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Qt5 work around for suzhou numerals

When windows is told to display Standard digits as suzhou, it is showing
incorrect information in yuzu, file sizes and the CPU speed limiter are
effected by this. See #8698 for some screenshots.

Setting number format to Chinese (Simplified, Hong Kong SAR) is one
way to see this issue in action.

Fixes #8698
This commit is contained in:
Kyle Kienapfel 2022-08-03 17:31:57 -07:00
parent 5ae0e5ba67
commit 63673dcf98
1 changed files with 9 additions and 0 deletions

View File

@ -4067,6 +4067,15 @@ int main(int argc, char* argv[]) {
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity); QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
QApplication app(argc, argv); QApplication app(argc, argv);
// Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021
// so we can see if we get \u3008 instead
// TL;DR all other number formats are consecutive in unicode code points
// This bug is fixed in Qt6, specifically 6.0.0-alpha1
const QLocale locale = QLocale::system();
if (QStringLiteral("\u3008") == locale.toString(1)) {
QLocale::setDefault(QLocale::system().name());
}
// Qt changes the locale and causes issues in float conversion using std::to_string() when // Qt changes the locale and causes issues in float conversion using std::to_string() when
// generating shaders // generating shaders
setlocale(LC_ALL, "C"); setlocale(LC_ALL, "C");