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system_archive: Synthesize shared fonts system archives

This commit is contained in:
Zach Hilman 2019-07-05 18:51:41 -04:00
parent d6d6a87bde
commit 920742d418
3 changed files with 101 additions and 5 deletions

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@ -0,0 +1,78 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/system_archive/data/font_chinese_simplified.h"
#include "core/file_sys/system_archive/data/font_chinese_traditional.h"
#include "core/file_sys/system_archive/data/font_extended_chinese_simplified.h"
#include "core/file_sys/system_archive/data/font_korean.h"
#include "core/file_sys/system_archive/data/font_nintendo_extended.h"
#include "core/file_sys/system_archive/data/font_standard.h"
#include "core/file_sys/system_archive/shared_font.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/ns/pl_u.h"
namespace FileSys::SystemArchive {
namespace {
template <std::size_t Size>
VirtualFile PackBFTTF(const std::array<u8, Size>& data, const std::string& name) {
std::vector<u32> vec(Size / sizeof(u32));
std::memcpy(vec.data(), data.data(), vec.size() * sizeof(u32));
std::vector<u8> bfttf(Size + sizeof(u64));
u64 offset = 0;
Service::NS::EncryptSharedFont(vec, bfttf, offset);
return std::make_shared<VectorVfsFile>(std::move(bfttf), name);
}
} // Anonymous namespace
VirtualDir FontNintendoExtension() {
return std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext_003.bfttf"),
PackBFTTF(SharedFontData::FONT_NINTENDO_EXTENDED, "nintendo_ext2_003.bfttf"),
},
std::vector<VirtualDir>{});
}
VirtualDir FontStandard() {
return std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{
PackBFTTF(SharedFontData::FONT_STANDARD, "nintendo_udsg-r_std_003.bfttf"),
},
std::vector<VirtualDir>{});
}
VirtualDir FontKorean() {
return std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{
PackBFTTF(SharedFontData::FONT_KOREAN, "nintendo_udsg-r_ko_003.bfttf"),
},
std::vector<VirtualDir>{});
}
VirtualDir FontChineseTraditional() {
return std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{
PackBFTTF(SharedFontData::FONT_CHINESE_TRADITIONAL,
"nintendo_udjxh-db_zh-tw_003.bfttf"),
},
std::vector<VirtualDir>{});
}
VirtualDir FontChineseSimple() {
return std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{
PackBFTTF(SharedFontData::FONT_CHINESE_SIMPLIFIED,
"nintendo_udsg-r_org_zh-cn_003.bfttf"),
PackBFTTF(SharedFontData::FONT_EXTENDED_CHINESE_SIMPLIFIED,
"nintendo_udsg-r_ext_zh-cn_003.bfttf"),
},
std::vector<VirtualDir>{});
}
} // namespace FileSys::SystemArchive

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@ -0,0 +1,17 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir FontNintendoExtension();
VirtualDir FontStandard();
VirtualDir FontKorean();
VirtualDir FontChineseTraditional();
VirtualDir FontChineseSimple();
} // namespace FileSys::SystemArchive

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@ -6,6 +6,7 @@
#include "core/file_sys/romfs.h" #include "core/file_sys/romfs.h"
#include "core/file_sys/system_archive/mii_model.h" #include "core/file_sys/system_archive/mii_model.h"
#include "core/file_sys/system_archive/ng_word.h" #include "core/file_sys/system_archive/ng_word.h"
#include "core/file_sys/system_archive/shared_font.h"
#include "core/file_sys/system_archive/system_archive.h" #include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h" #include "core/file_sys/system_archive/system_version.h"
@ -39,11 +40,11 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x010000000000080D, "UrlBlackList", nullptr}, {0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", nullptr}, {0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr}, {0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", nullptr}, {0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
{0x0100000000000811, "FontStandard", nullptr}, {0x0100000000000811, "FontStandard", &FontStandard},
{0x0100000000000812, "FontKorean", nullptr}, {0x0100000000000812, "FontKorean", &FontKorean},
{0x0100000000000813, "FontChineseTraditional", nullptr}, {0x0100000000000813, "FontChineseTraditional", &FontChineseTraditional},
{0x0100000000000814, "FontChineseSimple", nullptr}, {0x0100000000000814, "FontChineseSimple", &FontChineseSimple},
{0x0100000000000815, "FontBfcpx", nullptr}, {0x0100000000000815, "FontBfcpx", nullptr},
{0x0100000000000816, "SystemUpdate", nullptr}, {0x0100000000000816, "SystemUpdate", nullptr},
{0x0100000000000817, "0100000000000817", nullptr}, {0x0100000000000817, "0100000000000817", nullptr},