hle: kernel: Allocate a dummy KThread for each host thread, and use it for scheduling.
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37f74d8741
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6e953f7f02
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@ -9,12 +9,6 @@
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namespace Kernel {
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static KThread* ToThread(uintptr_t thread_) {
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ASSERT((thread_ & EmuThreadHandleReserved) == 0);
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ASSERT((thread_ & 1) == 0);
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return reinterpret_cast<KThread*>(thread_);
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}
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void KLightLock::Lock() {
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const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
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const uintptr_t cur_thread_tag = (cur_thread | 1);
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@ -48,7 +42,7 @@ void KLightLock::Unlock() {
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}
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void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
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KThread* cur_thread = ToThread(_cur_thread);
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KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
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// Pend the current thread waiting on the owner thread.
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{
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@ -60,7 +54,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
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}
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// Add the current thread as a waiter on the owner.
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KThread* owner_thread = ToThread(_owner & ~1ul);
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KThread* owner_thread = reinterpret_cast<KThread*>(_owner & ~1ul);
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cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
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owner_thread->AddWaiter(cur_thread);
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@ -88,7 +82,7 @@ void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
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}
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void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
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KThread* owner_thread = ToThread(_cur_thread);
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KThread* owner_thread = reinterpret_cast<KThread*>(_cur_thread);
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// Unlock.
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{
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@ -623,7 +623,7 @@ KThread* KScheduler::GetCurrentThread() const {
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if (auto result = current_thread.load(); result) {
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return result;
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}
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return idle_thread.get();
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return idle_thread;
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}
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u64 KScheduler::GetLastContextSwitchTicks() const {
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@ -708,7 +708,7 @@ void KScheduler::ScheduleImpl() {
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// We never want to schedule a null thread, so use the idle thread if we don't have a next.
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if (next_thread == nullptr) {
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next_thread = idle_thread.get();
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next_thread = idle_thread;
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}
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// If we're not actually switching thread, there's nothing to do.
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@ -803,7 +803,7 @@ void KScheduler::Initialize() {
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auto thread_res = KThread::Create(system, ThreadType::Main, name, 0,
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KThread::IdleThreadPriority, 0, static_cast<u32>(core_id), 0,
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nullptr, std::move(init_func), init_func_parameter);
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idle_thread = thread_res.Unwrap();
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idle_thread = thread_res.Unwrap().get();
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}
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KScopedSchedulerLock::KScopedSchedulerLock(KernelCore& kernel)
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@ -54,7 +54,7 @@ public:
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/// Returns true if the scheduler is idle
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[[nodiscard]] bool IsIdle() const {
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return GetCurrentThread() == idle_thread.get();
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return GetCurrentThread() == idle_thread;
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}
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/// Gets the timestamp for the last context switch in ticks.
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@ -176,7 +176,7 @@ private:
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KThread* prev_thread{};
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std::atomic<KThread*> current_thread{};
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std::shared_ptr<KThread> idle_thread;
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KThread* idle_thread;
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std::shared_ptr<Common::Fiber> switch_fiber{};
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@ -10,6 +10,7 @@
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#include "common/assert.h"
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#include "common/spin_lock.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/k_thread.h"
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#include "core/hle/kernel/kernel.h"
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namespace Kernel {
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@ -22,42 +23,42 @@ public:
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explicit KAbstractSchedulerLock(KernelCore& kernel_) : kernel{kernel_} {}
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bool IsLockedByCurrentThread() const {
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return this->owner_thread == kernel.GetCurrentEmuThreadID();
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return this->owner_thread == GetCurrentThreadPointer(kernel);
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}
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void Lock() {
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if (this->IsLockedByCurrentThread()) {
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// If we already own the lock, we can just increment the count.
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ASSERT(this->lock_count > 0);
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this->lock_count++;
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ASSERT(lock_count > 0);
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lock_count++;
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} else {
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// Otherwise, we want to disable scheduling and acquire the spinlock.
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SchedulerType::DisableScheduling(kernel);
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this->spin_lock.lock();
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spin_lock.lock();
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// For debug, ensure that our state is valid.
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ASSERT(this->lock_count == 0);
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ASSERT(this->owner_thread == EmuThreadHandleInvalid);
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ASSERT(lock_count == 0);
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ASSERT(owner_thread == nullptr);
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// Increment count, take ownership.
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this->lock_count = 1;
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this->owner_thread = kernel.GetCurrentEmuThreadID();
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lock_count = 1;
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owner_thread = GetCurrentThreadPointer(kernel);
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}
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}
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void Unlock() {
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ASSERT(this->IsLockedByCurrentThread());
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ASSERT(this->lock_count > 0);
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ASSERT(lock_count > 0);
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// Release an instance of the lock.
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if ((--this->lock_count) == 0) {
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if ((--lock_count) == 0) {
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// We're no longer going to hold the lock. Take note of what cores need scheduling.
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const u64 cores_needing_scheduling =
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SchedulerType::UpdateHighestPriorityThreads(kernel);
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// Note that we no longer hold the lock, and unlock the spinlock.
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this->owner_thread = EmuThreadHandleInvalid;
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this->spin_lock.unlock();
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owner_thread = nullptr;
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spin_lock.unlock();
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// Enable scheduling, and perform a rescheduling operation.
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SchedulerType::EnableScheduling(kernel, cores_needing_scheduling);
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@ -68,7 +69,7 @@ private:
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KernelCore& kernel;
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Common::SpinLock spin_lock{};
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s32 lock_count{};
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EmuThreadHandle owner_thread{EmuThreadHandleInvalid};
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KThread* owner_thread{};
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};
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} // namespace Kernel
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@ -1034,11 +1034,7 @@ ResultVal<std::shared_ptr<KThread>> KThread::Create(Core::System& system, Thread
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}
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KThread* GetCurrentThreadPointer(KernelCore& kernel) {
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if (!kernel.CurrentScheduler()) {
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// We are not called from a core thread
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return {};
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}
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return kernel.CurrentScheduler()->GetCurrentThread();
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return kernel.GetCurrentEmuThread();
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}
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KThread& GetCurrentThread(KernelCore& kernel) {
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@ -57,9 +57,10 @@ struct KernelCore::Impl {
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}
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void Initialize(KernelCore& kernel) {
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global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
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RegisterHostThread();
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global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
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service_thread_manager =
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std::make_unique<Common::ThreadWorker>(1, "yuzu:ServiceThreadManager");
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is_phantom_mode_for_singlecore = false;
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@ -206,6 +207,18 @@ struct KernelCore::Impl {
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return host_thread_id;
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}
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// Gets the dummy KThread for the caller, allocating a new one if this is the first time
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KThread* GetHostDummyThread() {
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const thread_local auto thread =
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KThread::Create(
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system, ThreadType::Main,
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std::string{"DummyThread:" + GetHostThreadId()}, 0, KThread::DefaultThreadPriority,
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0, static_cast<u32>(3), 0, nullptr,
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[]([[maybe_unused]] void* arg) { UNREACHABLE(); }, nullptr)
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.Unwrap();
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return thread.get();
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}
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/// Registers a CPU core thread by allocating a host thread ID for it
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void RegisterCoreThread(std::size_t core_id) {
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ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
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@ -218,6 +231,7 @@ struct KernelCore::Impl {
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/// Registers a new host thread by allocating a host thread ID for it
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void RegisterHostThread() {
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[[maybe_unused]] const auto this_id = GetHostThreadId();
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[[maybe_unused]] const auto dummy_thread = GetHostDummyThread();
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}
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[[nodiscard]] u32 GetCurrentHostThreadID() {
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@ -237,13 +251,12 @@ struct KernelCore::Impl {
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is_phantom_mode_for_singlecore = value;
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}
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[[nodiscard]] EmuThreadHandle GetCurrentEmuThreadID() {
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KThread* GetCurrentEmuThread() {
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const auto thread_id = GetCurrentHostThreadID();
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if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
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// Reserved value for HLE threads
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return EmuThreadHandleReserved + (static_cast<u64>(thread_id) << 1);
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return GetHostDummyThread();
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}
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return reinterpret_cast<uintptr_t>(schedulers[thread_id].get());
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return schedulers[thread_id]->GetCurrentThread();
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}
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void InitializeMemoryLayout() {
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@ -548,8 +561,8 @@ u32 KernelCore::GetCurrentHostThreadID() const {
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return impl->GetCurrentHostThreadID();
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}
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EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
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return impl->GetCurrentEmuThreadID();
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KThread* KernelCore::GetCurrentEmuThread() const {
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return impl->GetCurrentEmuThread();
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}
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Memory::MemoryManager& KernelCore::MemoryManager() {
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@ -165,8 +165,8 @@ public:
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/// Determines whether or not the given port is a valid named port.
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bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
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/// Gets the current host_thread/guest_thread handle.
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EmuThreadHandle GetCurrentEmuThreadID() const;
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/// Gets the current host_thread/guest_thread pointer.
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KThread* GetCurrentEmuThread() const;
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/// Gets the current host_thread handle.
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u32 GetCurrentHostThreadID() const;
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@ -1039,8 +1039,6 @@ bool GMainWindow::LoadROM(const QString& filename, std::size_t program_index) {
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std::make_unique<QtWebBrowser>(*this), // Web Browser
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});
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system.RegisterHostThread();
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const Core::System::ResultStatus result{
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system.Load(*render_window, filename.toStdString(), program_index)};
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