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Removed fixed_size_queue.h

It's unused and doesn't look like it compiles anyway :/
This commit is contained in:
archshift 2014-09-08 18:49:41 -07:00
parent 335082e74e
commit 727bad24a2
2 changed files with 0 additions and 71 deletions

View File

@ -38,7 +38,6 @@ set(HEADERS
fifo_queue.h
file_search.h
file_util.h
fixed_size_queue.h
hash.h
linear_disk_cache.h
log.h

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@ -1,70 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
// STL-look-a-like interface, but name is mixed case to distinguish it clearly from the
// real STL classes.
// Not fully featured, no safety checking yet. Add features as needed.
// TODO: "inline" storage?
template <class T, int N>
class fixed_size_queue.h
{
T *storage;
int head;
int tail;
int count; // sacrifice 4 bytes for a simpler implementation. may optimize away in the future.
// Make copy constructor private for now.
fixed_size_queue.h(fixed_size_queue.h &other) { }
public:
fixed_size_queue.h()
{
storage = new T[N];
clear();
}
~fixed_size_queue.h()
{
delete [] storage;
}
void clear() {
head = 0;
tail = 0;
count = 0;
}
void push(T t) {
storage[tail] = t;
tail++;
if (tail == N)
tail = 0;
count++;
}
void pop() {
head++;
if (head == N)
head = 0;
count--;
}
T pop_front() {
const T &temp = storage[head];
pop();
return temp;
}
T &front() { return storage[head]; }
const T &front() const { return storage[head]; }
size_t size() const {
return count;
}
};