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audio: split IAudioDevice, IAudioRenderer, move IAudioRendererManager

This commit is contained in:
Liam 2024-02-20 00:46:35 -05:00
parent 2e5a9cf119
commit 62083fcafd
9 changed files with 630 additions and 562 deletions

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@ -489,6 +489,10 @@ add_library(core STATIC
hle/service/apm/apm_controller.h hle/service/apm/apm_controller.h
hle/service/apm/apm_interface.cpp hle/service/apm/apm_interface.cpp
hle/service/apm/apm_interface.h hle/service/apm/apm_interface.h
hle/service/audio/audio_controller.cpp
hle/service/audio/audio_controller.h
hle/service/audio/audio_device.cpp
hle/service/audio/audio_device.h
hle/service/audio/audio_in_manager.cpp hle/service/audio/audio_in_manager.cpp
hle/service/audio/audio_in_manager.h hle/service/audio/audio_in_manager.h
hle/service/audio/audio_in.cpp hle/service/audio/audio_in.cpp
@ -497,12 +501,12 @@ add_library(core STATIC
hle/service/audio/audio_out_manager.h hle/service/audio/audio_out_manager.h
hle/service/audio/audio_out.cpp hle/service/audio/audio_out.cpp
hle/service/audio/audio_out.h hle/service/audio/audio_out.h
hle/service/audio/audio_renderer_manager.cpp
hle/service/audio/audio_renderer_manager.h
hle/service/audio/audio_renderer.cpp
hle/service/audio/audio_renderer.h
hle/service/audio/audio.cpp hle/service/audio/audio.cpp
hle/service/audio/audio.h hle/service/audio/audio.h
hle/service/audio/audio_controller.cpp
hle/service/audio/audio_controller.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/errors.h hle/service/audio/errors.h
hle/service/audio/final_output_recorder_manager_for_applet.cpp hle/service/audio/final_output_recorder_manager_for_applet.cpp
hle/service/audio/final_output_recorder_manager_for_applet.h hle/service/audio/final_output_recorder_manager_for_applet.h

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@ -6,7 +6,7 @@
#include "core/hle/service/audio/audio_controller.h" #include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audio_in_manager.h" #include "core/hle/service/audio/audio_in_manager.h"
#include "core/hle/service/audio/audio_out_manager.h" #include "core/hle/service/audio/audio_out_manager.h"
#include "core/hle/service/audio/audren_u.h" #include "core/hle/service/audio/audio_renderer_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager.h" #include "core/hle/service/audio/final_output_recorder_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager_for_applet.h" #include "core/hle/service/audio/final_output_recorder_manager_for_applet.h"
#include "core/hle/service/audio/hwopus.h" #include "core/hle/service/audio/hwopus.h"
@ -25,7 +25,8 @@ void LoopProcess(Core::System& system) {
"audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system)); "audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
server_manager->RegisterNamedService("audrec:u", server_manager->RegisterNamedService("audrec:u",
std::make_shared<IFinalOutputRecorderManager>(system)); std::make_shared<IFinalOutputRecorderManager>(system));
server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system)); server_manager->RegisterNamedService("audren:u",
std::make_shared<IAudioRendererManager>(system));
server_manager->RegisterNamedService("hwopus", std::make_shared<HwOpus>(system)); server_manager->RegisterNamedService("hwopus", std::make_shared<HwOpus>(system));
ServerManager::RunServer(std::move(server_manager)); ServerManager::RunServer(std::move(server_manager));
} }

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@ -0,0 +1,183 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "common/string_util.h"
#include "core/hle/service/audio/audio_device.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
u32 device_num)
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
event->Signal();
}
IAudioDevice::~IAudioDevice() {
service_context.CloseEvent(event);
}
void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
std::vector<AudioDevice::AudioDeviceName> out_names{};
const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void IAudioDevice::SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const f32 volume = rp.Pop<f32>();
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
if (name == "AudioTvOutput") {
impl->SetDeviceVolumes(volume);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioDevice::GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. Name={}", name);
f32 volume{1.0f};
if (name == "AudioTvOutput") {
volume = impl->GetDeviceVolume(name);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
void IAudioDevice::GetActiveAudioDeviceName(HLERequestContext& ctx) {
const auto write_size = ctx.GetWriteBufferSize();
std::string out_name{"AudioTvOutput"};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
out_name.resize(write_size);
ctx.WriteBuffer(out_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioDevice::QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void IAudioDevice::GetActiveChannelCount(HLERequestContext& ctx) {
const auto& sink{system.AudioCore().GetOutputSink()};
u32 channel_count{sink.GetSystemChannels()};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(channel_count);
}
void IAudioDevice::QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void IAudioDevice::QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
std::vector<AudioDevice::AudioDeviceName> out_names{};
const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
}
} // namespace Service::Audio

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@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/renderer/audio_device.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::Audio {
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
u32 device_num);
~IAudioDevice() override;
private:
void ListAudioDeviceName(HLERequestContext& ctx);
void SetAudioDeviceOutputVolume(HLERequestContext& ctx);
void GetAudioDeviceOutputVolume(HLERequestContext& ctx);
void GetActiveAudioDeviceName(HLERequestContext& ctx);
void QueryAudioDeviceSystemEvent(HLERequestContext& ctx);
void GetActiveChannelCount(HLERequestContext& ctx);
void QueryAudioDeviceInputEvent(HLERequestContext& ctx);
void QueryAudioDeviceOutputEvent(HLERequestContext& ctx);
void ListAudioOutputDeviceName(HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::Renderer::AudioDevice> impl;
Kernel::KEvent* event;
};
} // namespace Service::Audio

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@ -0,0 +1,210 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audio_renderer.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioRenderer::IAudioRenderer(Core::System& system_, Manager& manager_,
AudioCore::AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, Kernel::KProcess& process_,
u64 applet_resource_user_id, s32 session_id)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process{process_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
{3, &IAudioRenderer::GetState, "GetState"},
{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
{5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
{12, &IAudioRenderer::SetVoiceDropParameter, "SetVoiceDropParameter"},
{13, &IAudioRenderer::GetVoiceDropParameter, "GetVoiceDropParameter"},
};
// clang-format on
RegisterHandlers(functions);
process.Open();
impl->Initialize(params, transfer_memory, transfer_memory_size, process_handle, process,
applet_resource_user_id, session_id);
}
IAudioRenderer::~IAudioRenderer() {
impl->Finalize();
service_context.CloseEvent(rendered_event);
process.Close();
}
void IAudioRenderer::GetSampleRate(HLERequestContext& ctx) {
const auto sample_rate{impl->GetSystem().GetSampleRate()};
LOG_DEBUG(Service_Audio, "called. Sample rate {}", sample_rate);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(sample_rate);
}
void IAudioRenderer::GetSampleCount(HLERequestContext& ctx) {
const auto sample_count{impl->GetSystem().GetSampleCount()};
LOG_DEBUG(Service_Audio, "called. Sample count {}", sample_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(sample_count);
}
void IAudioRenderer::GetState(HLERequestContext& ctx) {
const u32 state{!impl->GetSystem().IsActive()};
LOG_DEBUG(Service_Audio, "called, state {}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void IAudioRenderer::GetMixBufferCount(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
const auto buffer_count{impl->GetSystem().GetMixBufferCount()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void IAudioRenderer::RequestUpdate(HLERequestContext& ctx) {
LOG_TRACE(Service_Audio, "called");
const auto input{ctx.ReadBuffer(0)};
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
// checking size 0. Performance size is 0 for most games.
auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
if (is_buffer_b) {
const auto buffersB{ctx.BufferDescriptorB()};
output_buffer.resize_destructive(buffersB[0].Size());
performance_buffer.resize_destructive(buffersB[1].Size());
} else {
const auto buffersC{ctx.BufferDescriptorC()};
output_buffer.resize_destructive(buffersC[0].Size());
performance_buffer.resize_destructive(buffersC[1].Size());
}
auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
if (result.IsSuccess()) {
if (is_buffer_b) {
ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
} else {
ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
}
} else {
LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.GetDescription());
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void IAudioRenderer::Start(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
impl->Start();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioRenderer::Stop(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
impl->Stop();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioRenderer::QuerySystemEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
if (impl->GetSystem().GetExecutionMode() == AudioCore::ExecutionMode::Manual) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultNotSupported);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(rendered_event->GetReadableEvent());
}
void IAudioRenderer::SetRenderingTimeLimit(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
auto limit = rp.PopRaw<u32>();
auto& system_ = impl->GetSystem();
system_.SetRenderingTimeLimit(limit);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioRenderer::GetRenderingTimeLimit(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& system_ = impl->GetSystem();
auto time = system_.GetRenderingTimeLimit();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(time);
}
void IAudioRenderer::ExecuteAudioRendererRendering(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
void IAudioRenderer::SetVoiceDropParameter(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
auto voice_drop_param{rp.Pop<f32>()};
auto& system_ = impl->GetSystem();
system_.SetVoiceDropParameter(voice_drop_param);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioRenderer::GetVoiceDropParameter(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& system_ = impl->GetSystem();
auto voice_drop_param{system_.GetVoiceDropParameter()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(voice_drop_param);
}
} // namespace Service::Audio

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@ -0,0 +1,45 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/renderer/audio_renderer.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(Core::System& system_, AudioCore::Renderer::Manager& manager_,
AudioCore::AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, Kernel::KProcess& process_,
u64 applet_resource_user_id, s32 session_id);
~IAudioRenderer() override;
private:
void GetSampleRate(HLERequestContext& ctx);
void GetSampleCount(HLERequestContext& ctx);
void GetState(HLERequestContext& ctx);
void GetMixBufferCount(HLERequestContext& ctx);
void RequestUpdate(HLERequestContext& ctx);
void Start(HLERequestContext& ctx);
void Stop(HLERequestContext& ctx);
void QuerySystemEvent(HLERequestContext& ctx);
void SetRenderingTimeLimit(HLERequestContext& ctx);
void GetRenderingTimeLimit(HLERequestContext& ctx);
void ExecuteAudioRendererRendering(HLERequestContext& ctx);
void SetVoiceDropParameter(HLERequestContext& ctx);
void GetVoiceDropParameter(HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* rendered_event;
AudioCore::Renderer::Manager& manager;
std::unique_ptr<AudioCore::Renderer::Renderer> impl;
Kernel::KProcess& process;
Common::ScratchBuffer<u8> output_buffer;
Common::ScratchBuffer<u8> performance_buffer;
};
} // namespace Service::Audio

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@ -0,0 +1,143 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_render_manager.h"
#include "audio_core/common/feature_support.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/audio_device.h"
#include "core/hle/service/audio/audio_renderer.h"
#include "core/hle/service/audio/audio_renderer_manager.h"
#include "core/hle/service/ipc_helpers.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
IAudioRendererManager::IAudioRendererManager(Core::System& system_)
: ServiceFramework{system_, "audren:u"}, service_context{system_, "audren:u"},
impl{std::make_unique<Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRendererManager::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &IAudioRendererManager::GetWorkBufferSize, "GetWorkBufferSize"},
{2, &IAudioRendererManager::GetAudioDeviceService, "GetAudioDeviceService"},
{3, nullptr, "OpenAudioRendererForManualExecution"},
{4, &IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
};
// clang-format on
RegisterHandlers(functions);
}
IAudioRendererManager::~IAudioRendererManager() = default;
void IAudioRendererManager::OpenAudioRenderer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
AudioCore::AudioRendererParameterInternal params;
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
rp.Skip(1, false);
auto transfer_memory_size = rp.Pop<u64>();
auto applet_resource_user_id = rp.Pop<u64>();
auto transfer_memory_handle = ctx.GetCopyHandle(0);
auto process_handle = ctx.GetCopyHandle(1);
if (impl->GetSessionCount() + 1 > AudioCore::MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Too many AudioRenderer sessions open!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultOutOfSessions);
return;
}
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle).GetPointerUnsafe()};
auto transfer_memory{ctx.GetObjectFromHandle<Kernel::KTransferMemory>(transfer_memory_handle)};
const auto session_id{impl->GetSessionId()};
if (session_id == -1) {
LOG_ERROR(Service_Audio, "Tried to open a session that's already in use!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultOutOfSessions);
return;
}
LOG_DEBUG(Service_Audio, "Opened new AudioRenderer session {} sessions open {}", session_id,
impl->GetSessionCount());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioRenderer>(system, *impl, params, transfer_memory.GetPointerUnsafe(),
transfer_memory_size, process_handle, *process,
applet_resource_user_id, session_id);
}
void IAudioRendererManager::GetWorkBufferSize(HLERequestContext& ctx) {
AudioCore::AudioRendererParameterInternal params;
IPC::RequestParser rp{ctx};
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
u64 size{0};
auto result = impl->GetWorkBufferSize(params, size);
std::string output_info{};
output_info += fmt::format("\tRevision {}", AudioCore::GetRevisionNum(params.revision));
output_info +=
fmt::format("\n\tSample Rate {}, Sample Count {}", params.sample_rate, params.sample_count);
output_info += fmt::format("\n\tExecution Mode {}, Voice Drop Enabled {}",
static_cast<u32>(params.execution_mode), params.voice_drop_enabled);
output_info += fmt::format(
"\n\tSizes: Effects {:04X}, Mixes {:04X}, Sinks {:04X}, Submixes {:04X}, Splitter Infos "
"{:04X}, Splitter Destinations {:04X}, Voices {:04X}, Performance Frames {:04X} External "
"Context {:04X}",
params.effects, params.mixes, params.sinks, params.sub_mixes, params.splitter_infos,
params.splitter_destinations, params.voices, params.perf_frames,
params.external_context_size);
LOG_DEBUG(Service_Audio, "called.\nInput params:\n{}\nOutput params:\n\tWorkbuffer size {:08X}",
output_info, size);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(result);
rb.Push<u64>(size);
}
void IAudioRendererManager::GetAudioDeviceService(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id = rp.Pop<u64>();
LOG_DEBUG(Service_Audio, "called. Applet resource id {}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id,
::Common::MakeMagic('R', 'E', 'V', '1'), num_audio_devices++);
}
void IAudioRendererManager::OpenAudioRendererForManualExecution(HLERequestContext& ctx) {
LOG_ERROR(Service_Audio, "called. Implement me!");
}
void IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo(HLERequestContext& ctx) {
struct Parameters {
u32 revision;
u64 applet_resource_user_id;
};
IPC::RequestParser rp{ctx};
const auto [revision, applet_resource_user_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_Audio, "called. Revision {} Applet resource id {}",
AudioCore::GetRevisionNum(revision), applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id, revision,
num_audio_devices++);
}
} // namespace Service::Audio

View File

@ -4,7 +4,6 @@
#pragma once #pragma once
#include "audio_core/audio_render_manager.h" #include "audio_core/audio_render_manager.h"
#include "common/scratch_buffer.h"
#include "core/hle/service/kernel_helpers.h" #include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
@ -15,10 +14,10 @@ class System;
namespace Service::Audio { namespace Service::Audio {
class IAudioRenderer; class IAudioRenderer;
class AudRenU final : public ServiceFramework<AudRenU> { class IAudioRendererManager final : public ServiceFramework<IAudioRendererManager> {
public: public:
explicit AudRenU(Core::System& system_); explicit IAudioRendererManager(Core::System& system_);
~AudRenU() override; ~IAudioRendererManager() override;
private: private:
void OpenAudioRenderer(HLERequestContext& ctx); void OpenAudioRenderer(HLERequestContext& ctx);

View File

@ -1,552 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <memory>
#include "audio_core/audio_core.h"
#include "audio_core/common/audio_renderer_parameter.h"
#include "audio_core/common/feature_support.h"
#include "audio_core/renderer/audio_device.h"
#include "audio_core/renderer/audio_renderer.h"
#include "audio_core/renderer/voice/voice_info.h"
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "common/scratch_buffer.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/errors.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/memory.h"
using namespace AudioCore::Renderer;
namespace Service::Audio {
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
explicit IAudioRenderer(Core::System& system_, Manager& manager_,
AudioCore::AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
u32 process_handle, Kernel::KProcess& process_,
u64 applet_resource_user_id, s32 session_id)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process{process_} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
{3, &IAudioRenderer::GetState, "GetState"},
{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
{5, &IAudioRenderer::Start, "Start"},
{6, &IAudioRenderer::Stop, "Stop"},
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
{10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
{11, nullptr, "ExecuteAudioRendererRendering"},
{12, &IAudioRenderer::SetVoiceDropParameter, "SetVoiceDropParameter"},
{13, &IAudioRenderer::GetVoiceDropParameter, "GetVoiceDropParameter"},
};
// clang-format on
RegisterHandlers(functions);
process.Open();
impl->Initialize(params, transfer_memory, transfer_memory_size, process_handle, process,
applet_resource_user_id, session_id);
}
~IAudioRenderer() override {
impl->Finalize();
service_context.CloseEvent(rendered_event);
process.Close();
}
private:
void GetSampleRate(HLERequestContext& ctx) {
const auto sample_rate{impl->GetSystem().GetSampleRate()};
LOG_DEBUG(Service_Audio, "called. Sample rate {}", sample_rate);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(sample_rate);
}
void GetSampleCount(HLERequestContext& ctx) {
const auto sample_count{impl->GetSystem().GetSampleCount()};
LOG_DEBUG(Service_Audio, "called. Sample count {}", sample_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(sample_count);
}
void GetState(HLERequestContext& ctx) {
const u32 state{!impl->GetSystem().IsActive()};
LOG_DEBUG(Service_Audio, "called, state {}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void GetMixBufferCount(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
const auto buffer_count{impl->GetSystem().GetMixBufferCount()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void RequestUpdate(HLERequestContext& ctx) {
LOG_TRACE(Service_Audio, "called");
const auto input{ctx.ReadBuffer(0)};
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
// checking size 0. Performance size is 0 for most games.
auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
if (is_buffer_b) {
const auto buffersB{ctx.BufferDescriptorB()};
output_buffer.resize_destructive(buffersB[0].Size());
performance_buffer.resize_destructive(buffersB[1].Size());
} else {
const auto buffersC{ctx.BufferDescriptorC()};
output_buffer.resize_destructive(buffersC[0].Size());
performance_buffer.resize_destructive(buffersC[1].Size());
}
auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
if (result.IsSuccess()) {
if (is_buffer_b) {
ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
} else {
ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
}
} else {
LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!",
result.GetDescription());
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Start(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
impl->Start();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Stop(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
impl->Stop();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void QuerySystemEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
if (impl->GetSystem().GetExecutionMode() == AudioCore::ExecutionMode::Manual) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultNotSupported);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(rendered_event->GetReadableEvent());
}
void SetRenderingTimeLimit(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
auto limit = rp.PopRaw<u32>();
auto& system_ = impl->GetSystem();
system_.SetRenderingTimeLimit(limit);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetRenderingTimeLimit(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& system_ = impl->GetSystem();
auto time = system_.GetRenderingTimeLimit();
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(time);
}
void ExecuteAudioRendererRendering(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
}
void SetVoiceDropParameter(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::RequestParser rp{ctx};
auto voice_drop_param{rp.Pop<f32>()};
auto& system_ = impl->GetSystem();
system_.SetVoiceDropParameter(voice_drop_param);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetVoiceDropParameter(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& system_ = impl->GetSystem();
auto voice_drop_param{system_.GetVoiceDropParameter()};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(voice_drop_param);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* rendered_event;
Manager& manager;
std::unique_ptr<Renderer> impl;
Kernel::KProcess& process;
Common::ScratchBuffer<u8> output_buffer;
Common::ScratchBuffer<u8> performance_buffer;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
u32 device_num)
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
event->Signal();
}
~IAudioDevice() override {
service_context.CloseEvent(event);
}
private:
void ListAudioDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
std::vector<AudioDevice::AudioDeviceName> out_names{};
const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const f32 volume = rp.Pop<f32>();
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
if (name == "AudioTvOutput") {
impl->SetDeviceVolumes(volume);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. Name={}", name);
f32 volume{1.0f};
if (name == "AudioTvOutput") {
volume = impl->GetDeviceVolume(name);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
void GetActiveAudioDeviceName(HLERequestContext& ctx) {
const auto write_size = ctx.GetWriteBufferSize();
std::string out_name{"AudioTvOutput"};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
out_name.resize(write_size);
ctx.WriteBuffer(out_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void GetActiveChannelCount(HLERequestContext& ctx) {
const auto& sink{system.AudioCore().GetOutputSink()};
u32 channel_count{sink.GetSystemChannels()};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(channel_count);
}
void QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
}
void ListAudioOutputDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
std::vector<AudioDevice::AudioDeviceName> out_names{};
const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
a += out_names[i].name[j];
j++;
}
out += "\n\t" + a;
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
}
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioDevice> impl;
Kernel::KEvent* event;
};
AudRenU::AudRenU(Core::System& system_)
: ServiceFramework{system_, "audren:u"},
service_context{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
{1, &AudRenU::GetWorkBufferSize, "GetWorkBufferSize"},
{2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
{3, nullptr, "OpenAudioRendererForManualExecution"},
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
};
// clang-format on
RegisterHandlers(functions);
}
AudRenU::~AudRenU() = default;
void AudRenU::OpenAudioRenderer(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
AudioCore::AudioRendererParameterInternal params;
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
rp.Skip(1, false);
auto transfer_memory_size = rp.Pop<u64>();
auto applet_resource_user_id = rp.Pop<u64>();
auto transfer_memory_handle = ctx.GetCopyHandle(0);
auto process_handle = ctx.GetCopyHandle(1);
if (impl->GetSessionCount() + 1 > AudioCore::MaxRendererSessions) {
LOG_ERROR(Service_Audio, "Too many AudioRenderer sessions open!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultOutOfSessions);
return;
}
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle).GetPointerUnsafe()};
auto transfer_memory{ctx.GetObjectFromHandle<Kernel::KTransferMemory>(transfer_memory_handle)};
const auto session_id{impl->GetSessionId()};
if (session_id == -1) {
LOG_ERROR(Service_Audio, "Tried to open a session that's already in use!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(Audio::ResultOutOfSessions);
return;
}
LOG_DEBUG(Service_Audio, "Opened new AudioRenderer session {} sessions open {}", session_id,
impl->GetSessionCount());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioRenderer>(system, *impl, params, transfer_memory.GetPointerUnsafe(),
transfer_memory_size, process_handle, *process,
applet_resource_user_id, session_id);
}
void AudRenU::GetWorkBufferSize(HLERequestContext& ctx) {
AudioCore::AudioRendererParameterInternal params;
IPC::RequestParser rp{ctx};
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
u64 size{0};
auto result = impl->GetWorkBufferSize(params, size);
std::string output_info{};
output_info += fmt::format("\tRevision {}", AudioCore::GetRevisionNum(params.revision));
output_info +=
fmt::format("\n\tSample Rate {}, Sample Count {}", params.sample_rate, params.sample_count);
output_info += fmt::format("\n\tExecution Mode {}, Voice Drop Enabled {}",
static_cast<u32>(params.execution_mode), params.voice_drop_enabled);
output_info += fmt::format(
"\n\tSizes: Effects {:04X}, Mixes {:04X}, Sinks {:04X}, Submixes {:04X}, Splitter Infos "
"{:04X}, Splitter Destinations {:04X}, Voices {:04X}, Performance Frames {:04X} External "
"Context {:04X}",
params.effects, params.mixes, params.sinks, params.sub_mixes, params.splitter_infos,
params.splitter_destinations, params.voices, params.perf_frames,
params.external_context_size);
LOG_DEBUG(Service_Audio, "called.\nInput params:\n{}\nOutput params:\n\tWorkbuffer size {:08X}",
output_info, size);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(result);
rb.Push<u64>(size);
}
void AudRenU::GetAudioDeviceService(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id = rp.Pop<u64>();
LOG_DEBUG(Service_Audio, "called. Applet resource id {}", applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id,
::Common::MakeMagic('R', 'E', 'V', '1'), num_audio_devices++);
}
void AudRenU::OpenAudioRendererForManualExecution(HLERequestContext& ctx) {
LOG_ERROR(Service_Audio, "called. Implement me!");
}
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(HLERequestContext& ctx) {
struct Parameters {
u32 revision;
u64 applet_resource_user_id;
};
IPC::RequestParser rp{ctx};
const auto [revision, applet_resource_user_id] = rp.PopRaw<Parameters>();
LOG_DEBUG(Service_Audio, "called. Revision {} Applet resource id {}",
AudioCore::GetRevisionNum(revision), applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id, revision,
num_audio_devices++);
}
} // namespace Service::Audio