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Scheduler: Fix HLE Threads on guard

This commit is contained in:
Fernando Sahmkow 2020-03-06 20:36:05 -04:00
parent 3de33348e4
commit 6ed28e15fa
1 changed files with 6 additions and 4 deletions

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@ -689,10 +689,12 @@ void Scheduler::SwitchToCurrent() {
current_thread = selected_thread; current_thread = selected_thread;
guard.unlock(); guard.unlock();
while (!is_context_switch_pending) { while (!is_context_switch_pending) {
current_thread->context_guard.lock(); if (current_thread != nullptr) {
if (current_thread->GetSchedulingStatus() != ThreadSchedStatus::Runnable) { current_thread->context_guard.lock();
current_thread->context_guard.unlock(); if (current_thread->GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
break; current_thread->context_guard.unlock();
break;
}
} }
std::shared_ptr<Common::Fiber> next_context; std::shared_ptr<Common::Fiber> next_context;
if (current_thread != nullptr) { if (current_thread != nullptr) {