android: Convert SliderSetting to Kotlin
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package org.yuzu.yuzu_emu.features.settings.model.view;
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import org.yuzu.yuzu_emu.features.settings.model.FloatSetting;
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting;
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import org.yuzu.yuzu_emu.features.settings.model.Setting;
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import org.yuzu.yuzu_emu.utils.Log;
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public final class SliderSetting extends SettingsItem {
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private int mMin;
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private int mMax;
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private int mDefaultValue;
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private String mUnits;
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public SliderSetting(String key, String section, int titleId, int descriptionId,
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int min, int max, String units, int defaultValue, Setting setting) {
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super(key, section, setting, titleId, descriptionId);
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mMin = min;
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mMax = max;
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mUnits = units;
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mDefaultValue = defaultValue;
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}
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public int getMin() {
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return mMin;
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}
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public int getMax() {
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return mMax;
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}
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public int getDefaultValue() {
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return mDefaultValue;
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}
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public int getSelectedValue() {
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Setting setting = getSetting();
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if (setting == null) {
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return mDefaultValue;
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}
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if (setting instanceof IntSetting) {
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IntSetting intSetting = (IntSetting) setting;
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return intSetting.getValue();
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} else if (setting instanceof FloatSetting) {
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FloatSetting floatSetting = (FloatSetting) setting;
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return Math.round(floatSetting.getValue());
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} else {
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Log.error("[SliderSetting] Error casting setting type.");
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return -1;
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}
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}
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/**
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* Write a value to the backing int. If that int was previously null,
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* initializes a new one and returns it, so it can be added to the Hashmap.
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*
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* @param selection New value of the int.
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* @return null if overwritten successfully otherwise; a newly created IntSetting.
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*/
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public IntSetting setSelectedValue(int selection) {
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if (getSetting() == null) {
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IntSetting setting = new IntSetting(getKey(), getSection(), selection);
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setSetting(setting);
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return setting;
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} else {
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IntSetting setting = (IntSetting) getSetting();
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setting.setValue(selection);
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return null;
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}
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}
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/**
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* Write a value to the backing float. If that float was previously null,
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* initializes a new one and returns it, so it can be added to the Hashmap.
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*
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* @param selection New value of the float.
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* @return null if overwritten successfully otherwise; a newly created FloatSetting.
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*/
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public FloatSetting setSelectedValue(float selection) {
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if (getSetting() == null) {
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FloatSetting setting = new FloatSetting(getKey(), getSection(), selection);
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setSetting(setting);
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return setting;
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} else {
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FloatSetting setting = (FloatSetting) getSetting();
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setting.setValue(selection);
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return null;
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}
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}
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public String getUnits() {
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return mUnits;
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}
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@Override
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public int getType() {
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return TYPE_SLIDER;
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}
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}
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@ -0,0 +1,72 @@
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package org.yuzu.yuzu_emu.features.settings.model.view
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import org.yuzu.yuzu_emu.features.settings.model.FloatSetting
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import org.yuzu.yuzu_emu.features.settings.model.IntSetting
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import org.yuzu.yuzu_emu.features.settings.model.Setting
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import org.yuzu.yuzu_emu.utils.Log
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import kotlin.math.roundToInt
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class SliderSetting(
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key: String,
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section: String,
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setting: Setting?,
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titleId: Int,
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descriptionId: Int,
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val min: Int,
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val max: Int,
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val units: String,
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val defaultValue: Int,
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) : SettingsItem(key, section, setting, titleId, descriptionId) {
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override val type = TYPE_SLIDER
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val selectedValue: Int
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get() {
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val setting = setting ?: return defaultValue
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return when (setting) {
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is IntSetting -> setting.value
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is FloatSetting -> setting.value.roundToInt()
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else -> {
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Log.error("[SliderSetting] Error casting setting type.")
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-1
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}
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}
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}
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/**
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* Write a value to the backing int. If that int was previously null,
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* initializes a new one and returns it, so it can be added to the Hashmap.
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*
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* @param selection New value of the int.
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* @return null if overwritten successfully otherwise; a newly created IntSetting.
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*/
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fun setSelectedValue(selection: Int): IntSetting? {
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return if (setting == null) {
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val newSetting = IntSetting(key!!, section!!, selection)
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setting = newSetting
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newSetting
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} else {
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val newSetting = setting as IntSetting
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newSetting.value = selection
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null
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}
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}
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/**
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* Write a value to the backing float. If that float was previously null,
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* initializes a new one and returns it, so it can be added to the Hashmap.
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*
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* @param selection New value of the float.
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* @return null if overwritten successfully otherwise; a newly created FloatSetting.
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*/
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fun setSelectedValue(selection: Float): FloatSetting? {
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return if (setting == null) {
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val newSetting = FloatSetting(key!!, section!!, selection)
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setting = newSetting
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newSetting
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} else {
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val newSetting = setting as FloatSetting
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newSetting.value = selection
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null
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}
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}
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}
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