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shader_ir: Corrections to outward movements and misc stuffs

This commit is contained in:
Fernando Sahmkow 2019-06-28 20:54:21 -04:00 committed by FernandoS27
parent 4fde66e609
commit 8be6e1c522
8 changed files with 314 additions and 58 deletions

View File

@ -83,9 +83,13 @@ set(HASH_FILES
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/ast.cpp"
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/expr.cpp"
"${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"

View File

@ -60,9 +60,13 @@ add_custom_command(OUTPUT scm_rev.cpp
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/ast.cpp"
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/expr.cpp"
"${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"

View File

@ -110,6 +110,7 @@ add_library(video_core STATIC
shader/control_flow.cpp
shader/control_flow.h
shader/decode.cpp
shader/expr.cpp
shader/expr.h
shader/node_helper.cpp
shader/node_helper.h

View File

@ -12,18 +12,22 @@
namespace VideoCommon::Shader {
ASTZipper::ASTZipper() = default;
ASTZipper::ASTZipper(ASTNode new_first) : first{}, last{} {
void ASTZipper::Init(ASTNode new_first, ASTNode parent) {
ASSERT(new_first->manager == nullptr);
first = new_first;
last = new_first;
ASTNode current = first;
while (current) {
current->manager = this;
current->parent = parent;
last = current;
current = current->next;
}
}
void ASTZipper::PushBack(ASTNode new_node) {
ASSERT(new_node->manager == nullptr);
new_node->previous = last;
if (last) {
last->next = new_node;
@ -37,38 +41,55 @@ void ASTZipper::PushBack(ASTNode new_node) {
}
void ASTZipper::PushFront(ASTNode new_node) {
ASSERT(new_node->manager == nullptr);
new_node->previous.reset();
new_node->next = first;
if (first) {
first->previous = first;
first->previous = new_node;
}
first = new_node;
if (!last) {
if (last == first) {
last = new_node;
}
first = new_node;
new_node->manager = this;
}
void ASTZipper::InsertAfter(ASTNode new_node, ASTNode at_node) {
ASSERT(new_node->manager == nullptr);
if (!at_node) {
PushFront(new_node);
return;
}
ASTNode next = at_node->next;
if (next) {
next->previous = new_node;
}
new_node->previous = at_node;
if (at_node == last) {
last = new_node;
}
new_node->next = at_node->next;
new_node->next = next;
at_node->next = new_node;
new_node->manager = this;
}
void ASTZipper::SetParent(ASTNode new_parent) {
ASTNode current = first;
while (current) {
current->parent = new_parent;
current = current->next;
void ASTZipper::InsertBefore(ASTNode new_node, ASTNode at_node) {
ASSERT(new_node->manager == nullptr);
if (!at_node) {
PushBack(new_node);
return;
}
ASTNode previous = at_node->previous;
if (previous) {
previous->next = new_node;
}
new_node->next = at_node;
if (at_node == first) {
first = new_node;
}
new_node->previous = previous;
at_node->previous = new_node;
new_node->manager = this;
}
void ASTZipper::DetachTail(ASTNode node) {
@ -80,11 +101,22 @@ void ASTZipper::DetachTail(ASTNode node) {
}
last = node->previous;
last->next.reset();
node->previous.reset();
ASTNode current = node;
while (current) {
current->manager = nullptr;
current->parent.reset();
current = current->next;
}
}
void ASTZipper::DetachSegment(ASTNode start, ASTNode end) {
ASSERT(start->manager == this && end->manager == this);
if (start == end) {
DetachSingle(start);
return;
}
ASTNode prev = start->previous;
ASTNode post = end->next;
if (!prev) {
@ -131,7 +163,6 @@ void ASTZipper::DetachSingle(ASTNode node) {
node->parent.reset();
}
void ASTZipper::Remove(ASTNode node) {
ASSERT(node->manager == this);
ASTNode next = node->next;
@ -178,12 +209,7 @@ public:
}
void operator()(ExprPredicate const& expr) {
u32 pred = static_cast<u32>(expr.predicate);
if (pred > 7) {
inner += "!";
pred -= 8;
}
inner += "P" + std::to_string(pred);
inner += "P" + std::to_string(expr.predicate);
}
void operator()(ExprCondCode const& expr) {
@ -253,6 +279,10 @@ public:
");\n";
}
void operator()(ASTBlockDecoded& ast) {
inner += Ident() + "Block;\n";
}
void operator()(ASTVarSet& ast) {
ExprPrinter expr_parser{};
std::visit(expr_parser, *ast.condition);
@ -282,7 +312,7 @@ public:
current = current->GetNext();
}
scope--;
inner += Ident() + "} while (" + expr_parser.GetResult() + ")\n";
inner += Ident() + "} while (" + expr_parser.GetResult() + ");\n";
}
void operator()(ASTReturn& ast) {
@ -333,8 +363,6 @@ std::string ASTManager::Print() {
return printer.GetResult();
}
#pragma optimize("", off)
void ASTManager::Decompile() {
auto it = gotos.begin();
while (it != gotos.end()) {
@ -348,11 +376,12 @@ void ASTManager::Decompile() {
}
if (DirectlyRelated(goto_node, label)) {
u32 goto_level = goto_node->GetLevel();
u32 label_level = goto_node->GetLevel();
while (label_level > goto_level) {
u32 label_level = label->GetLevel();
while (label_level < goto_level) {
MoveOutward(goto_node);
goto_level++;
goto_level--;
}
// TODO(Blinkhawk): Implement Lifting and Inward Movements
}
if (label->GetParent() == goto_node->GetParent()) {
bool is_loop = false;
@ -375,13 +404,11 @@ void ASTManager::Decompile() {
}
it++;
}
/*
for (ASTNode label : labels) {
auto& manager = label->GetManager();
manager.Remove(label);
}
labels.clear();
*/
}
bool ASTManager::IndirectlyRelated(ASTNode first, ASTNode second) {
@ -410,87 +437,149 @@ bool ASTManager::DirectlyRelated(ASTNode first, ASTNode second) {
max = second;
}
while (min_level < max_level) {
min_level++;
min = min->GetParent();
while (max_level > min_level) {
max_level--;
max = max->GetParent();
}
return (min->GetParent() == max->GetParent());
}
void ASTManager::ShowCurrentState(std::string state) {
LOG_CRITICAL(HW_GPU, "\nState {}:\n\n{}\n", state, Print());
SanityCheck();
}
void ASTManager::SanityCheck() {
for (auto label : labels) {
if (!label->GetParent()) {
LOG_CRITICAL(HW_GPU, "Sanity Check Failed");
}
}
}
void ASTManager::EncloseDoWhile(ASTNode goto_node, ASTNode label) {
// ShowCurrentState("Before DoWhile Enclose");
enclose_count++;
ASTZipper& zipper = goto_node->GetManager();
ASTNode loop_start = label->GetNext();
if (loop_start == goto_node) {
zipper.Remove(goto_node);
// ShowCurrentState("Ignore DoWhile Enclose");
return;
}
ASTNode parent = label->GetParent();
Expr condition = goto_node->GetGotoCondition();
zipper.DetachSegment(loop_start, goto_node);
ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition, ASTZipper(loop_start));
zipper.InsertAfter(do_while_node, label);
ASTNode do_while_node = ASTBase::Make<ASTDoWhile>(parent, condition);
ASTZipper* sub_zipper = do_while_node->GetSubNodes();
sub_zipper->SetParent(do_while_node);
sub_zipper->Init(loop_start, do_while_node);
zipper.InsertAfter(do_while_node, label);
sub_zipper->Remove(goto_node);
// ShowCurrentState("After DoWhile Enclose");
}
void ASTManager::EncloseIfThen(ASTNode goto_node, ASTNode label) {
// ShowCurrentState("Before IfThen Enclose");
enclose_count++;
ASTZipper& zipper = goto_node->GetManager();
ASTNode if_end = label->GetPrevious();
if (if_end == goto_node) {
zipper.Remove(goto_node);
// ShowCurrentState("Ignore IfThen Enclose");
return;
}
ASTNode prev = goto_node->GetPrevious();
ASTNode parent = label->GetParent();
Expr condition = goto_node->GetGotoCondition();
Expr neg_condition = MakeExpr<ExprNot>(condition);
bool do_else = false;
if (prev->IsIfThen()) {
Expr if_condition = prev->GetIfCondition();
do_else = ExprAreEqual(if_condition, condition);
}
ASTNode parent = label->GetParent();
zipper.DetachSegment(goto_node, if_end);
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, condition, ASTZipper(goto_node));
zipper.InsertAfter(if_node, prev);
ASTNode if_node;
if (do_else) {
if_node = ASTBase::Make<ASTIfElse>(parent);
} else {
Expr neg_condition = MakeExprNot(condition);
if_node = ASTBase::Make<ASTIfThen>(parent, neg_condition);
}
ASTZipper* sub_zipper = if_node->GetSubNodes();
sub_zipper->SetParent(if_node);
sub_zipper->Init(goto_node, if_node);
zipper.InsertAfter(if_node, prev);
sub_zipper->Remove(goto_node);
// ShowCurrentState("After IfThen Enclose");
}
void ASTManager::MoveOutward(ASTNode goto_node) {
// ShowCurrentState("Before MoveOutward");
outward_count++;
ASTZipper& zipper = goto_node->GetManager();
ASTNode parent = goto_node->GetParent();
ASTZipper& zipper2 = parent->GetManager();
ASTNode grandpa = parent->GetParent();
bool is_loop = parent->IsLoop();
bool is_if = parent->IsIfThen() || parent->IsIfElse();
bool is_else = parent->IsIfElse();
bool is_if = parent->IsIfThen();
ASTNode prev = goto_node->GetPrevious();
ASTNode post = goto_node->GetNext();
Expr condition = goto_node->GetGotoCondition();
zipper.DetachSingle(goto_node);
if (is_loop) {
u32 var_index = NewVariable();
Expr var_condition = MakeExpr<ExprVar>(var_index);
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
zipper.DetachSingle(goto_node);
ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
zipper2.InsertBefore(var_node_init, parent);
zipper.InsertAfter(var_node, prev);
goto_node->SetGotoCondition(var_condition);
if (is_loop) {
ASTNode break_node = ASTBase::Make<ASTBreak>(parent, var_condition);
zipper.InsertAfter(break_node, var_node);
} else if (is_if) {
ASTNode post = var_node->GetNext();
} else if (is_if || is_else) {
if (post) {
u32 var_index = NewVariable();
Expr var_condition = MakeExpr<ExprVar>(var_index);
ASTNode var_node = ASTBase::Make<ASTVarSet>(parent, var_index, condition);
ASTNode var_node_init = ASTBase::Make<ASTVarSet>(parent, var_index, true_condition);
if (is_if) {
zipper2.InsertBefore(var_node_init, parent);
} else {
zipper2.InsertBefore(var_node_init, parent->GetPrevious());
}
zipper.InsertAfter(var_node, prev);
goto_node->SetGotoCondition(var_condition);
zipper.DetachTail(post);
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, var_condition, ASTZipper(post));
zipper.InsertAfter(if_node, var_node);
ASTNode if_node = ASTBase::Make<ASTIfThen>(parent, MakeExprNot(var_condition));
ASTZipper* sub_zipper = if_node->GetSubNodes();
sub_zipper->SetParent(if_node);
sub_zipper->Init(post, if_node);
zipper.InsertAfter(if_node, var_node);
} else {
Expr if_condition;
if (is_if) {
if_condition = parent->GetIfCondition();
} else {
ASTNode if_node = parent->GetPrevious();
if_condition = MakeExprNot(if_node->GetIfCondition());
}
Expr new_condition = MakeExprAnd(if_condition, condition);
goto_node->SetGotoCondition(new_condition);
}
} else {
UNREACHABLE();
}
ASTZipper& zipper2 = parent->GetManager();
ASTNode next = parent->GetNext();
if (is_if && next && next->IsIfElse()) {
zipper2.InsertAfter(goto_node, next);
goto_node->SetParent(grandpa);
// ShowCurrentState("After MoveOutward");
return;
}
zipper2.InsertAfter(goto_node, parent);
goto_node->SetParent(grandpa);
// ShowCurrentState("After MoveOutward");
}
} // namespace VideoCommon::Shader

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@ -4,6 +4,7 @@
#pragma once
#include <functional>
#include <list>
#include <memory>
#include <optional>
@ -21,6 +22,7 @@ class ASTProgram;
class ASTIfThen;
class ASTIfElse;
class ASTBlockEncoded;
class ASTBlockDecoded;
class ASTVarSet;
class ASTGoto;
class ASTLabel;
@ -28,7 +30,7 @@ class ASTDoWhile;
class ASTReturn;
class ASTBreak;
using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTVarSet, ASTGoto,
using ASTData = std::variant<ASTProgram, ASTIfThen, ASTIfElse, ASTBlockEncoded, ASTBlockDecoded, ASTVarSet, ASTGoto,
ASTLabel, ASTDoWhile, ASTReturn, ASTBreak>;
using ASTNode = std::shared_ptr<ASTBase>;
@ -43,7 +45,8 @@ enum class ASTZipperType : u32 {
class ASTZipper final {
public:
ASTZipper();
ASTZipper(ASTNode first);
void Init(ASTNode first, ASTNode parent);
ASTNode GetFirst() {
return first;
@ -56,7 +59,7 @@ public:
void PushBack(ASTNode new_node);
void PushFront(ASTNode new_node);
void InsertAfter(ASTNode new_node, ASTNode at_node);
void SetParent(ASTNode new_parent);
void InsertBefore(ASTNode new_node, ASTNode at_node);
void DetachTail(ASTNode node);
void DetachSingle(ASTNode node);
void DetachSegment(ASTNode start, ASTNode end);
@ -74,14 +77,14 @@ public:
class ASTIfThen {
public:
ASTIfThen(Expr condition, ASTZipper nodes) : condition(condition), nodes{nodes} {}
ASTIfThen(Expr condition) : condition(condition), nodes{} {}
Expr condition;
ASTZipper nodes;
};
class ASTIfElse {
public:
ASTIfElse(ASTZipper nodes) : nodes{nodes} {}
ASTIfElse() : nodes{} {}
ASTZipper nodes;
};
@ -92,6 +95,12 @@ public:
u32 end;
};
class ASTBlockDecoded {
public:
ASTBlockDecoded(NodeBlock& new_nodes) : nodes(std::move(new_nodes)) {}
NodeBlock nodes;
};
class ASTVarSet {
public:
ASTVarSet(u32 index, Expr condition) : index{index}, condition{condition} {}
@ -114,7 +123,7 @@ public:
class ASTDoWhile {
public:
ASTDoWhile(Expr condition, ASTZipper nodes) : condition(condition), nodes{nodes} {}
ASTDoWhile(Expr condition) : condition(condition), nodes{} {}
Expr condition;
ASTZipper nodes;
};
@ -132,6 +141,8 @@ public:
Expr condition;
};
using TransformCallback = std::function<NodeBlock(u32 start, u32 end)>;
class ASTBase {
public:
explicit ASTBase(ASTNode parent, ASTData data) : parent{parent}, data{data} {}
@ -195,6 +206,14 @@ public:
return nullptr;
}
Expr GetIfCondition() const {
auto inner = std::get_if<ASTIfThen>(&data);
if (inner) {
return inner->condition;
}
return nullptr;
}
void SetGotoCondition(Expr new_condition) {
auto inner = std::get_if<ASTGoto>(&data);
if (inner) {
@ -210,6 +229,18 @@ public:
return std::holds_alternative<ASTIfElse>(data);
}
bool IsBlockEncoded() const {
return std::holds_alternative<ASTBlockEncoded>(data);
}
void TransformBlockEncoded(TransformCallback& callback) {
auto block = std::get_if<ASTBlockEncoded>(&data);
const u32 start = block->start;
const u32 end = block->end;
NodeBlock nodes = callback(start, end);
data = ASTBlockDecoded(nodes);
}
bool IsLoop() const {
return std::holds_alternative<ASTDoWhile>(data);
}
@ -245,6 +276,7 @@ public:
explicit ASTManager() {
main_node = ASTBase::Make<ASTProgram>(ASTNode{});
program = std::get_if<ASTProgram>(main_node->GetInnerData());
true_condition = MakeExpr<ExprBoolean>(true);
}
void DeclareLabel(u32 address) {
@ -283,7 +315,13 @@ public:
void Decompile();
void ShowCurrentState(std::string state);
void SanityCheck();
bool IsFullyDecompiled() {
return gotos.size() == 0;
}
private:
bool IndirectlyRelated(ASTNode first, ASTNode second);
@ -309,6 +347,9 @@ private:
u32 variables{};
ASTProgram* program;
ASTNode main_node;
Expr true_condition;
u32 outward_count{};
u32 enclose_count{};
};
} // namespace VideoCommon::Shader

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@ -423,7 +423,16 @@ void InsertBranch(ASTManager& mm, const BlockBranchInfo& branch) {
result = MakeExpr<ExprCondCode>(cond.cc);
}
if (cond.predicate != Pred::UnusedIndex) {
Expr extra = MakeExpr<ExprPredicate>(cond.predicate);
u32 pred = static_cast<u32>(cond.predicate);
bool negate;
if (pred > 7) {
negate = true;
pred -= 8;
}
Expr extra = MakeExpr<ExprPredicate>(pred);
if (negate) {
extra = MakeExpr<ExprNot>(extra);
}
if (result) {
return MakeExpr<ExprAnd>(extra, result);
}
@ -460,8 +469,9 @@ void DecompileShader(CFGRebuildState& state) {
InsertBranch(manager, block.branch);
}
}
//manager.ShowCurrentState("Before Decompiling");
manager.Decompile();
LOG_CRITICAL(HW_GPU, "Decompiled Shader:\n{} \n", manager.Print());
//manager.ShowCurrentState("After Decompiling");
}
std::optional<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,

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@ -0,0 +1,75 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <variant>
#include "video_core/shader/expr.h"
namespace VideoCommon::Shader {
bool ExprAnd::operator==(const ExprAnd& b) const {
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
}
bool ExprOr::operator==(const ExprOr& b) const {
return (*operand1 == *b.operand1) && (*operand2 == *b.operand2);
}
bool ExprNot::operator==(const ExprNot& b) const {
return (*operand1 == *b.operand1);
}
bool ExprIsBoolean(Expr expr) {
return std::holds_alternative<ExprBoolean>(*expr);
}
bool ExprBooleanGet(Expr expr) {
return std::get_if<ExprBoolean>(expr.get())->value;
}
Expr MakeExprNot(Expr first) {
if (std::holds_alternative<ExprNot>(*first)) {
return std::get_if<ExprNot>(first.get())->operand1;
}
return MakeExpr<ExprNot>(first);
}
Expr MakeExprAnd(Expr first, Expr second) {
if (ExprIsBoolean(first)) {
return ExprBooleanGet(first) ? second : first;
}
if (ExprIsBoolean(second)) {
return ExprBooleanGet(second) ? first : second;
}
return MakeExpr<ExprAnd>(first, second);
}
Expr MakeExprOr(Expr first, Expr second) {
if (ExprIsBoolean(first)) {
return ExprBooleanGet(first) ? first : second;
}
if (ExprIsBoolean(second)) {
return ExprBooleanGet(second) ? second : first;
}
return MakeExpr<ExprOr>(first, second);
}
bool ExprAreEqual(Expr first, Expr second) {
return (*first) == (*second);
}
bool ExprAreOpposite(Expr first, Expr second) {
if (std::holds_alternative<ExprNot>(*first)) {
return ExprAreEqual(std::get_if<ExprNot>(first.get())->operand1, second);
}
if (std::holds_alternative<ExprNot>(*second)) {
return ExprAreEqual(std::get_if<ExprNot>(second.get())->operand1, first);
}
return false;
}
} // namespace VideoCommon::Shader

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@ -30,6 +30,8 @@ class ExprAnd final {
public:
ExprAnd(Expr a, Expr b) : operand1{a}, operand2{b} {}
bool operator==(const ExprAnd& b) const;
Expr operand1;
Expr operand2;
};
@ -38,6 +40,8 @@ class ExprOr final {
public:
ExprOr(Expr a, Expr b) : operand1{a}, operand2{b} {}
bool operator==(const ExprOr& b) const;
Expr operand1;
Expr operand2;
};
@ -46,6 +50,8 @@ class ExprNot final {
public:
ExprNot(Expr a) : operand1{a} {}
bool operator==(const ExprNot& b) const;
Expr operand1;
};
@ -53,20 +59,32 @@ class ExprVar final {
public:
ExprVar(u32 index) : var_index{index} {}
bool operator==(const ExprVar& b) const {
return var_index == b.var_index;
}
u32 var_index;
};
class ExprPredicate final {
public:
ExprPredicate(Pred predicate) : predicate{predicate} {}
ExprPredicate(u32 predicate) : predicate{predicate} {}
Pred predicate;
bool operator==(const ExprPredicate& b) const {
return predicate == b.predicate;
}
u32 predicate;
};
class ExprCondCode final {
public:
ExprCondCode(ConditionCode cc) : cc{cc} {}
bool operator==(const ExprCondCode& b) const {
return cc == b.cc;
}
ConditionCode cc;
};
@ -74,6 +92,10 @@ class ExprBoolean final {
public:
ExprBoolean(bool val) : value{val} {}
bool operator==(const ExprBoolean& b) const {
return value == b.value;
}
bool value;
};
@ -83,4 +105,14 @@ Expr MakeExpr(Args&&... args) {
return std::make_shared<ExprData>(T(std::forward<Args>(args)...));
}
bool ExprAreEqual(Expr first, Expr second);
bool ExprAreOpposite(Expr first, Expr second);
Expr MakeExprNot(Expr first);
Expr MakeExprAnd(Expr first, Expr second);
Expr MakeExprOr(Expr first, Expr second);
} // namespace VideoCommon::Shader