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hle: Remove Domain and SyncObject kernel objects.

This commit is contained in:
bunnei 2018-01-23 16:13:19 -05:00
parent 932fa94af7
commit 67758857e4
10 changed files with 2 additions and 169 deletions

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@ -36,8 +36,6 @@ add_library(core STATIC
hle/kernel/client_session.h
hle/kernel/condition_variable.cpp
hle/kernel/condition_variable.h
hle/kernel/domain.cpp
hle/kernel/domain.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
@ -67,7 +65,6 @@ add_library(core STATIC
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_wrap.h
hle/kernel/sync_object.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/timer.cpp

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@ -11,7 +11,6 @@
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"

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@ -7,7 +7,6 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/sync_object.h"
#include "core/hle/result.h"
namespace Kernel {
@ -16,7 +15,7 @@ class ServerSession;
class Session;
class Thread;
class ClientSession final : public SyncObject {
class ClientSession final : public Object {
public:
friend class ServerSession;

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@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/session.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
ResultVal<SharedPtr<Domain>> Domain::Create(std::string name) {
SharedPtr<Domain> domain(new Domain);
domain->name = std::move(name);
return MakeResult(std::move(domain));
}
ResultVal<SharedPtr<Domain>> Domain::CreateFromSession(const Session& session) {
auto res = Create(session.port->GetName() + "_Domain");
auto& domain = res.Unwrap();
domain->request_handlers.push_back(std::move(session.server->hle_handler));
Kernel::g_handle_table.ConvertSessionToDomain(session, domain);
return res;
}
ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
Kernel::HLERequestContext context(this);
u32* cmd_buf = (u32*)Memory::GetPointer(Kernel::GetCurrentThread()->GetTLSAddress());
context.PopulateFromIncomingCommandBuffer(cmd_buf, *Kernel::g_current_process,
Kernel::g_handle_table);
auto& domain_message_header = context.GetDomainMessageHeader();
if (domain_message_header) {
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
return request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
request_handlers[object_id - 1] = nullptr;
IPC::RequestBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
UNIMPLEMENTED();
}
return request_handlers.front()->HandleSyncRequest(context);
}
} // namespace Kernel

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@ -1,45 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "core/hle/kernel/sync_object.h"
#include "core/hle/result.h"
namespace Kernel {
class Session;
class SessionRequestHandler;
class Domain final : public SyncObject {
public:
std::string GetTypeName() const override {
return "Domain";
}
static const HandleType HANDLE_TYPE = HandleType::Domain;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
static ResultVal<SharedPtr<Domain>> CreateFromSession(const Session& server);
ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
/// The name of this domain (optional)
std::string name;
std::vector<std::shared_ptr<SessionRequestHandler>> request_handlers;
private:
Domain() = default;
~Domain() override = default;
static ResultVal<SharedPtr<Domain>> Create(std::string name = "Unknown");
};
} // namespace Kernel

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@ -7,7 +7,6 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"

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@ -31,7 +31,6 @@ enum class HandleType : u32 {
ServerPort,
ClientSession,
ServerSession,
Domain,
};
enum {
@ -84,27 +83,12 @@ public:
case HandleType::CodeSet:
case HandleType::ClientPort:
case HandleType::ClientSession:
case HandleType::Domain:
return false;
}
UNREACHABLE();
}
/**
* Check if svcSendSyncRequest can be called on the object
* @return True svcSendSyncRequest can be called on the object, otherwise false
*/
bool IsSyncable() const {
switch (GetHandleType()) {
case HandleType::ClientSession:
case HandleType::Domain:
return true;
}
UNREACHABLE();
}
public:
static unsigned int next_object_id;

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@ -20,7 +20,6 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/sync_object.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@ -87,7 +86,7 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<SyncObject> session = g_handle_table.Get<SyncObject>(handle);
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
if (!session) {
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x%08X", handle);
return ERR_INVALID_HANDLE;

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@ -1,35 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
namespace Kernel {
class Thread;
/// Class that represents a Kernel object that svcSendSyncRequest can be called on
class SyncObject : public Object {
public:
/**
* Handle a sync request from the emulated application.
* @param thread Thread that initiated the request.
* @returns ResultCode from the operation.
*/
virtual ResultCode SendSyncRequest(SharedPtr<Thread> thread) = 0;
};
// Specialization of DynamicObjectCast for SyncObjects
template <>
inline SharedPtr<SyncObject> DynamicObjectCast<SyncObject>(SharedPtr<Object> object) {
if (object != nullptr && object->IsSyncable()) {
return boost::static_pointer_cast<SyncObject>(std::move(object));
}
return nullptr;
}
} // namespace Kernel

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@ -4,7 +4,6 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/service/sm/controller.h"
namespace Service {