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Merge pull request #1072 from yuriks/GetSystemTick-advance-time

SVC: Advance time when calling GetSystemTick to escape busy-wait loops
This commit is contained in:
bunnei 2015-09-01 08:21:29 -04:00
commit 5e3536f66f
1 changed files with 4 additions and 1 deletions

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@ -755,7 +755,10 @@ static void SleepThread(s64 nanoseconds) {
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
return (s64)CoreTiming::GetTicks();
s64 result = CoreTiming::GetTicks();
// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
Core::g_app_core->AddTicks(150); // Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
return result;
}
/// Creates a memory block at the specified address with the specified permissions and size