yuzu-emu
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yuzu-android
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Sugestions and fixes.

This commit is contained in:
boludoz 2023-10-16 16:01:46 -03:00
parent 71f264c498
commit 89d3e81be8
3 changed files with 56 additions and 54 deletions

View File

@ -268,9 +268,9 @@ fs::path GetAppDataRoamingDirectory() {
PWSTR appdata_roaming_path = nullptr; PWSTR appdata_roaming_path = nullptr;
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) { if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) {
std::wstring wideAppdataRoamingPath(appdata_roaming_path); std::wstring wide_appdata_roaming_path(appdata_roaming_path);
CoTaskMemFree(appdata_roaming_path); CoTaskMemFree(appdata_roaming_path);
return fs::path{Common::UTF16ToUTF8(wideAppdataRoamingPath)}; return fs::path{Common::UTF16ToUTF8(wide_appdata_roaming_path)};
} else { } else {
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory"); LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
} }

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@ -2859,11 +2859,15 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
return false; return false;
} }
// Append .desktop or .lnk extension if (!std::filesystem::is_regular_file(command)) {
LOG_ERROR(Frontend, "Command is not a regular file");
return false;
}
std::filesystem::path shortcut_path_full = shortcut_path / filename; std::filesystem::path shortcut_path_full = shortcut_path / filename;
#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD #if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
// This desktop file template was writing referencing // Reference for the desktop file template:
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html // https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
try { try {
@ -2911,17 +2915,17 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
fmt::print(shortcut_stream, "Keywords={}\n", keywords); fmt::print(shortcut_stream, "Keywords={}\n", keywords);
} }
// Flush and close file
shortcut_stream.flush();
shortcut_stream.close(); shortcut_stream.close();
return true; return true;
} else { } else {
LOG_ERROR(Frontend, "Failed to create shortcut"); LOG_ERROR(Frontend, "Failed to create shortcut");
} }
shortcut_stream.close();
} catch (const std::exception& e) { } catch (const std::exception& e) {
LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what()); LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
} }
shortcut_stream.close();
return false; return false;
#elif defined(_WIN32) // Windows #elif defined(_WIN32) // Windows
HRESULT hr = CoInitialize(NULL); HRESULT hr = CoInitialize(NULL);
@ -2944,19 +2948,15 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
IID_IShellLinkW, (void**)&ps1); IID_IShellLinkW, (void**)&ps1);
std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string()); std::wstring wshortcut_path_full =
Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk");
std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string()); std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string());
std::wstring wcommand = Common::UTF8ToUTF16W(command.string()); std::wstring wcommand = Common::UTF8ToUTF16W(command.string());
std::wstring warguments = Common::UTF8ToUTF16W(arguments); std::wstring warguments = Common::UTF8ToUTF16W(arguments);
std::wstring wcomment = Common::UTF8ToUTF16W(comment); std::wstring wcomment = Common::UTF8ToUTF16W(comment);
if (SUCCEEDED(hres)) { if (SUCCEEDED(hres)) {
if (std::filesystem::is_regular_file(command)) { hres = ps1->SetPath(wcommand.data());
hres = ps1->SetPath(wcommand.data());
} else {
LOG_ERROR(Frontend, "Command is not a regular file");
return false;
}
if (SUCCEEDED(hres) && !arguments.empty()) { if (SUCCEEDED(hres) && !arguments.empty()) {
hres = ps1->SetArguments(warguments.data()); hres = ps1->SetArguments(warguments.data());
@ -2975,8 +2975,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
} }
if (SUCCEEDED(hres) && persist_file != nullptr) { if (SUCCEEDED(hres) && persist_file != nullptr) {
// Append .lnk extension and save shortcut
shortcut_path_full += ".lnk";
hres = persist_file->Save(wshortcut_path_full.data(), TRUE); hres = persist_file->Save(wshortcut_path_full.data(), TRUE);
if (SUCCEEDED(hres)) { if (SUCCEEDED(hres)) {
return true; return true;
@ -2995,9 +2993,10 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
} }
// Messages in pre-defined message boxes for less code spaghetti // Messages in pre-defined message boxes for less code spaghetti
bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) {
const std::string title) {
QMessageBox::StandardButtons buttons; QMessageBox::StandardButtons buttons;
std::string_view game_title_sv = game_title.toStdString();
int result = 0; int result = 0;
switch (imsg) { switch (imsg) {
@ -3013,18 +3012,18 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg,
return (result == QMessageBox::No) ? false : true; return (result == QMessageBox::No) ? false : true;
case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS: case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS:
QMessageBox::information( QMessageBox::information(parent, tr("Create Shortcut"),
parent, tr("Create Shortcut"), tr("Successfully created a shortcut to %1").arg(game_title));
tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title))); LOG_INFO(Frontend, "Successfully created a shortcut to {}", game_title_sv);
LOG_INFO(Frontend, "Successfully created a shortcut to {}", title);
return true; return true;
case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING: case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING:
result = QMessageBox::warning( buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel;
this, tr("Create Shortcut"), result =
tr("This will create a shortcut to the current AppImage. This may " QMessageBox::warning(this, tr("Create Shortcut"),
"not work well if you update. Continue?"), tr("This will create a shortcut to the current AppImage. This may "
QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel); "not work well if you update. Continue?"),
buttons);
return (result == QMessageBox::StandardButton::Cancel) ? true : false; return (result == QMessageBox::StandardButton::Cancel) ? true : false;
case GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN: case GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN:
buttons = QMessageBox::Ok; buttons = QMessageBox::Ok;
@ -3035,10 +3034,9 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg,
return true; return true;
default: default:
buttons = QMessageBox::Ok; buttons = QMessageBox::Ok;
QMessageBox::critical( QMessageBox::critical(parent, tr("Create Shortcut"),
parent, tr("Create Shortcut"), tr("Failed to create a shortcut to %1").arg(game_title), buttons);
tr("Failed to create a shortcut to %1").arg(QString::fromStdString(title)), buttons); LOG_ERROR(Frontend, "Failed to create a shortcut to {}", game_title_sv);
LOG_ERROR(Frontend, "Failed to create a shortcut to {}", title);
return true; return true;
} }
@ -3077,6 +3075,10 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path, void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) { GameListShortcutTarget target) {
std::string game_title;
QString qt_game_title;
std::filesystem::path out_icon_path;
// Get path to yuzu executable // Get path to yuzu executable
const QStringList args = QApplication::arguments(); const QStringList args = QApplication::arguments();
std::filesystem::path yuzu_command = args[0].toStdString(); std::filesystem::path yuzu_command = args[0].toStdString();
@ -3092,20 +3094,11 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
shortcut_path = shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString(); QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString();
} else if (target == GameListShortcutTarget::Applications) { } else if (target == GameListShortcutTarget::Applications) {
#if defined(_WIN32)
if (!IsUserAnAdmin()) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
"");
return;
}
#endif // _WIN32
shortcut_path = shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString(); QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
} }
// Icon path and title // Icon path and title
std::string title;
std::filesystem::path out_icon_path;
if (std::filesystem::exists(shortcut_path)) { if (std::filesystem::exists(shortcut_path)) {
// Get title from game file // Get title from game file
const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
@ -3114,14 +3107,16 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const auto loader = const auto loader =
Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read)); Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
title = fmt::format("{:016X}", program_id); game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) { if (control.first != nullptr) {
title = control.first->GetApplicationName(); game_title = control.first->GetApplicationName();
} else { } else {
loader->ReadTitle(title); loader->ReadTitle(game_title);
} }
qt_game_title = QString::fromStdString(game_title);
// Get icon from game file // Get icon from game file
std::vector<u8> icon_image_file{}; std::vector<u8> icon_image_file{};
if (control.second != nullptr) { if (control.second != nullptr) {
@ -3133,7 +3128,7 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QImage icon_data = QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
if (GMainWindow::MakeShortcutIcoPath(program_id, title, out_icon_path)) { if (GMainWindow::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
if (!SaveIconToFile(out_icon_path, icon_data)) { if (!SaveIconToFile(out_icon_path, icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file"); LOG_ERROR(Frontend, "Could not write icon to file");
} }
@ -3141,20 +3136,26 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
} else { } else {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
title); qt_game_title);
LOG_ERROR(Frontend, "Invalid shortcut target"); LOG_ERROR(Frontend, "Invalid shortcut target");
return; return;
} }
// Special case for AppImages #if defined(_WIN32)
#if defined(__linux__) if (!IsUserAnAdmin() && target == GameListShortcutTarget::Applications) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
qt_game_title);
return;
}
#elif defined(__linux__)
// Special case for AppImages
// Warn once if we are making a shortcut to a volatile AppImage // Warn once if we are making a shortcut to a volatile AppImage
const std::string appimage_ending = const std::string appimage_ending =
std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage"); std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage");
if (yuzu_command.string().ends_with(appimage_ending) && if (yuzu_command.string().ends_with(appimage_ending) &&
!UISettings::values.shortcut_already_warned) { !UISettings::values.shortcut_already_warned) {
if (GMainWindow::CreateShortcutMessagesGUI( if (GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, title)) { this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, qt_game_title)) {
return; return;
} }
UISettings::values.shortcut_already_warned = true; UISettings::values.shortcut_already_warned = true;
@ -3164,22 +3165,23 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
// Create shortcut // Create shortcut
std::string arguments = fmt::format("-g \"{:s}\"", game_path); std::string arguments = fmt::format("-g \"{:s}\"", game_path);
if (GMainWindow::CreateShortcutMessagesGUI( if (GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, title)) { this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qt_game_title)) {
arguments = "-f " + arguments; arguments = "-f " + arguments;
} }
const std::string comment = const std::string comment =
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString(); tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(game_title)).toStdString();
const std::string categories = "Game;Emulator;Qt;"; const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;"; const std::string keywords = "Switch;Nintendo;";
if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command, if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command,
arguments, categories, keywords, title)) { arguments, categories, keywords, game_title)) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS, GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS,
title); qt_game_title);
return; return;
} }
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR, title); GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
qt_game_title);
} }
void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListOpenDirectory(const QString& directory) {

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@ -442,7 +442,7 @@ private:
bool ConfirmShutdownGame(); bool ConfirmShutdownGame();
QString GetTasStateDescription() const; QString GetTasStateDescription() const;
bool CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, const std::string title); bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
std::filesystem::path& out_icon_path); std::filesystem::path& out_icon_path);
bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment, bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment,