maxwell_to_gl: Implement missing primitive topologies
Many of these topologies are exclusively available in OpenGL.
This commit is contained in:
parent
1e76655f83
commit
91d35559e5
|
@ -120,6 +120,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
|||
return GL_POINTS;
|
||||
case Maxwell::PrimitiveTopology::Lines:
|
||||
return GL_LINES;
|
||||
case Maxwell::PrimitiveTopology::LineLoop:
|
||||
return GL_LINE_LOOP;
|
||||
case Maxwell::PrimitiveTopology::LineStrip:
|
||||
return GL_LINE_STRIP;
|
||||
case Maxwell::PrimitiveTopology::Triangles:
|
||||
|
@ -130,11 +132,23 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
|||
return GL_TRIANGLE_FAN;
|
||||
case Maxwell::PrimitiveTopology::Quads:
|
||||
return GL_QUADS;
|
||||
default:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented topology={}", static_cast<u32>(topology));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
case Maxwell::PrimitiveTopology::QuadStrip:
|
||||
return GL_QUAD_STRIP;
|
||||
case Maxwell::PrimitiveTopology::Polygon:
|
||||
return GL_POLYGON;
|
||||
case Maxwell::PrimitiveTopology::LinesAdjacency:
|
||||
return GL_LINES_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::LineStripAdjacency:
|
||||
return GL_LINE_STRIP_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::TrianglesAdjacency:
|
||||
return GL_TRIANGLES_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
|
||||
return GL_TRIANGLE_STRIP_ADJACENCY;
|
||||
case Maxwell::PrimitiveTopology::Patches:
|
||||
return GL_PATCHES;
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid topology={}", static_cast<int>(topology));
|
||||
return GL_POINTS;
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
|
|
Reference in New Issue