Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
This commit is contained in:
commit
637f9d780a
|
@ -1213,6 +1213,9 @@ private:
|
|||
switch (instr.conversion.f2f.rounding) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Round:
|
||||
op_a = "roundEven(" + op_a + ')';
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Floor:
|
||||
op_a = "floor(" + op_a + ')';
|
||||
break;
|
||||
|
|
Reference in New Issue