Merge pull request #1842 from lioncash/slot
yuzu/configuration: Minor clean-up related changes
This commit is contained in:
commit
76525013c0
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@ -16,15 +16,14 @@ class ConfigureAudio : public QWidget {
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public:
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explicit ConfigureAudio(QWidget* parent = nullptr);
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explicit ConfigureAudio(QWidget* parent = nullptr);
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~ConfigureAudio();
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~ConfigureAudio() override;
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void applyConfiguration();
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void applyConfiguration();
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void retranslateUi();
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void retranslateUi();
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public slots:
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private:
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void updateAudioDevices(int sink_index);
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void updateAudioDevices(int sink_index);
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private:
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void setConfiguration();
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void setConfiguration();
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void setOutputSinkFromSinkID();
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void setOutputSinkFromSinkID();
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void setAudioDeviceFromDeviceID();
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void setAudioDeviceFromDeviceID();
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@ -16,13 +16,12 @@ class ConfigureDebug : public QWidget {
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explicit ConfigureDebug(QWidget* parent = nullptr);
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explicit ConfigureDebug(QWidget* parent = nullptr);
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~ConfigureDebug();
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~ConfigureDebug() override;
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void applyConfiguration();
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void applyConfiguration();
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private:
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private:
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void setConfiguration();
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void setConfiguration();
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private:
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std::unique_ptr<Ui::ConfigureDebug> ui;
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std::unique_ptr<Ui::ConfigureDebug> ui;
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};
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};
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@ -18,13 +18,12 @@ class ConfigureDialog : public QDialog {
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public:
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explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
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explicit ConfigureDialog(QWidget* parent, const HotkeyRegistry& registry);
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~ConfigureDialog();
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~ConfigureDialog() override;
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void applyConfiguration();
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void applyConfiguration();
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private:
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private:
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void setConfiguration();
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void setConfiguration();
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private:
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std::unique_ptr<Ui::ConfigureDialog> ui;
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std::unique_ptr<Ui::ConfigureDialog> ui;
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};
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};
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@ -16,7 +16,7 @@ class ConfigureGameList : public QWidget {
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public:
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explicit ConfigureGameList(QWidget* parent = nullptr);
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explicit ConfigureGameList(QWidget* parent = nullptr);
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~ConfigureGameList();
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~ConfigureGameList() override;
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void applyConfiguration();
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void applyConfiguration();
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@ -18,7 +18,7 @@ class ConfigureGeneral : public QWidget {
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public:
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public:
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explicit ConfigureGeneral(QWidget* parent = nullptr);
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explicit ConfigureGeneral(QWidget* parent = nullptr);
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~ConfigureGeneral();
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~ConfigureGeneral() override;
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void PopulateHotkeyList(const HotkeyRegistry& registry);
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void PopulateHotkeyList(const HotkeyRegistry& registry);
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void applyConfiguration();
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void applyConfiguration();
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@ -16,14 +16,13 @@ class ConfigureGraphics : public QWidget {
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public:
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explicit ConfigureGraphics(QWidget* parent = nullptr);
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explicit ConfigureGraphics(QWidget* parent = nullptr);
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~ConfigureGraphics();
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~ConfigureGraphics() override;
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void applyConfiguration();
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void applyConfiguration();
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private:
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private:
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void setConfiguration();
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void setConfiguration();
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private:
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std::unique_ptr<Ui::ConfigureGraphics> ui;
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std::unique_ptr<Ui::ConfigureGraphics> ui;
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QColor bg_color;
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QColor bg_color;
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};
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};
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@ -88,6 +88,8 @@ ConfigureInput::ConfigureInput(QWidget* parent)
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[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
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[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
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}
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}
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ConfigureInput::~ConfigureInput() = default;
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void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
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void ConfigureInput::OnDockedModeChanged(bool last_state, bool new_state) {
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if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
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if (ui->use_docked_mode->isChecked() && ui->handheld_connected->isChecked()) {
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ui->handheld_connected->setChecked(false);
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ui->handheld_connected->setChecked(false);
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@ -25,6 +25,7 @@ class ConfigureInput : public QWidget {
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public:
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public:
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explicit ConfigureInput(QWidget* parent = nullptr);
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explicit ConfigureInput(QWidget* parent = nullptr);
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~ConfigureInput() override;
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/// Save all button configurations to settings file
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/// Save all button configurations to settings file
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void applyConfiguration();
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void applyConfiguration();
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@ -17,18 +17,17 @@ class ConfigureWeb : public QWidget {
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public:
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public:
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explicit ConfigureWeb(QWidget* parent = nullptr);
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explicit ConfigureWeb(QWidget* parent = nullptr);
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~ConfigureWeb();
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~ConfigureWeb() override;
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void applyConfiguration();
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void applyConfiguration();
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void retranslateUi();
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void retranslateUi();
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public slots:
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private:
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void RefreshTelemetryID();
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void RefreshTelemetryID();
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void OnLoginChanged();
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void OnLoginChanged();
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void VerifyLogin();
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void VerifyLogin();
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void OnLoginVerified();
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void OnLoginVerified();
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private:
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void setConfiguration();
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void setConfiguration();
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bool user_verified = true;
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bool user_verified = true;
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