Merge pull request #62 from bunnei/domain-close-handle
Implement IPC domain command CloseVirtualHandle
This commit is contained in:
commit
7172ff4d9a
|
@ -43,6 +43,7 @@ namespace Log {
|
|||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
|
@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
|
|||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, const char* format, va_list args) {
|
||||
using std::chrono::steady_clock;
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
static steady_clock::time_point time_origin = steady_clock::now();
|
||||
|
||||
|
|
|
@ -60,6 +60,7 @@ enum class Class : ClassType {
|
|||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
|
|
|
@ -143,6 +143,11 @@ struct DataPayloadHeader {
|
|||
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
|
||||
|
||||
struct DomainMessageHeader {
|
||||
enum class CommandType : u32_le {
|
||||
SendMessage = 1,
|
||||
CloseVirtualHandle = 2,
|
||||
};
|
||||
|
||||
union {
|
||||
// Used when responding to an IPC request, Server -> Client.
|
||||
struct {
|
||||
|
@ -153,7 +158,7 @@ struct DomainMessageHeader {
|
|||
// Used when performing an IPC request, Client -> Server.
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 8, u32_le> command;
|
||||
BitField<0, 8, CommandType> command;
|
||||
BitField<16, 16, u32_le> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/domain.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
|
@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
|
|||
if (domain_message_header) {
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
||||
switch (domain_message_header->command) {
|
||||
case IPC::DomainMessageHeader::CommandType::SendMessage:
|
||||
return request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
|
||||
|
||||
request_handlers[object_id - 1] = nullptr;
|
||||
|
||||
IPC::RequestBuilder rb{context, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
return request_handlers.front()->HandleSyncRequest(context);
|
||||
}
|
||||
|
|
|
@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
|
|||
data_payload_header =
|
||||
std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
|
||||
if (domain_message_header &&
|
||||
domain_message_header->command ==
|
||||
IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
|
||||
// CloseVirtualHandle command does not have SFC* or any data
|
||||
return;
|
||||
}
|
||||
|
||||
if (incoming) {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
|
||||
} else {
|
||||
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
|
||||
}
|
||||
|
||||
data_payload_offset = rp.GetCurrentOffset();
|
||||
command = rp.Pop<u32_le>();
|
||||
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
|
||||
}
|
||||
|
|
Reference in New Issue