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GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl.

It removes a mapping previously created with the MapBufferEx ioctl.
This commit is contained in:
Subv 2018-05-20 14:21:06 -05:00
parent 1b5c02fc37
commit 72b5c448cf
4 changed files with 70 additions and 0 deletions

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@ -26,6 +26,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vecto
return BindChannel(input, output); return BindChannel(input, output);
case IoctlCommand::IocGetVaRegionsCommand: case IoctlCommand::IocGetVaRegionsCommand:
return GetVARegions(input, output); return GetVARegions(input, output);
case IoctlCommand::IocUnmapBufferCommand:
return UnmapBuffer(input, output);
} }
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand) if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand)
@ -125,6 +127,37 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size); params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size);
} }
// Create a new mapping entry for this operation.
ASSERT_MSG(buffer_mappings.find(params.offset) == buffer_mappings.end(),
"Offset is already mapped");
BufferMapping mapping{};
mapping.nvmap_handle = params.nvmap_handle;
mapping.offset = params.offset;
mapping.size = object->size;
buffer_mappings[params.offset] = mapping;
std::memcpy(output.data(), &params, output.size());
return 0;
}
u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBuffer params{};
std::memcpy(&params, input.data(), input.size());
NGLOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
auto& gpu = Core::System::GetInstance().GPU();
auto itr = buffer_mappings.find(params.offset);
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
buffer_mappings.erase(itr->second.offset);
std::memcpy(output.data(), &params, output.size()); std::memcpy(output.data(), &params, output.size());
return 0; return 0;
} }

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@ -5,6 +5,7 @@
#pragma once #pragma once
#include <memory> #include <memory>
#include <unordered_map>
#include <utility> #include <utility>
#include <vector> #include <vector>
#include "common/common_types.h" #include "common/common_types.h"
@ -30,6 +31,7 @@ private:
IocMapBufferExCommand = 0xC0284106, IocMapBufferExCommand = 0xC0284106,
IocBindChannelCommand = 0x40044101, IocBindChannelCommand = 0x40044101,
IocGetVaRegionsCommand = 0xC0404108, IocGetVaRegionsCommand = 0xC0404108,
IocUnmapBufferCommand = 0xC0084105,
}; };
struct IoctlInitalizeEx { struct IoctlInitalizeEx {
@ -76,6 +78,11 @@ private:
}; };
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size"); static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBuffer {
u64_le offset;
};
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
struct IoctlBindChannel { struct IoctlBindChannel {
u32_le fd; u32_le fd;
}; };
@ -98,12 +105,22 @@ private:
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2, static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
"IoctlGetVaRegions is incorrect size"); "IoctlGetVaRegions is incorrect size");
struct BufferMapping {
u64 offset;
u64 size;
u32 nvmap_handle;
};
/// Map containing the nvmap object mappings in GPU memory.
std::unordered_map<u64, BufferMapping> buffer_mappings;
u32 channel{}; u32 channel{};
u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output); u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output); u32 AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output); u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output); u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output); u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);

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@ -58,6 +58,25 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
return gpu_addr; return gpu_addr;
} }
GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
ASSERT((gpu_addr & PAGE_MASK) == 0);
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
ASSERT(PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Allocated) &&
PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Unmapped));
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Unmapped);
}
// Delete the region mappings that are contained within the unmapped region
mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
[&](const MappedRegion& region) {
return region.gpu_addr <= gpu_addr &&
region.gpu_addr + region.size < gpu_addr + size;
}),
mapped_regions.end());
return gpu_addr;
}
boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) { boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
GPUVAddr gpu_addr = 0; GPUVAddr gpu_addr = 0;
u64 free_space = 0; u64 free_space = 0;

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@ -25,6 +25,7 @@ public:
GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align); GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size); GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size); GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr); boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const; std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;