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bis_factory: Add partial implementation of BISFactory

Creates and stores RegisteredCaches for user and system NAND, as creation of a RegisteredCache is expensive.
This commit is contained in:
Zach Hilman 2018-08-09 20:49:45 -04:00
parent 95bb1067c1
commit 70a510bd8f
2 changed files with 54 additions and 0 deletions

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/bis_factory.h"
namespace FileSys {
BISFactory::BISFactory(VirtualDir nand_root_)
: nand_root(std::move(nand_root_)),
sysnand_cache(std::make_shared<RegisteredCache>(
nand_root->GetDirectoryRelative("/system/Contents/registered"))),
usrnand_cache(std::make_shared<RegisteredCache>(
nand_root->GetDirectoryRelative("/user/Contents/registered"))) {}
std::shared_ptr<RegisteredCache> BISFactory::GetSystemNANDContents() const {
return sysnand_cache;
}
std::shared_ptr<RegisteredCache> BISFactory::GetUserNANDContents() const {
return usrnand_cache;
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/loader/loader.h"
#include "registered_cache.h"
namespace FileSys {
/// File system interface to the Built-In Storage
/// This is currently missing accessors to BIS partitions, but seemed like a good place for the NAND
/// registered caches.
class BISFactory {
public:
explicit BISFactory(VirtualDir nand_root);
std::shared_ptr<RegisteredCache> GetSystemNANDContents() const;
std::shared_ptr<RegisteredCache> GetUserNANDContents() const;
private:
VirtualDir nand_root;
std::shared_ptr<RegisteredCache> sysnand_cache;
std::shared_ptr<RegisteredCache> usrnand_cache;
};
} // namespace FileSys