state.enabled = true;
|
||||
buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
|
||||
|
||||
|
|
|
@ -7,6 +7,10 @@
|
|||
#include <array>
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
using Regs = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
namespace TextureUnits {
|
||||
|
||||
struct TextureUnit {
|
||||
|
@ -120,7 +124,7 @@ public:
|
|||
GLuint bindpoint;
|
||||
GLuint ssbo;
|
||||
};
|
||||
std::array<std::array<ConstBufferConfig, 16>, 5> const_buffers{};
|
||||
std::array<std::array<ConstBufferConfig, Regs::MaxConstBuffers>, 5> const_buffers;
|
||||
} draw;
|
||||
|
||||
struct {
|
||||
|
|
Reference in New Issue