Qt5 work around for suzhou numerals
When windows is told to display Standard digits as suzhou, it is showing incorrect information in yuzu, file sizes and the CPU speed limiter are effected by this. See #8698 for some screenshots. Setting number format to Chinese (Simplified, Hong Kong SAR) is one way to see this issue in action. Fixes #8698
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@ -4067,6 +4067,15 @@ int main(int argc, char* argv[]) {
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QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
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QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
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QApplication app(argc, argv);
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QApplication app(argc, argv);
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// Workaround for QTBUG-85409, for Suzhou numerals the number 1 is actually \u3021
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// so we can see if we get \u3008 instead
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// TL;DR all other number formats are consecutive in unicode code points
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// This bug is fixed in Qt6, specifically 6.0.0-alpha1
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const QLocale locale = QLocale::system();
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if (QStringLiteral("\u3008") == locale.toString(1)) {
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QLocale::setDefault(QLocale::system().name());
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}
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// Qt changes the locale and causes issues in float conversion using std::to_string() when
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// Qt changes the locale and causes issues in float conversion using std::to_string() when
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// generating shaders
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// generating shaders
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setlocale(LC_ALL, "C");
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setlocale(LC_ALL, "C");
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