Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
This commit is contained in:
parent
e01a8f2187
commit
6cddf9d88e
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@ -139,8 +139,6 @@ add_library(core STATIC
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hle/service/nvdrv/devices/nvmap.h
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hle/service/nvdrv/interface.cpp
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hle/service/nvdrv/interface.h
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hle/service/nvdrv/memory_manager.cpp
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hle/service/nvdrv/memory_manager.h
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hle/service/nvdrv/nvdrv.cpp
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hle/service/nvdrv/nvdrv.h
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hle/service/nvdrv/nvmemp.cpp
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@ -154,6 +154,8 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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break;
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}
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gpu_core = std::make_unique<Tegra::GPU>();
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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CoreTiming::Init();
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@ -11,6 +11,7 @@
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#include "core/memory.h"
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#include "core/perf_stats.h"
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#include "core/telemetry_session.h"
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#include "video_core/gpu.h"
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class EmuWindow;
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class ARM_Interface;
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@ -102,6 +103,10 @@ public:
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return *cpu_core;
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}
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Tegra::GPU& GPU() {
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return *gpu_core;
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}
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PerfStats perf_stats;
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FrameLimiter frame_limiter;
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@ -138,6 +143,8 @@ private:
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///< ARM11 CPU core
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std::unique_ptr<ARM_Interface> cpu_core;
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std::unique_ptr<Tegra::GPU> gpu_core;
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/// When true, signals that a reschedule should happen
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bool reschedule_pending{};
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@ -4,6 +4,7 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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@ -44,11 +45,12 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
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LOG_DEBUG(Service_NVDRV, "called, pages=%x, page_size=%x, flags=%x", params.pages,
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params.page_size, params.flags);
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auto& gpu = Core::System::GetInstance().GPU();
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const u64 size{static_cast<u64>(params.pages) * static_cast<u64>(params.page_size)};
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if (params.flags & 1) {
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params.offset = memory_manager->AllocateSpace(params.offset, size, 1);
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params.offset = gpu.memory_manager->AllocateSpace(params.offset, size, 1);
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} else {
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params.offset = memory_manager->AllocateSpace(size, params.align);
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params.offset = gpu.memory_manager->AllocateSpace(size, params.align);
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}
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std::memcpy(output.data(), ¶ms, output.size());
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@ -71,10 +73,12 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
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auto object = nvmap_dev->GetObject(params.nvmap_handle);
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ASSERT(object);
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auto& gpu = Core::System::GetInstance().GPU();
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if (params.flags & 1) {
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params.offset = memory_manager->MapBufferEx(object->addr, params.offset, object->size);
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params.offset = gpu.memory_manager->MapBufferEx(object->addr, params.offset, object->size);
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} else {
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params.offset = memory_manager->MapBufferEx(object->addr, object->size);
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params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size);
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}
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std::memcpy(output.data(), ¶ms, output.size());
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@ -10,7 +10,6 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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namespace Service {
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namespace Nvidia {
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@ -20,8 +19,7 @@ class nvmap;
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class nvhost_as_gpu final : public nvdevice {
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public:
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nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
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: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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~nvhost_as_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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@ -100,7 +98,6 @@ private:
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u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
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std::shared_ptr<nvmap> nvmap_dev;
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std::shared_ptr<MemoryManager> memory_manager;
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};
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} // namespace Devices
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@ -5,8 +5,8 @@
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#include <map>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
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#include "video_core/command_processor.h"
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namespace Service {
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namespace Nvidia {
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@ -131,9 +131,8 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
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std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
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params.num_entries * sizeof(IoctlGpfifoEntry));
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for (auto entry : entries) {
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VAddr va_addr = memory_manager->PhysicalToVirtualAddress(entry.Address());
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Tegra::CommandProcessor::ProcessCommandList(va_addr, entry.sz);
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// TODO(ogniK): Process these
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VAddr va_addr = entry.Address();
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Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
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}
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params.fence_out.id = 0;
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params.fence_out.value = 0;
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@ -9,7 +9,6 @@
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/nvdrv/devices/nvdevice.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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namespace Service {
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namespace Nvidia {
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@ -21,8 +20,7 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
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class nvhost_gpu final : public nvdevice {
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public:
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nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev, std::shared_ptr<MemoryManager> memory_manager)
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: nvmap_dev(std::move(nvmap_dev)), memory_manager(std::move(memory_manager)) {}
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nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
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~nvhost_gpu() override = default;
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u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
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u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
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std::shared_ptr<nvmap> nvmap_dev;
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std::shared_ptr<MemoryManager> memory_manager;
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};
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} // namespace Devices
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@ -11,7 +11,6 @@
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#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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#include "core/hle/service/nvdrv/interface.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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#include "core/hle/service/nvdrv/nvdrv.h"
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#include "core/hle/service/nvdrv/nvmemp.h"
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@ -32,10 +31,8 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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Module::Module() {
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auto nvmap_dev = std::make_shared<Devices::nvmap>();
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auto memory_manager = std::make_shared<MemoryManager>();
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devices["/dev/nvhost-as-gpu"] =
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std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev, memory_manager);
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev, memory_manager);
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devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>(nvmap_dev);
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devices["/dev/nvhost-gpu"] = std::make_shared<Devices::nvhost_gpu>(nvmap_dev);
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devices["/dev/nvhost-ctrl-gpu"] = std::make_shared<Devices::nvhost_ctrl_gpu>();
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devices["/dev/nvmap"] = nvmap_dev;
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devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
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@ -7,6 +7,9 @@ add_library(video_core STATIC
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.h
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memory_manager.cpp
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memory_manager.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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@ -16,30 +16,18 @@
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Tegra {
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namespace CommandProcessor {
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enum class BufferMethods {
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BindObject = 0,
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CountBufferMethods = 0x100,
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};
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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// Mapping of subchannels to their bound engine ids.
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static std::unordered_map<u32, EngineID> bound_engines;
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static void WriteReg(u32 method, u32 subchannel, u32 value) {
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void GPU::WriteReg(u32 method, u32 subchannel, u32 value) {
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LOG_WARNING(HW_GPU, "Processing method %08X on subchannel %u value %08X", method, subchannel,
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value);
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switch (engine) {
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case EngineID::FERMI_TWOD_A:
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Engines::Fermi2D::WriteReg(method, value);
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fermi_2d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_B:
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Engines::Maxwell3D::WriteReg(method, value);
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maxwell_3d->WriteReg(method, value);
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break;
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case EngineID::MAXWELL_COMPUTE_B:
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Engines::MaxwellCompute::WriteReg(method, value);
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maxwell_compute->WriteReg(method, value);
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break;
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default:
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UNIMPLEMENTED();
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}
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}
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void ProcessCommandList(VAddr address, u32 size) {
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VAddr current_addr = address;
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while (current_addr < address + size * sizeof(CommandHeader)) {
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void GPU::ProcessCommandList(GPUVAddr address, u32 size) {
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// TODO(Subv): PhysicalToVirtualAddress is a misnomer, it converts a GPU VAddr into an
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// application VAddr.
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const VAddr head_address = memory_manager->PhysicalToVirtualAddress(address);
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VAddr current_addr = head_address;
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while (current_addr < head_address + size * sizeof(CommandHeader)) {
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const CommandHeader header = {Memory::Read32(current_addr)};
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current_addr += sizeof(u32);
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}
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}
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -10,8 +10,6 @@
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namespace Tegra {
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namespace CommandProcessor {
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enum class SubmissionMode : u32 {
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IncreasingOld = 0,
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Increasing = 1,
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void ProcessCommandList(VAddr address, u32 size);
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} // namespace CommandProcessor
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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void WriteReg(u32 method, u32 value) {}
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void Fermi2D::WriteReg(u32 method, u32 value) {}
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} // namespace Fermi2D
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace Fermi2D {
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class Fermi2D final {
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public:
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Fermi2D() = default;
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~Fermi2D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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} // namespace Fermi2D
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};
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} // namespace Engines
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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void WriteReg(u32 method, u32 value) {}
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void Maxwell3D::WriteReg(u32 method, u32 value) {}
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} // namespace Maxwell3D
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace Maxwell3D {
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class Maxwell3D final {
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public:
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Maxwell3D() = default;
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~Maxwell3D() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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} // namespace Maxwell3D
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};
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} // namespace Engines
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} // namespace Tegra
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@ -6,10 +6,8 @@
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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void WriteReg(u32 method, u32 value) {}
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void MaxwellCompute::WriteReg(u32 method, u32 value) {}
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} // namespace MaxwellCompute
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} // namespace Engines
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} // namespace Tegra
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@ -8,11 +8,15 @@
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namespace Tegra {
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namespace Engines {
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namespace MaxwellCompute {
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class MaxwellCompute final {
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public:
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MaxwellCompute() = default;
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~MaxwellCompute() = default;
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/// Write the value to the register identified by method.
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void WriteReg(u32 method, u32 value);
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} // namespace MaxwellCompute
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};
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} // namespace Engines
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} // namespace Tegra
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@ -0,0 +1,55 @@
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <unordered_map>
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#include "common/common_types.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_compute.h"
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#include "video_core/memory_manager.h"
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namespace Tegra {
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enum class EngineID {
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FERMI_TWOD_A = 0x902D, // 2D Engine
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MAXWELL_B = 0xB197, // 3D Engine
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MAXWELL_COMPUTE_B = 0xB1C0,
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KEPLER_INLINE_TO_MEMORY_B = 0xA140,
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MAXWELL_DMA_COPY_A = 0xB0B5,
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};
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class GPU final {
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public:
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GPU() {
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memory_manager = std::make_unique<MemoryManager>();
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maxwell_3d = std::make_unique<Engines::Maxwell3D>();
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fermi_2d = std::make_unique<Engines::Fermi2D>();
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maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
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}
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~GPU() = default;
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/// Processes a command list stored at the specified address in GPU memory.
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void ProcessCommandList(GPUVAddr address, u32 size);
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std::unique_ptr<MemoryManager> memory_manager;
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private:
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/// Writes a single register in the engine bound to the specified subchannel
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void WriteReg(u32 method, u32 subchannel, u32 value);
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/// Mapping of command subchannels to their bound engine ids.
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std::unordered_map<u32, EngineID> bound_engines;
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/// 3D engine
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std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
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/// 2D engine
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std::unique_ptr<Engines::Fermi2D> fermi_2d;
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/// Compute engine
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std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
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};
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} // namespace Tegra
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@ -3,10 +3,9 @@
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "core/hle/service/nvdrv/memory_manager.h"
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#include "video_core/memory_manager.h"
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namespace Service {
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namespace Nvidia {
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namespace Tegra {
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PAddr MemoryManager::AllocateSpace(u64 size, u64 align) {
|
||||
boost::optional<PAddr> paddr = FindFreeBlock(size, align);
|
||||
|
@ -108,5 +107,4 @@ VAddr& MemoryManager::PageSlot(PAddr paddr) {
|
|||
return (*block)[(paddr >> Memory::PAGE_BITS) & PAGE_BLOCK_MASK];
|
||||
}
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Tegra
|
|
@ -9,8 +9,10 @@
|
|||
#include "common/common_types.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Tegra {
|
||||
|
||||
/// Virtual addresses in the GPU's memory map are 64 bit.
|
||||
using GPUVAddr = u64;
|
||||
|
||||
class MemoryManager final {
|
||||
public:
|
||||
|
@ -44,5 +46,4 @@ private:
|
|||
std::array<std::unique_ptr<PageBlock>, PAGE_TABLE_SIZE> page_table{};
|
||||
};
|
||||
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Tegra
|
Reference in New Issue