(wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
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@ -32,6 +32,10 @@ public:
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return GetHostTicksElapsed() * NsToCNTPCTRatio::num / NsToCNTPCTRatio::den;
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}
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u64 GetGPUTick() const override {
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return GetHostTicksElapsed() * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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}
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u64 GetHostTicksNow() const override {
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return static_cast<u64>(SteadyClock::Now().time_since_epoch().count());
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}
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@ -52,12 +56,12 @@ std::unique_ptr<WallClock> CreateOptimalClock() {
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#ifdef ARCHITECTURE_x86_64
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const auto& caps = GetCPUCaps();
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if (caps.invariant_tsc && caps.tsc_frequency >= WallClock::CNTFRQ) {
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if (caps.invariant_tsc && caps.tsc_frequency >= WallClock::GPUTickFreq) {
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return std::make_unique<X64::NativeClock>(caps.tsc_frequency);
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} else {
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// Fallback to StandardWallClock if the hardware TSC
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// - Is not invariant
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// - Is not more precise than CNTFRQ
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// - Is not more precise than GPUTickFreq
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return std::make_unique<StandardWallClock>();
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}
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#else
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@ -14,6 +14,7 @@ namespace Common {
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class WallClock {
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public:
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static constexpr u64 CNTFRQ = 19'200'000; // CNTPCT_EL0 Frequency = 19.2 MHz
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static constexpr u64 GPUTickFreq = 614'400'000; // GM20B GPU Tick Frequency = 614.4 MHz
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virtual ~WallClock() = default;
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@ -29,6 +30,9 @@ public:
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/// @returns The guest CNTPCT ticks since the construction of this clock.
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virtual u64 GetCNTPCT() const = 0;
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/// @returns The guest GPU ticks since the construction of this clock.
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virtual u64 GetGPUTick() const = 0;
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/// @returns The raw host timer ticks since an indeterminate epoch.
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virtual u64 GetHostTicksNow() const = 0;
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@ -46,6 +50,10 @@ public:
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return us * UsToCNTPCTRatio::num / UsToCNTPCTRatio::den;
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}
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static inline u64 NSToGPUTick(u64 ns) {
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return ns * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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}
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static inline u64 CNTPCTToNS(u64 cntpct) {
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return cntpct * NsToCNTPCTRatio::den / NsToCNTPCTRatio::num;
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}
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@ -54,6 +62,14 @@ public:
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return cntpct * UsToCNTPCTRatio::den / UsToCNTPCTRatio::num;
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}
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static inline u64 GPUTickToNS(u64 gpu_tick) {
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return gpu_tick * NsToGPUTickRatio::den / NsToGPUTickRatio::num;
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}
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static inline u64 CNTPCTToGPUTick(u64 cntpct) {
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return cntpct * CNTPCTToGPUTickRatio::num / CNTPCTToGPUTickRatio::den;
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}
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protected:
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using NsRatio = std::nano;
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using UsRatio = std::micro;
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@ -63,6 +79,8 @@ protected:
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using NsToMsRatio = std::ratio_divide<std::nano, std::milli>;
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using NsToCNTPCTRatio = std::ratio<CNTFRQ, std::nano::den>;
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using UsToCNTPCTRatio = std::ratio<CNTFRQ, std::micro::den>;
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using NsToGPUTickRatio = std::ratio<GPUTickFreq, std::nano::den>;
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using CNTPCTToGPUTickRatio = std::ratio<GPUTickFreq, CNTFRQ>;
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};
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std::unique_ptr<WallClock> CreateOptimalClock();
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@ -12,7 +12,8 @@ NativeClock::NativeClock(u64 rdtsc_frequency_)
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ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
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us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
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ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
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cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)} {}
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cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},
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gputick_rdtsc_factor{GetFixedPoint64Factor(GPUTickFreq, rdtsc_frequency)} {}
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std::chrono::nanoseconds NativeClock::GetTimeNS() const {
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return std::chrono::nanoseconds{MultiplyHigh(GetHostTicksElapsed(), ns_rdtsc_factor)};
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@ -30,6 +31,10 @@ u64 NativeClock::GetCNTPCT() const {
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return MultiplyHigh(GetHostTicksElapsed(), cntpct_rdtsc_factor);
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}
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u64 NativeClock::GetGPUTick() const {
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return MultiplyHigh(GetHostTicksElapsed(), gputick_rdtsc_factor);
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}
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u64 NativeClock::GetHostTicksNow() const {
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return FencedRDTSC();
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}
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@ -19,6 +19,8 @@ public:
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u64 GetCNTPCT() const override;
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u64 GetGPUTick() const override;
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u64 GetHostTicksNow() const override;
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u64 GetHostTicksElapsed() const override;
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@ -33,6 +35,7 @@ private:
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u64 us_rdtsc_factor;
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u64 ms_rdtsc_factor;
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u64 cntpct_rdtsc_factor;
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u64 gputick_rdtsc_factor;
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};
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} // namespace Common::X64
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@ -197,6 +197,13 @@ u64 CoreTiming::GetClockTicks() const {
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return ticks;
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}
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u64 CoreTiming::GetGPUTicks() const {
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if (is_multicore) [[likely]] {
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return clock->GetGPUTick();
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}
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return Common::WallClock::CNTPCTToGPUTick(ticks);
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}
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std::optional<s64> CoreTiming::Advance() {
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std::scoped_lock lock{advance_lock, basic_lock};
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global_timer = GetGlobalTimeNs().count();
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@ -119,6 +119,9 @@ public:
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/// Returns the current CNTPCT tick value.
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u64 GetClockTicks() const;
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/// Returns the current GPU tick value.
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u64 GetGPUTicks() const;
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/// Returns current time in microseconds.
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std::chrono::microseconds GetGlobalTimeUs() const;
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@ -193,18 +193,13 @@ struct GPU::Impl {
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}
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[[nodiscard]] u64 GetTicks() const {
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// This values were reversed engineered by fincs from NVN
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// The GPU clock is 614.4 MHz
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using NsToGPUTickRatio = std::ratio<614'400'000, std::nano::den>;
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static_assert(NsToGPUTickRatio::num == 384 && NsToGPUTickRatio::den == 625);
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u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count();
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u64 gpu_tick = system.CoreTiming().GetGPUTicks();
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if (Settings::values.use_fast_gpu_time.GetValue()) {
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nanoseconds /= 256;
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gpu_tick /= 256;
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}
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return nanoseconds * NsToGPUTickRatio::num / NsToGPUTickRatio::den;
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return gpu_tick;
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}
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[[nodiscard]] bool IsAsync() const {
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