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yuzu-android
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renamed some functions

This commit is contained in:
bunnei 2014-04-04 22:47:10 -04:00
parent c89f3a5c38
commit 590f294d8e
1 changed files with 11 additions and 11 deletions

View File

@ -29,7 +29,7 @@
namespace Memory {
template <typename T>
inline void ReadFromHardware(T &var, const u32 addr) {
inline void _Read(T &var, const u32 addr) {
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
// TODO: Make sure this represents the mirrors in a correct way.
@ -55,12 +55,12 @@ inline void ReadFromHardware(T &var, const u32 addr) {
} else {
_assert_msg_(MEMMAP, false, "unknown hardware read");
// WARN_LOG(MEMMAP, "ReadFromHardware: Invalid addr %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
// WARN_LOG(MEMMAP, "_Read: Invalid addr %08x PC %08x LR %08x", addr, currentMIPS->pc, currentMIPS->r[MIPS_REG_RA]);
}
}
template <typename T>
inline void WriteToHardware(u32 addr, const T data) {
inline void _Write(u32 addr, const T data) {
// ExeFS:/.code is loaded here:
if ((addr & 0xFFF00000) == 0x00100000) {
// TODO(ShizZy): This is dumb... handle correctly. From 3DBrew:
@ -151,25 +151,25 @@ u8 *GetPointer(const u32 addr) {
u8 Read8(const u32 addr) {
u8 _var = 0;
ReadFromHardware<u8>(_var, addr);
_Read<u8>(_var, addr);
return (u8)_var;
}
u16 Read16(const u32 addr) {
u16_le _var = 0;
ReadFromHardware<u16_le>(_var, addr);
_Read<u16_le>(_var, addr);
return (u16)_var;
}
u32 Read32(const u32 addr) {
u32_le _var = 0;
ReadFromHardware<u32_le>(_var, addr);
_Read<u32_le>(_var, addr);
return _var;
}
u64 Read64(const u32 addr) {
u64_le _var = 0;
ReadFromHardware<u64_le>(_var, addr);
_Read<u64_le>(_var, addr);
return _var;
}
@ -182,19 +182,19 @@ u32 Read16_ZX(const u32 addr) {
}
void Write8(const u32 addr, const u8 data) {
WriteToHardware<u8>(addr, data);
_Write<u8>(addr, data);
}
void Write16(const u32 addr, const u16 data) {
WriteToHardware<u16_le>(addr, data);
_Write<u16_le>(addr, data);
}
void Write32(const u32 addr, const u32 data) {
WriteToHardware<u32_le>(addr, data);
_Write<u32_le>(addr, data);
}
void Write64(const u32 addr, const u64 data) {
WriteToHardware<u64_le>(addr, data);
_Write<u64_le>(addr, data);
}
} // namespace