Merge pull request #6690 from ReinUsesLisp/dma-clear-fixups
buffer_cache: Misc fixups related to buffer clears
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84b9c42642
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@ -553,13 +553,9 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
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ClearDownload(subtract_interval);
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common_ranges.subtract(subtract_interval);
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BufferId buffer;
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do {
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has_deleted_buffers = false;
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buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
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} while (has_deleted_buffers);
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const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
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auto& dest_buffer = slot_buffers[buffer];
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const u32 offset = static_cast<u32>(*cpu_dst_address - dest_buffer.CpuAddr());
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const u32 offset = dest_buffer.Offset(*cpu_dst_address);
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runtime.ClearBuffer(dest_buffer, offset, size, value);
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return true;
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}
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@ -100,7 +100,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
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void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
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glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
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static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RGBA, GL_UNSIGNED_INT,
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static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT,
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&value);
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}
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