yuzu-emu
/
yuzu-android
Archived
1
0
Fork 0

android: Remove PiP reliance on fragment

This commit is contained in:
Abandoned Cart 2023-06-12 22:17:15 -04:00
parent 0b442b6dd2
commit 724823c193
5 changed files with 69 additions and 63 deletions

View File

@ -282,6 +282,11 @@ object NativeLibrary {
*/
external fun isRunning(): Boolean
/**
* Returns true if emulation is paused.
*/
external fun isPaused(): Boolean
/**
* Returns the performance stats for the current game
*/

View File

@ -271,8 +271,7 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val pictureInPictureActions : MutableList<RemoteAction> = mutableListOf()
val pendingFlags = PendingIntent.FLAG_UPDATE_CURRENT or PendingIntent.FLAG_IMMUTABLE
val isEmulationPaused = emulationFragment?.isEmulationStatePaused() ?: false
if (isEmulationPaused) {
if (NativeLibrary.isPaused()) {
val playIcon = Icon.createWithResource(this@EmulationActivity, R.drawable.ic_pip_play)
val playPendingIntent = PendingIntent.getBroadcast(
this@EmulationActivity, R.drawable.ic_pip_play, Intent(actionPlay), pendingFlags
@ -303,9 +302,9 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var pictureInPictureReceiver = object : BroadcastReceiver() {
override fun onReceive(context : Context?, intent : Intent) {
if (intent.action == actionPlay) {
emulationFragment?.onPictureInPicturePlay()
if (NativeLibrary.isPaused()) NativeLibrary.unPauseEmulation()
} else if (intent.action == actionPause) {
emulationFragment?.onPictureInPicturePause()
if (!NativeLibrary.isPaused()) NativeLibrary.pauseEmulation()
}
buildPictureInPictureParams()
}
@ -320,12 +319,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}.also {
registerReceiver(pictureInPictureReceiver, it)
}
emulationFragment?.onPictureInPictureEnter()
} else {
try {
unregisterReceiver(pictureInPictureReceiver)
} catch (ignored : Exception) { }
emulationFragment?.onPictureInPictureLeave()
}
}

View File

@ -77,6 +77,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
emulationActivity = context
NativeLibrary.setEmulationActivity(context)
lifecycleScope.launch(Dispatchers.Main) {
lifecycle.repeatOnLifecycle(Lifecycle.State.STARTED) {
WindowInfoTracker.getOrCreate(context)
.windowLayoutInfo(context)
.collect { updateFoldableLayout(context, it) }
}
}
onReturnFromSettings = context.activityResultRegistry.register(
"SettingsResult", ActivityResultContracts.StartActivityForResult()
) {
@ -198,6 +206,17 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
override fun onConfigurationChanged(newConfig: Configuration) {
super.onConfigurationChanged(newConfig)
if (emulationActivity?.isInPictureInPictureMode == true) {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = false }
}
} else {
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = true }
}
if (!isInFoldableLayout) {
if (newConfig.orientation == Configuration.ORIENTATION_PORTRAIT) {
binding.surfaceInputOverlay.setOrientation(InputOverlay.PORTRAIT)
@ -205,7 +224,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
binding.surfaceInputOverlay.setOrientation(InputOverlay.LANDSCAPE)
}
}
if (!binding.surfaceInputOverlay.isInEditMode) refreshInputOverlay()
if (!binding.surfaceInputOverlay.isInEditMode) {
refreshInputOverlay()
}
}
}
override fun onResume() {
@ -247,37 +269,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
super.onDetach()
}
fun isEmulationStatePaused() : Boolean {
return this::emulationState.isInitialized && emulationState.isPaused
}
fun onPictureInPictureEnter() {
if (binding.drawerLayout.isOpen) {
binding.drawerLayout.close()
}
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = false }
}
}
fun onPictureInPicturePause() {
if (!emulationState.isPaused) {
emulationState.pause()
}
}
fun onPictureInPicturePlay() {
if (emulationState.isPaused) {
emulationState.run(false)
}
}
fun onPictureInPictureLeave() {
if (EmulationMenuSettings.showOverlay) {
binding.surfaceInputOverlay.post { binding.surfaceInputOverlay.isVisible = true }
}
}
private fun refreshInputOverlay() {
binding.surfaceInputOverlay.refreshControls()
}
@ -338,7 +329,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private val Number.toPx get() = TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, this.toFloat(), Resources.getSystem().displayMetrics).toInt()
fun updateFoldableLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
private fun updateFoldableLayout(emulationActivity: EmulationActivity, newLayoutInfo: WindowLayoutInfo) {
val isFolding = (newLayoutInfo.displayFeatures.find { it is FoldingFeature } as? FoldingFeature)?.let {
if (it.isSeparating) {
emulationActivity.requestedOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED

View File

@ -202,6 +202,11 @@ public:
return m_is_running;
}
bool IsPaused() const {
std::scoped_lock lock(m_mutex);
return m_is_running && m_is_paused;
}
const Core::PerfStatsResults& PerfStats() const {
std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex);
return m_perf_stats;
@ -287,11 +292,13 @@ public:
void PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
void UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
void HaltEmulation() {
@ -473,6 +480,7 @@ private:
std::shared_ptr<FileSys::VfsFilesystem> m_vfs;
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{};
bool m_is_paused{};
SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{};
std::unique_ptr<Service::Account::ProfileManager> m_profile_manager;
@ -583,6 +591,11 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning([[maybe_unused]] JNIEnv
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly();

View File

@ -59,43 +59,43 @@
<integer name="SWITCH_BUTTON_MINUS_PORTRAIT_Y">950</integer>
<integer name="SWITCH_BUTTON_PLUS_PORTRAIT_X">560</integer>
<integer name="SWITCH_BUTTON_PLUS_PORTRAIT_Y">950</integer>
<integer name="SWITCH_BUTTON_HOME_PORTRAIT_X">600</integer>
<integer name="SWITCH_BUTTON_HOME_PORTRAIT_X">660</integer>
<integer name="SWITCH_BUTTON_HOME_PORTRAIT_Y">950</integer>
<integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_X">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_X">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_PORTRAIT_Y">950</integer>
<integer name="SWITCH_BUTTON_DPAD_PORTRAIT_X">240</integer>
<integer name="SWITCH_BUTTON_DPAD_PORTRAIT_Y">820</integer>
<!-- Default SWITCH foldable layout -->
<integer name="SWITCH_BUTTON_A_FOLDABLE_X">840</integer>
<integer name="SWITCH_BUTTON_A_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_A_FOLDABLE_Y">340</integer>
<integer name="SWITCH_BUTTON_B_FOLDABLE_X">740</integer>
<integer name="SWITCH_BUTTON_B_FOLDABLE_Y">460</integer>
<integer name="SWITCH_BUTTON_B_FOLDABLE_Y">380</integer>
<integer name="SWITCH_BUTTON_X_FOLDABLE_X">740</integer>
<integer name="SWITCH_BUTTON_X_FOLDABLE_Y">380</integer>
<integer name="SWITCH_BUTTON_X_FOLDABLE_Y">300</integer>
<integer name="SWITCH_BUTTON_Y_FOLDABLE_X">640</integer>
<integer name="SWITCH_BUTTON_Y_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_Y_FOLDABLE_Y">340</integer>
<integer name="SWITCH_STICK_L_FOLDABLE_X">180</integer>
<integer name="SWITCH_STICK_L_FOLDABLE_Y">240</integer>
<integer name="SWITCH_STICK_L_FOLDABLE_Y">200</integer>
<integer name="SWITCH_STICK_R_FOLDABLE_X">820</integer>
<integer name="SWITCH_STICK_R_FOLDABLE_Y">240</integer>
<integer name="SWITCH_STICK_R_FOLDABLE_Y">200</integer>
<integer name="SWITCH_TRIGGER_L_FOLDABLE_X">140</integer>
<integer name="SWITCH_TRIGGER_L_FOLDABLE_Y">100</integer>
<integer name="SWITCH_TRIGGER_L_FOLDABLE_Y">80</integer>
<integer name="SWITCH_TRIGGER_R_FOLDABLE_X">860</integer>
<integer name="SWITCH_TRIGGER_R_FOLDABLE_Y">100</integer>
<integer name="SWITCH_TRIGGER_R_FOLDABLE_Y">80</integer>
<integer name="SWITCH_TRIGGER_ZL_FOLDABLE_X">140</integer>
<integer name="SWITCH_TRIGGER_ZL_FOLDABLE_Y">40</integer>
<integer name="SWITCH_TRIGGER_ZL_FOLDABLE_Y">20</integer>
<integer name="SWITCH_TRIGGER_ZR_FOLDABLE_X">860</integer>
<integer name="SWITCH_TRIGGER_ZR_FOLDABLE_Y">40</integer>
<integer name="SWITCH_TRIGGER_ZR_FOLDABLE_Y">20</integer>
<integer name="SWITCH_BUTTON_MINUS_FOLDABLE_X">440</integer>
<integer name="SWITCH_BUTTON_MINUS_FOLDABLE_Y">550</integer>
<integer name="SWITCH_BUTTON_MINUS_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_PLUS_FOLDABLE_X">560</integer>
<integer name="SWITCH_BUTTON_PLUS_FOLDABLE_Y">550</integer>
<integer name="SWITCH_BUTTON_HOME_FOLDABLE_X">600</integer>
<integer name="SWITCH_BUTTON_HOME_FOLDABLE_Y">550</integer>
<integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_X">400</integer>
<integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_Y">550</integer>
<integer name="SWITCH_BUTTON_PLUS_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_HOME_FOLDABLE_X">680</integer>
<integer name="SWITCH_BUTTON_HOME_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_X">320</integer>
<integer name="SWITCH_BUTTON_CAPTURE_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_DPAD_FOLDABLE_X">240</integer>
<integer name="SWITCH_BUTTON_DPAD_FOLDABLE_Y">420</integer>
<integer name="SWITCH_BUTTON_DPAD_FOLDABLE_Y">340</integer>
</resources>